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Tenshin Ranman: Happy Go Lucky - ULJM05634
#13
(03-17-2020, 08:57 PM)gid15 Wrote:
(03-09-2020, 01:28 PM)onelight Wrote:
(03-08-2020, 06:40 PM)gid15 Wrote:
(03-08-2020, 05:07 PM)onelight Wrote: Movie still flashes, but I find a way to help
If XBRZ4JPCSP is enable (should enable before Launch game or will broken graphics)
movie will play slower (1/3 fps, sound crackling sometime and end before video)
and none flashes.
OK, it sounds like a timing issue. Could you please provide a log at INFO level with the following lines added to LogSettings.xml:
Code:
<logger name='compiler'> <level value='debug' /> </logger>
<logger name='hle.sceMpegbase'> <level value='trace' /> </logger>
<logger name='hle.sceVideocodec'> <level value='trace' /> </logger>
<logger name='hle.sceMpeg'> <level value='trace' /> </logger>
<logger name='hle.scePsmfPlayer'> <level value='trace' /> </logger>
<logger name='hle.scePsmf'> <level value='debug' /> </logger>
<logger name='hle.sceMp4'> <level value='trace' /> </logger>
<logger name='hle.mp4msv'> <level value='trace' /> </logger>
<logger name='hle.IoFileMgrForUser'> <level value='trace' /> </logger>
<logger name='hle.sceDisplay'> <level value='debug' /> </logger>
<logger name='hle.sceGe_user'> <level value='debug' /> </logger>
Thank you!

http://www.mediafire.com/file/tsg5krxi5p...ky.7z/file
In order to try to understand the reason for the timing issue, could you please test this game on a real PSP using JpcspTrace with the following lines added into the configuration file JpcspTrace.config:
Code:
LogBufferLength 0x2000
sceMpegAvcCsc 0x31BD0272 5 !xxpdx
sceGeDrawSync 0xB287BD61 1 !d
sceCtrlReadBufferPositive 0x1F803938 2 !xx
Thank you!


.zip   log.zip (Size: 95.28 KB / Downloads: 162)
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RE: Tenshin Ranman: Happy Go Lucky - ULJM05634 - by onelight - 03-19-2020, 01:33 PM

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