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run out of memory while repeat save and load process
#8
[/quote]
This is a strange error message. It is referring texture2DProj but this function should not be used for a version 140...
Could you try to change jpcsp/graphics/shader.frag, line 73:
Old:
Code:
#define TEXTURE_2D_PROJ texture2DProj
New:
Code:
#define TEXTURE_2D_PROJ textureProj
Thanks!
[/quote]


Hi gid15
I have no idea why my previous account was been banned by system,
but it is not important for this case.

After upgrade ATI driver to catalyst 1.19, this error message was disappeared, but another message display , the new error log shows "Validation failed! - Different sampler types for same sample texture unit in fragment shader.", As I know, this is a bug of ATI driver, hope this problem would fix in new driver. debug log attached


Thanks


Attached Files
.rar   log.rar (Size: 7.49 KB / Downloads: 154)
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Messages In This Thread
RE: run out of memory while repeat save and load process - by Carlos007 - 10-30-2011, 05:55 AM

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