04-03-2012, 12:28 PM
(This post was last modified: 04-03-2012, 12:28 PM by BlackDaemon.)
ADHOC connection test. Host is created, but client cannot find it. ![Sad Sad](https://www.emunewz.net/forum/images/smilies/sad.gif)
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server/Client
![Sad Sad](https://www.emunewz.net/forum/images/smilies/sad.gif)
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server/Client
Code:
47475 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
47476 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
47477 user_main WARN hle.sceNet IGNORING: sceNetInit (poolsize=0x32000, calloutThreadPri=0x1c, calloutThreadStack=0x0, netinitThreadPri=0x1c, netinitThreadStack=0x0)
47478 user_main WARN hle.sceNetAdhoc IGNORING: sceNetAdhocInit
47478 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlInit stackSize=0x2C00, priority=28, product=0x08B8BB18
47480 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8a16d48, adhocctlHandlerArg=0x0)
47481 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8a6bf0c, adhocctlHandlerArg=0x8d8bf40)
47482 user_main INFO hle.sceUtility sceUtilityNetconfInitStart SceUtilityNetconf[address=0x08CA1210, netAction=2, title=, timeout=0]
48146 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09F9C5E8 returning 0
48161 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09F9C5E8 returning 0
48384 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09F9C5E8 returning 0
...