11-05-2011, 05:15 AM
it was on an image board, so nope, the thread's already gone.
it might be an opengl or shader problem. btw. without posting debug/info level logs you won't get any help from the devs, since they won't be shooting in the dark without knowing what's the precise problem.
it might be an opengl or shader problem. btw. without posting debug/info level logs you won't get any help from the devs, since they won't be shooting in the dark without knowing what's the precise problem.