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Brain Challenge - USA - NPUH10006
#2
r2438
Running with dynarec compiler (log level set to INFO)
Compability options used: Use non-native fonts from flash0 folder (to avoid printFontbuffer spam)
Code:
3689 [root] WARN  hle - Unsupported syscall 2036 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
3786 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0, SceUID=0xE
3787 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
3804 [MAIN_THREAD] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
3805 [MAIN_THREAD] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
3806 [MAIN_THREAD] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/psmf.prx') HLE module loaded
3810 [MAIN_THREAD] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'psmf'
3811 [MAIN_THREAD] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/libpsmfplayer.prx') HLE module loaded
3815 [MAIN_THREAD] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'libpsmfplayer'
3816 [MAIN_THREAD] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
3816 [MAIN_THREAD] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
3817 [MAIN_THREAD] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
3818 [MAIN_THREAD] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
3819 [MAIN_THREAD] INFO  stdout - libc:_getmodreent: no reent structure

3820 [MAIN_THREAD] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/libfont.prx') HLE module loaded
3823 [MAIN_THREAD] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'libfont'
3855 [MAIN_THREAD] INFO  hle.sceMpeg - sceMpegInit
3891 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/s_g.bin flags = 1 permissions = 0777
5222 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/gamestring.bin flags = 1 permissions = 0777
5265 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/coachstring.bin flags = 1 permissions = 0777
5294 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/creditsstring.bin flags = 1 permissions = 0777
5311 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/world.bin flags = 1 permissions = 0777
5325 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/minigame.bin flags = 1 permissions = 0777
5360 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/321Go_cs_XBLA.gmo flags = 1 permissions = 0777
5448 [MAIN_THREAD] INFO  stdout - libc:_getmodreent: no reent structure

5453 [MAIN_THREAD] INFO  hle.scePsmfPlayer - PSMF Player Data: displayBuffer=0x8f7d3b0, displayBufferSize=0x300000, playbackThreadPriority=0x13
5484 [MAIN_THREAD] INFO  hle.scePsmfPlayer - 'disc0:/PSP_GAME/USRDIR/RES/logo.pmf' PSMF file loaded.
5485 [MAIN_THREAD] INFO  hle.scePsmfPlayer - Found play info data: videoCodec=0xe, videoStreamNum=0, audioCodec=0x1, audioStreamNum=0, playMode=0, playSpeed=1
5488 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/sound_def_en.bin flags = 1 permissions = 00
5669 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/sound_inmenu_def_en.bin flags = 1 permissions = 00
11675 [MAIN_THREAD] INFO  hle.sceMpeg - sceMpegFinish
11808 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/teacherFemale.gmo flags = 1 permissions = 0777
11875 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/font_big_jp.charmap flags = 1 permissions = 00
11942 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/font_big_jp.charmap flags = 1 permissions = 00
11977 [MAIN_THREAD] INFO  hle.sceFont - FontLib's file open callback returned 0x0
12040 [MAIN_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RES/font_big_jp.charmap flags = 1 permissions = 00
12072 [MAIN_THREAD] INFO  hle.sceFont - FontLib's file open callback returned 0x0
12128 [MAIN_THREAD] INFO  stdout - libc:_getmodreent: no reent structure

12137 [MAIN_THREAD] INFO  stdout - libc:_getmodreent: no reent structure

12138 [MAIN_THREAD] INFO  stdout - libc:_getmodreent: no reent structure

12147 [BGM_TRACK] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/m_video_intro_1.at3 flags = 1 permissions = 00
12177 [BGM_TRACK] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x08AE4080, readSize=0x10C04, bufferSize=0x10C04, fileSize=0x10C04
12178 [BGM_TRACK] INFO  hle - Undecodable AT3+ data detected.
12182 [BGM_TRACK] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/SOUND/m_video_intro_1.at3 flags = 1 permissions = 00
12262 [BGM_TRACK] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x08AE4080, readSize=0x10C04, bufferSize=0x10C04, fileSize=0x10C04
12263 [BGM_TRACK] INFO  hle - Undecodable AT3+ data detected.
33240 [MAIN_THREAD] INFO  stdout - libc:_getmodreent: no reent structure
Code:
...
64518 [SFX_TRACK] DEBUG hle.sceSasCore - __sceSasCore 0x08C276C0, out=0x08ADA080
64519 [SFX_TRACK] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=581, callbacks=false
64519 [SFX_TRACK] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=581 forever:false thread:'SFX_TRACK' caller:'ThreadManForUser.hleKernelDelayThread'
64519 [SFX_TRACK] DEBUG hle.ThreadManForUser - Context switching to 'MAIN_THREAD(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64520 [SFX_TRACK] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=11 name:'MAIN_THREAD'
64520 [SFX_TRACK] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
64521 [SFX_TRACK] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
64521 [SFX_TRACK] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x088BB560(0x00000000,0x00000000)
64521 [SFX_TRACK] DEBUG hle.sceUmdUser - sceUmdGetDriveStat - 32
64522 [SFX_TRACK] DEBUG hle.ThreadManForUser - End of Interrupt
64522 [SFX_TRACK] DEBUG hle.sceAudio - free buffer 1661947640
64522 [SFX_TRACK] DEBUG hle.sceAudio - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
64523 [SFX_TRACK] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x08ADE080)
64523 [SFX_TRACK] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1661947640, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
64524 [SFX_TRACK] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=3b name:'BGM_TRACK' caller:'sceAudio.hleAudioBlockingOutput'
64524 [SFX_TRACK] DEBUG hle.ThreadManForUser - Context switching to 'BGM_TRACK(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64524 [SFX_TRACK] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=3b name:'BGM_TRACK'
64525 [BGM_TRACK] DEBUG hle.ThreadManForUser - sceKernelPollEventFlag uid=0x3a bits=0x1 wait=0x1 outBits=0x0
64525 [BGM_TRACK] DEBUG hle.sceUmdUser - sceUmdWaitDriveStat(stat=0x20)
64526 [BGM_TRACK] DEBUG hle.ThreadManForUser - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
64526 [BGM_TRACK] DEBUG hle.ThreadManForUser - hleKernelWaitEventFlag uid=0x3a bits=0x10 wait=0x0 outBits=0x0 timeout=0x0 callbacks=false
64526 [BGM_TRACK] DEBUG hle.ThreadManForUser - hleKernelWaitEventFlag - 'finishflag' fast check succeeded
64526 [BGM_TRACK] DEBUG hle.sceAtrac3plus - sceAtracDecodeData: atracID=0, samplesAddr=0x08AE0080, samplesNbrAddr=0x09F9F9C8, outEndAddr=0x09F9F9B4, remainFramesAddr=0x09F9F9C4
64527 [BGM_TRACK] DEBUG hle.sceAtrac3plus - sceAtracDecodeData faked samples
64527 [BGM_TRACK] DEBUG hle.sceAtrac3plus - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=0/185344, AtracID[id=0, inputBufferAddr=0x08AE4080, inputBufferSize=68612, inputBufferOffset=68612, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
64528 [BGM_TRACK] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=2300, callbacks=false
64528 [BGM_TRACK] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=2300 forever:false thread:'BGM_TRACK' caller:'ThreadManForUser.hleKernelDelayThread'
64528 [BGM_TRACK] DEBUG hle.ThreadManForUser - Context switching to 'SFX_TRACK(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64528 [BGM_TRACK] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=36 name:'SFX_TRACK'
64529 [SFX_TRACK] DEBUG hle.sceAudio - free buffer 1754177376
64529 [SFX_TRACK] DEBUG hle.sceAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=44100)
64530 [SFX_TRACK] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=44100), 0x08ADA080)
64530 [SFX_TRACK] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1754177376, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=4, isOutputBlock=true, Stereo, reserved=true, sampleLength=1024, sampleRate=44100)
64531 [SFX_TRACK] DEBUG hle.sceSasCore - __sceSasCore 0x08C276C0, out=0x08ADB080
64531 [SFX_TRACK] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=582, callbacks=false
64531 [SFX_TRACK] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=582 forever:false thread:'SFX_TRACK' caller:'ThreadManForUser.hleKernelDelayThread'
64532 [SFX_TRACK] DEBUG hle.ThreadManForUser - Context switching to 'BGM_TRACK(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64532 [SFX_TRACK] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=3b name:'BGM_TRACK'
64533 [BGM_TRACK] DEBUG hle.sceAudio - sceAudioSetChannelDataLen channel=2, sampleCount=2048
64533 [BGM_TRACK] DEBUG hle.sceAudio - sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
64533 [BGM_TRACK] DEBUG hle.ThreadManForUser - -------------------- block SceUID=3b name:'BGM_TRACK' caller:'ThreadManForUser.hleBlockCurrentThread'
64534 [BGM_TRACK] DEBUG hle.ThreadManForUser - Context switching to 'SFX_TRACK(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64534 [BGM_TRACK] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=36 name:'SFX_TRACK'
64535 [SFX_TRACK] DEBUG hle.sceAudio - sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=4, isOutputBlock=true, Stereo, reserved=true, sampleLength=1024, sampleRate=44100)
64535 [SFX_TRACK] DEBUG hle.ThreadManForUser - -------------------- block SceUID=36 name:'SFX_TRACK' caller:'ThreadManForUser.hleBlockCurrentThread'
64535 [SFX_TRACK] DEBUG hle.ThreadManForUser - Context switching to 'MAIN_THREAD(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64536 [SFX_TRACK] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=11 name:'MAIN_THREAD'
64536 [SFX_TRACK] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
64537 [SFX_TRACK] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
64537 [SFX_TRACK] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x088BB560(0x00000000,0x00000000)
64537 [SFX_TRACK] DEBUG hle.sceUmdUser - sceUmdGetDriveStat - 32
64537 [SFX_TRACK] DEBUG hle.ThreadManForUser - End of Interrupt
64538 [MAIN_THREAD] DEBUG hle.sceCtrl - sceCtrlPeekBufferPositive(0x09FBFA10, 1)
64538 [MAIN_THREAD] DEBUG hle.sceCtrl - hleCtrlReadBufferImmediately(positive=true, peek=true) returning 1
64539 [MAIN_THREAD] DEBUG hle.sceCtrl - sceCtrlPeekBufferPositive(0x09FBFA10, 1)
64539 [MAIN_THREAD] DEBUG hle.sceCtrl - hleCtrlReadBufferImmediately(positive=true, peek=true) returning 1
64539 [MAIN_THREAD] DEBUG hle.sceCtrl - sceCtrlPeekBufferPositive(0x09FBFA10, 1)
64540 [MAIN_THREAD] DEBUG hle.sceCtrl - hleCtrlReadBufferImmediately(positive=true, peek=true) returning 1
64540 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08986EE8)
64541 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64541 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64541 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08986F74)
64541 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64542 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64542 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987000)
64543 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64543 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64543 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64543 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64544 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x0898708C)
64544 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64545 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987118)
64545 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64545 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64546 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64546 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64547 [MAIN_THREAD] DEBUG hle.ThreadManForUser - sceKernelGetSystemTime pointer=0x09FBF9B0
64547 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x089871A4)
64547 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987230)
64548 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x089872BC)
64548 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987348)
64549 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x089873D4)
64549 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987460)
64549 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x089874EC)
64550 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987578)
64550 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x08987604)
64550 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeListUpdateStallAddr(id=0x7, stall=0x0898761C)
64551 [MAIN_THREAD] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
64551 [MAIN_THREAD] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
64551 [MAIN_THREAD] DEBUG hle.sceGe_user - sceGeDrawSync mode=0
64552 [MAIN_THREAD] DEBUG hle.sceGe_user - blockCurrentThreadOnList blocking thread 11 on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x08986D40, stall=0x0898761C, cbid=0x1D, ended=false, finished=false, paused=false, restarted=false, reset=false]
64552 [MAIN_THREAD] DEBUG hle.ThreadManForUser - -------------------- block SceUID=11 name:'MAIN_THREAD' caller:'ThreadManForUser.hleBlockCurrentThread'
64553 [MAIN_THREAD] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64553 [MAIN_THREAD] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
64553 [MAIN_THREAD] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
64554 [MAIN_THREAD] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x088BB560(0x00000000,0x00000000)
64554 [MAIN_THREAD] DEBUG hle.sceUmdUser - sceUmdGetDriveStat - 32
64554 [MAIN_THREAD] DEBUG hle.ThreadManForUser - End of Interrupt
64555 [idle0] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=200, callbacks=false
64555 [idle0] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64559 [idle0] DEBUG hle.sceAudio - free buffer 1754177288
64559 [idle0] DEBUG hle.sceAudio - hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3072, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=44100)
64559 [idle0] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=1024, sampleRate=44100), 0x08ADB080)
64559 [idle0] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1754177288, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=4, isOutputBlock=true, Stereo, reserved=true, sampleLength=1024, sampleRate=44100)
64560 [idle0] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=36 name:'SFX_TRACK' caller:'sceAudio.hleAudioBlockingOutput'
64561 [idle0] DEBUG hle.ThreadManForUser - Context switching to 'SFX_TRACK(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
64561 [idle0] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=36 name:'SFX_TRACK'
...
Code:
------------------------------------------------------------
Thread ID - 0x00000006
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x0898C180 sp:0x08803E00 fp:0x00000000 ra:0x08000000
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'MAIN_THREAD' ID: 0x0011 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x088B70C8 Stack: 0x09FAFC00 - 0x09FBFC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked (delay 1000 us, rest 0 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SFX_TRACK' ID: 0x0036 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088BC24C Stack: 0x09F9FC00 - 0x09FAFC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked (delay 582 us, rest 0 us) Us: 582 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BGM_TRACK' ID: 0x003B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x088BD13C Stack: 0x09F8FC00 - 0x09F9FC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked (delay 2300 us, rest 0 us) Us: 2300 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x0880421C Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: ThreadEnd (0x0011) (forever) Us: 0 Forever: true
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Allocated memory:  016DBBBC 23968700 bytes
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Fragmented memory: 00124400 1197056 bytes
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RE: Brain Challenge - USA - NPUH10006 [Encrypted] - by BlackDaemon - 01-02-2012, 05:42 PM

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