12-06-2011, 03:43 AM
Hi everyone
I got the same problem. I was playing Crisis Core, everything was cool, and then jpcsp shutted down. I can't load the umd anymore and I got this:
Running Jpcsp 32bit...
Exception in thread "GUI" java.lang.IllegalArgumentException
at java.nio.Buffer.limit(Unknown Source)
at jpcsp.graphics.RE.DirectBufferUtilities.getByteBuffer(DirectBufferUti
lities.java:148)
at jpcsp.graphics.RE.DirectBufferUtilities.getDirectFloatBuffer(DirectBu
fferUtilities.java:161)
at jpcsp.graphics.RE.RenderingEngineLwjgl.setVertexPointer(RenderingEngi
neLwjgl.java:1055)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.buffer.BufferManagerDefault.setVertexPointer(Buffer
ManagerDefault.java:87)
at jpcsp.HLE.modules150.sceDisplay.drawFrameBuffer(sceDisplay.java:1277)
at jpcsp.HLE.modules150.sceDisplay.access$2500(sceDisplay.java:89)
at jpcsp.HLE.modules150.sceDisplay$AWTGLCanvas_sceDisplay.paintGL(sceDis
play.java:212)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
I'm kinda noob to this stuff :S
((also, I'm french canadian.. So, I'm sorry for my english^^))
Can anyone help please?
I got the same problem. I was playing Crisis Core, everything was cool, and then jpcsp shutted down. I can't load the umd anymore and I got this:
Running Jpcsp 32bit...
Exception in thread "GUI" java.lang.IllegalArgumentException
at java.nio.Buffer.limit(Unknown Source)
at jpcsp.graphics.RE.DirectBufferUtilities.getByteBuffer(DirectBufferUti
lities.java:148)
at jpcsp.graphics.RE.DirectBufferUtilities.getDirectFloatBuffer(DirectBu
fferUtilities.java:161)
at jpcsp.graphics.RE.RenderingEngineLwjgl.setVertexPointer(RenderingEngi
neLwjgl.java:1055)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.BaseRenderingEngineProxy.setVertexPointer(BaseRende
ringEngineProxy.java:582)
at jpcsp.graphics.RE.buffer.BufferManagerDefault.setVertexPointer(Buffer
ManagerDefault.java:87)
at jpcsp.HLE.modules150.sceDisplay.drawFrameBuffer(sceDisplay.java:1277)
at jpcsp.HLE.modules150.sceDisplay.access$2500(sceDisplay.java:89)
at jpcsp.HLE.modules150.sceDisplay$AWTGLCanvas_sceDisplay.paintGL(sceDis
play.java:212)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
I'm kinda noob to this stuff :S
((also, I'm french canadian.. So, I'm sorry for my english^^))
Can anyone help please?