This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Soul Eater Battle Resonance - ULJS00176
#9
JPCSP r2457
controls reversed and slow when player is to left of opponent at random (usually occurs after first round) and only way to fix is to jump over opponent making final boss impossible.

EDIT: ok, according to the log file, there is some code being "replaced" and "splitting" going on, the rest is primarily warnings about PARTIAL problems in the hle.scenet section. Nothing there that can explain this issue which also effects the opponent (he/she keeps jumping towards the edge and makes it impossible to move towards the boss and almost always counters your attacks, not making any of their own)


Attached Files
.rar   log.rar (Size: 16.54 KB / Downloads: 129)
Reply


Messages In This Thread
RE: Soul Eater Battle Resonance [ULJS00176][Ecncrypted] - by kira1000 - 02-26-2012, 09:10 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)