11-05-2010, 05:19 PM
64bit could help, but the media decoder we use (Xuggle) doesn't have any Windows 64bit version. So you may experience a speedup but have no movie or music in your games.
Though, thanks to the migration to LWJGL, we were able to ditch the Java sound code and use OpenAL which should help as no sound were working before.
Though, thanks to the migration to LWJGL, we were able to ditch the Java sound code and use OpenAL which should help as no sound were working before.