12-25-2011, 06:52 PM
Is there any way to force Jpcsp to use more RAM? Currently the 32 bit version can only use about 2 GB max I think, and in games like Dissidia Duodecim, I'm always running out of memory after 10-15 mins of playing (since I have vertex cache and shaders enabled for better performance), and it gets annoying to restart the emulator every once in a while.
I have 8 GB worth of RAM and I'd like Jpcsp to use up to 50% (I think that's the limit since Windows reserves half for itself iirc), without needing to use 64 bit Java since it has no sound.
I have 8 GB worth of RAM and I'd like Jpcsp to use up to 50% (I think that's the limit since Windows reserves half for itself iirc), without needing to use 64 bit Java since it has no sound.