03-15-2012, 11:12 PM
Well it doesn't work 100% of the time, but should do after a few tries (just reload a save with game menu). Only these options are checked:
Use vertex cache
Use shaders
Enable VAO
Enable saving GE
Enable dynamic shader
Disable optimized...
By the way, one of the following areas, Holy Precinct of Wind has a similar issue as the desert: the emulator crashes with an ArrayIndexOutOfBoundsException. INFO log attached.
Use vertex cache
Use shaders
Enable VAO
Enable saving GE
Enable dynamic shader
Disable optimized...
By the way, one of the following areas, Holy Precinct of Wind has a similar issue as the desert: the emulator crashes with an ArrayIndexOutOfBoundsException. INFO log attached.
Intel i5-4440 (3.1 GHz), 8GB DDR3-1600, GTX 650 Ti 1GB, Windows 10 Home