(09-06-2020, 08:41 PM)gid15 Wrote:(09-06-2020, 11:06 AM)onelight Wrote:(09-05-2020, 08:08 PM)gid15 Wrote: A small improvement in 90318ce when using flash0/kd/utility.prx and pspnet*.prx.
When generating the log files, could you please add the following 2 lines (additionally to the ones you already have):
Thank you!Code:<logger name='hle.sceNetIfhandle'> <level value='debug' /> </logger>
<logger name='hle.sceUtility'> <level value='debug' /> </logger>
<logger name='hle.sceWlan'> <level value='trace' /> </logger>
<logger name='hle.SysMemUserForUser'> <level value='trace' /> </logger>
I found jpcsp won't crash if maximum method size >= 500, I am sorry
There is still an issue with the memory management as there is not enough available PSP memory for the creation of the "SceNetAdhocMatchingEvent" thread. This is not directly related to the network emulation but it seems this game is really using the PSP memory at its maximum and we still have some incompatibility issue there.
Is this game require memory64MB?
I try make and add memory64MB=true to ULJM05775.properties and finally join in lobby
64mb-log.7z (Size: 58.51 KB / Downloads: 179)
log1-64.7z (Size: 262.12 KB / Downloads: 173)
log2-64.7z (Size: 274.01 KB / Downloads: 186)