So, I tested this game on 5446 using Vulcan and compared to an earlier build (early june don't remember the exact version) it got much better. Before I got random crashes every 10 minutes, with an occasional driver crashes.
With the 5446 build random crashes are almost gone, I think I got 2 or 3 during an 8 hours of testing, and I think at lest one was "my fault" I accidentally dc'ed the gamepad, and the game crashed.
Unfortunately there are some "reliable" crashes still. The game reliably crashes at system menu. You go to the system menu and the game will crash usually within a minute or two, sometimes sooner. The same issue persists in the synthesis menu. You don't even need to do anything specific, just open the menu and the game will eventually crash.
Other ingame menus do not have this issue, it is only synthesis and system menus, but it happens very reliably
EDIT: Just tested it with the latest v 0.0.3-5541-c69a05d6 build. Crashes at the synthesis menu are still there. When the game crashes it often gives errors like :
F {PPU[0x1000000] Thread (main_thread) [0x003a9d34]} MEM: Access violation reading location 0x3c3
F {PPU[0x1000000] Thread (main_thread) [0x003a9d34]} MEM: Access violation reading location 0x7
F {PPU[0x1000000] Thread (main_thread) [0x00243a98]} MEM: Access violation reading location 0x3c800090
With the 5446 build random crashes are almost gone, I think I got 2 or 3 during an 8 hours of testing, and I think at lest one was "my fault" I accidentally dc'ed the gamepad, and the game crashed.
Unfortunately there are some "reliable" crashes still. The game reliably crashes at system menu. You go to the system menu and the game will crash usually within a minute or two, sometimes sooner. The same issue persists in the synthesis menu. You don't even need to do anything specific, just open the menu and the game will eventually crash.
Other ingame menus do not have this issue, it is only synthesis and system menus, but it happens very reliably
EDIT: Just tested it with the latest v 0.0.3-5541-c69a05d6 build. Crashes at the synthesis menu are still there. When the game crashes it often gives errors like :
F {PPU[0x1000000] Thread (main_thread) [0x003a9d34]} MEM: Access violation reading location 0x3c3
F {PPU[0x1000000] Thread (main_thread) [0x003a9d34]} MEM: Access violation reading location 0x7
F {PPU[0x1000000] Thread (main_thread) [0x00243a98]} MEM: Access violation reading location 0x3c800090