01-17-2012, 10:04 AM
Exact same thing on Chains of Olympus. Seems to be a problem with shaders, because if you start the game only with vertexcache and ge to texture, it works okay but very slow. Once you start to crank up shader options, it gets all messed up, FPS increases.. Turning last vertexinfo makes it look alright but makes it even worse in performance compared to without shaders altogether.