12-04-2010, 01:19 PM
(This post was last modified: 12-08-2010, 12:05 PM by BlackDaemon.)
Broken. Same problem with Beowulf: The Game - USA - ULUS10329, since games based on same engine.
r1879
Running with dynarec compiler (log level set to INFO)
Compability options used: None
r1879
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
9563 [Emu] INFO runtime - Using Compiler
9638 [user_main] INFO compiler - Replacing CodeBlock at 0x0881A818 by Native Code 'strlen'
9639 [user_main] INFO compiler - Replacing CodeBlock at 0x088179C0 by Native Code 'memset'
9640 [user_main] INFO compiler - Replacing CodeBlock at 0x08C7F244 by Native Code 'nop'
9663 [callbackThread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=d
9665 [callbackThread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=e
9683 [user_main] INFO compiler - Replacing CodeBlock at 0x088076F0 by Native Code 'nop'
9688 [user_main] INFO compiler - Replacing CodeBlock at 0x0880DE00 by Native Code 'nop'
9704 [user_main] INFO compiler - Replacing CodeBlock at 0x0880F8CC by Native Code 'nop'
9707 [user_main] INFO compiler - Replacing CodeBlock at 0x0880DDB0 by Native Code 'nop'
9798 [user_main] INFO compiler - Replacing CodeBlock at 0x08807520 by Native Code 'nop'
9864 [user_main] INFO compiler - Replacing CodeSequence at 0x088179C0-0x08817A74 by Native Code 'memset'
9870 [user_main] INFO compiler - Replacing CodeBlock at 0x0881A60C by Native Code 'strchr'
9874 [GUI] ERROR ge - bbox Invalid vertex address 0x00000000
9878 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
9879 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
9892 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
9900 [user_main] INFO compiler - Replacing CodeBlock at 0x08AEAA58 by Native Code 'nop'
9925 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
9926 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
9927 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
9927 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
9927 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
9928 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
9928 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
9928 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
9928 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
9929 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
9929 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX'): module from banlist not loaded
9929 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEG'
9929 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
9930 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX'): module from banlist not loaded
9930 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'SC_SASCORE'
9931 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
9931 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX'): module from banlist not loaded
9931 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'LIBATRAC3PLUS'
9932 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
9932 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/PSMF.PRX'): module from banlist not loaded
9932 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'PSMF'
9944 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
9944 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
9957 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
9972 [user_main] INFO compiler - Replacing CodeBlock at 0x08C6415C by Native Code 'nop'
9973 [user_main] INFO compiler - Replacing CodeBlock at 0x08C65E50 by Native Code 'nop'
9973 [user_main] INFO compiler - Replacing CodeBlock at 0x08C6A44C by Native Code 'nop'
9991 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
10017 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
10029 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
10080 [user_main] INFO compiler - Replacing CodeBlock at 0x08AF8E94 by Native Code 'nop'
10087 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
10103 [user_main] INFO compiler - Replacing CodeBlock at 0x08AEAF98 by Native Code 'nop'
10106 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
12013 [user_main] INFO hle.sceMpeg - sceMpegInit
12016 [user_main] WARN hle.ThreadManForUser - sceKernelSetEventFlag unknown uid=0x0
12016 [user_main] INFO compiler - Replacing CodeBlock at 0x08826DB8 by Native Code 'nop'
Code:
------------------------------------------------------------
Thread ID - 0x00000005
Th Name - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x08CC4990 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 1467440 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 1469520 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08804000 Stack: 0x09FB0000 - 0x09FC0000 Stack Size: 0x00010000
Thread Run Clocks: 71503523 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0062) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x001A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08AED1B0 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 2031764 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x001C) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x000B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08C7FD20 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 14879 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200000 us, rest 66919 us) Us: 200000 Forever: fals
e
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01802B90 25176976 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 0003D400 250880 bytes
[ X X]
------------------------------------------------------------