12-11-2017, 07:03 PM
(12-08-2017, 09:20 AM)DragonNeos Wrote: The game will run at 28-30 FPS in all areas (including the connect option) with occasional frame drops for a few seconds (examples would be the initial time after getting past the title screen, when the digivice gets zoomed in, and occasional instances attempting to connect to an opponent) if the compiler option is changed to 50 for the Maximum Method Size.Does it mean that the change implemented in ea98b2b can be deleted? I.e., changing the compiler option gives the same result?
I would like to get rid of this game specific code.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log