This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MediEvil: Resurrection - USA - UCUS98620
#1
r1907
Code:
2998 [GUI] INFO  emu - Jpcsp v0.6
3001 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCUS98620
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 1.52
REGION = 32768
TITLE = MediEvil Resurrection
probably homebrew? false
3006 [GUI] DEBUG hle - Loading HLE firmware up to version 152
3010 [GUI] INFO  emu - Loading global compatibility settings
3010 [GUI] INFO  ge - Only GE Graphics: false
3038 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
3039 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
3039 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: true
3039 [GUI] INFO  memory - Ignore invalid memory access: false
3041 [GUI] DEBUG emu - No patch file found for this game
3043 [GUI] DEBUG runtime - RuntimeContext.reset
3133 [GUI] DEBUG hle - Loading HLE firmware up to version 152
3148 [GUI] DEBUG emu - Loader: Relocation required (PRX)
3148 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08807900 - 08807900
3150 [GUI] DEBUG memory - PH#1: loading program 08807900 - 08807A90 - 08808300
3150 [GUI] DEBUG memory - PH alloc consumption 00004300 (mem 00000870)
3150 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08807A90
3151 [GUI] DEBUG memory - .bss: clearing section 08807AC0 - 08808300 (len 00000840)
3151 [GUI] DEBUG memory - .rel.text: relocating 120 entries
3152 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
3152 [GUI] DEBUG memory - .rel.lib.stub: relocating 21 entries
3153 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
3153 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 3 entries
3153 [GUI] DEBUG memory - .rel.data: relocating 15 entries
3154 [GUI] INFO  emu - Found ModuleInfo name:'medboot' version:0100 attr:00000000 gp:0880fa80
3155 [GUI] DEBUG memory - Reserving 0x4300 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
3155 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4300, addr=0x08804000: returns 0x08804000
3157 [GUI] INFO  emu - Found 29 imports from 7 modules
3158 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
3158 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08804D2C
3158 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=4096, attr=0x00000000
3159 [GUI] INFO  emu - 29 NIDS mapped
3160 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3260 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFF000
3261 [GUI] DEBUG runtime - Switching to Thread root
3261 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3286 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3287 [GUI] INFO  ge - OpenGL version: 4.1.0
3287 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3287 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3287 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3293 [GUI] INFO  ge - Using VBO
3295 [GUI] DEBUG ge - bindBuffer 0, 1
3295 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
3300 [GUI] DEBUG ge - bindBuffer 0, 2
3301 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
3315 [GUI] DEBUG ge - bindBuffer 0, 3
3315 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
3323 [GUI] DEBUG ge - bindBuffer 0, 4
3324 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
3324 [GUI] DEBUG ge - genTexture
3325 [GUI] DEBUG ge - bindTexture 1
3325 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
3326 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
3326 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
3327 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
3327 [GUI] DEBUG ge - setTextureWrapMode 1, 1
3328 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3328 [GUI] DEBUG ge - disableFlag GU_LIGHT0
3328 [GUI] DEBUG ge - disableFlag GU_LIGHT1
3328 [GUI] DEBUG ge - disableFlag GU_LIGHT2
3329 [GUI] DEBUG ge - disableFlag GU_LIGHT3
3329 [GUI] DEBUG ge - startDisplay
3329 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
3329 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3330 [GUI] DEBUG ge - bindTexture 1
3330 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
3330 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
3331 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
3331 [GUI] DEBUG ge - disableFlag GU_BLEND
3331 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
3332 [GUI] DEBUG ge - disableFlag GU_FOG
3332 [GUI] DEBUG ge - disableFlag GU_LIGHTING
3332 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
3332 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
3332 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
3333 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
3333 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
3333 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
3333 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
3334 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
3334 [GUI] DEBUG ge - setTextureWrapMode 1, 1
3334 [GUI] DEBUG ge - setDepthMask disabled
3334 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
3334 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
3335 [GUI] DEBUG ge - setFrontFace clockwise
3335 [GUI] DEBUG ge - setBones count=0
3336 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
3336 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
3336 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
3337 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
3337 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
3337 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
3338 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
3338 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
3338 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
3339 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
3339 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
3339 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
3339 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
3340 [GUI] DEBUG ge - enableClientState 0
3340 [GUI] DEBUG ge - disableClientState 1
3340 [GUI] DEBUG ge - disableClientState 2
3340 [GUI] DEBUG ge - enableClientState 3
3340 [GUI] DEBUG ge - bindBuffer 0, 4
3341 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
3341 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
3342 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
3342 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
3342 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
3342 [GUI] DEBUG ge - setTextureFunc func=12
3342 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
3343 [GUI] DEBUG ge - setTextureWrapMode 0, 0
3343 [GUI] DEBUG ge - setFrontFace counter-clockwise
3343 [GUI] DEBUG ge - endDirectRendering
3343 [GUI] DEBUG ge - endDisplay
3343 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3371 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3371 [GUI] DEBUG ge - disableFlag GU_LIGHT0
3371 [GUI] DEBUG ge - disableFlag GU_LIGHT1
3371 [GUI] DEBUG ge - disableFlag GU_LIGHT2
3372 [GUI] DEBUG ge - disableFlag GU_LIGHT3
3372 [GUI] DEBUG ge - startDisplay
3372 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
3372 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3373 [GUI] DEBUG ge - bindTexture 1
3373 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
3373 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
3374 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
3374 [GUI] DEBUG ge - disableFlag GU_BLEND
3374 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
3374 [GUI] DEBUG ge - disableFlag GU_FOG
3375 [GUI] DEBUG ge - disableFlag GU_LIGHTING
3375 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
3375 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
3375 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
3375 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
3376 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
3376 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
3376 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
3376 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
3376 [GUI] DEBUG ge - setTextureWrapMode 1, 1
3377 [GUI] DEBUG ge - setDepthMask disabled
3377 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
3377 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
3377 [GUI] DEBUG ge - setFrontFace clockwise
3377 [GUI] DEBUG ge - setBones count=0
3378 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
3378 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
3378 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
3378 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
3379 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
3379 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
3379 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
3379 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
3380 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
3380 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
3380 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
3380 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
3381 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
3381 [GUI] DEBUG ge - enableClientState 0
3381 [GUI] DEBUG ge - disableClientState 1
3381 [GUI] DEBUG ge - disableClientState 2
3381 [GUI] DEBUG ge - enableClientState 3
3382 [GUI] DEBUG ge - bindBuffer 0, 4
3382 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
3382 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
3382 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
3382 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
3383 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
3383 [GUI] DEBUG ge - setTextureFunc func=12
3383 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
3383 [GUI] DEBUG ge - setTextureWrapMode 0, 0
3383 [GUI] DEBUG ge - setFrontFace counter-clockwise
3384 [GUI] DEBUG ge - endDirectRendering
3384 [GUI] DEBUG ge - endDisplay
3384 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable audio threads
Code:
4451 [Emu] INFO  runtime - Using Compiler
4547 [Display] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
4551 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4552 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/sc_sascore.prx'): module from banlist not loaded
4552 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4553 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/videocodec.prx'): module from banlist not loaded
4553 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4554 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/audiocodec.prx'): module from banlist not loaded
4554 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4554 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpegbase.prx'): module from banlist not loaded
4555 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4555 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/libatrac3plus.prx'): module from banlist not loaded
4556 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4556 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpeg.prx'): module from banlist not loaded
4556 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4571 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
4571 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/ifhandle.prx') encrypted module not loaded
4572 [Display] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
4574 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4580 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
4580 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/memab.prx') encrypted module not loaded
4580 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
4580 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4580 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
4581 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
4581 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
4581 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
4581 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
4581 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4582 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
4582 [GUI] WARN  ge - Unimplemented VFC: fog=0
4582 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4586 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
4586 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_auth.prx') encrypted module not loaded
4586 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4586 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet.prx'): module from banlist not loaded
4587 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4587 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc.prx'): module from banlist not loaded
4587 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4587 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhocctl.prx'): module from banlist not loaded
4588 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4588 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_matching.prx'): module from banlist not loaded
4588 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4588 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_download.prx'): module from banlist not loaded
4589 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4680 [BootTh] INFO  emu - Found ModuleInfo name:'medievil_psp_hw' version:011b attr:00000000 gp:00000000
4681 [BootTh] INFO  emu - Found 195 imports from 26 modules
4689 [BootTh] INFO  emu - 195 NIDS mapped
4695 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
4696 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
4696 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
4696 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
4696 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
4696 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
4698 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
4698 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'memab'
4698 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_auth'
4698 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
4699 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc'
4699 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhocctl'
4699 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_matching'
4699 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_download'
4701 [BootTh] WARN  hle.ModuleMgrForUser - Unimplemented NID function sceKernelStopUnloadSelfModule [0xCC1D3699]
4709 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A79340 by Native Code 'memset'
4725 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A28FB0 by Native Code 'nop'
4730 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1CFC8 by Native Code 'nop'
4730 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1AD20 by Native Code 'nop'
4738 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1206C by Native Code 'nop'
4740 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A7B350 by Native Code 'strlen'
4744 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F6DA8 by Native Code 'nop'
4748 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F13A4 by Native Code 'nop'
4761 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6EE0 by Native Code 'nop'
5012 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AC93C by Native Code 'nop'
5193 [ExitGameTh] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=2f
5193 [ExitGameTh] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=30
5232 [user_main] INFO  stdout - MediEvil PSP by SCEE Studio Cambridge
5238 [user_main] INFO  stdout - System free: 617728    System largest: 617216
5247 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
5247 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
5247 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
5247 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
5247 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
5248 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
5248 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5248 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
5248 [GUI] WARN  ge - Unimplemented VFC: fog=0
5248 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5249 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
5252 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
5261 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
5275 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
5319 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1AEB4 by Native Code 'nop'
5325 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A6F6CC-0x08A6F6D8 by Native Code 'bzeroSequence'
5326 [user_main] INFO  hle.sceSasCore - __sceSasInit(0x08C454C0, grain=256, 32, 0, sampleRate=44100)
5329 [user_main] WARN  hle.ThreadManForUser - sceKernelStartThread SceUID=3b name:'snd_tick_timer_thread' banned, not starting
5333 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A34360 by Native Code 'nop'
5337 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A34368 by Native Code 'nop'
5338 [user_main] INFO  hle.sceMpeg - sceMpegInit
5339 [user_main] INFO  hle.sceMpeg - sceMpegFinish
5361 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7990_size0x20e35000 flags = 1 permissions = 00
5426 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C4A08 by Native Code 'nop'
5468 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A29E58 by Native Code 'nop'
5806 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A7B144 by Native Code 'strchr'
6240 [user_main] INFO  hle.ThreadManForUser - DispatchThread disabled, not context switching to ResManThread(Status PSP_THREAD_READY, Wait None)
6864 [user_main] INFO  hle.sceMpeg - sceMpegInit
6866 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_00_cambridge_logo.pmf flags = 1 permissions = 0777
6901 [user_main] WARN  hle.ThreadManForUser - sceKernelStartThread SceUID=49 name:'movie_audio_thread' banned, not starting
10249 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x4c
10249 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd SceUID=49 name:'movie_audio_thread' banned, not waiting
10252 [user_main] INFO  hle.sceMpeg - sceMpegFinish
10290 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AD10 by Native Code 'nop'
14270 [user_main] INFO  hle.sceMpeg - sceMpegInit
14271 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_fm_cs_001.pmf flags = 1 permissions = 0777
14287 [user_main] WARN  hle.ThreadManForUser - sceKernelStartThread SceUID=52 name:'movie_audio_thread' banned, not starting
14587 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x55
14587 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd SceUID=52 name:'movie_audio_thread' banned, not waiting
14588 [user_main] INFO  hle.sceMpeg - sceMpegFinish
14636 [user_main] INFO  stdout - == PreRealmInitialise [58]==
14642 [user_main] INFO  stdout -     Free: 11384752
14647 [user_main] INFO  stdout -     Largest: 11384192
14688 [user_main] INFO  compiler - Replacing CodeBlock at 0x08831EA4 by Native Code 'nop'
17784 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1F084 by Native Code 'nop'
17839 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888FE98 by Native Code 'nop'
18131 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F878 by Native Code 'nop'
18134 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E34B8 by Native Code 'nop'
18199 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F888 by Native Code 'nop'
18213 [user_main] INFO  compiler - Replacing CodeBlock at 0x088403D0 by Native Code 'nop'
18290 [user_main] INFO  hle.sceGe_user - sceGeGetCmd XSCALE: cmd=0x42 value=0x437000
18290 [user_main] INFO  hle.sceGe_user - sceGeGetCmd YSCALE: cmd=0x43 value=0xc30800
18291 [user_main] INFO  hle.sceGe_user - sceGeGetCmd ZSCALE: cmd=0x44 value=0xc70000
18291 [user_main] INFO  hle.sceGe_user - sceGeGetCmd XPOS: cmd=0x45 value=0x450000
18291 [user_main] INFO  hle.sceGe_user - sceGeGetCmd YPOS: cmd=0x46 value=0x450000
18291 [user_main] INFO  hle.sceGe_user - sceGeGetCmd ZPOS: cmd=0x47 value=0x46fffe
18292 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A11DC by Native Code 'nop'
18299 [user_main] INFO  compiler - Replacing CodeBlock at 0x089AE90C by Native Code 'nop'
18301 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A9E644 by Native Code 'nop'
18302 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A2900 by Native Code 'nop'
18305 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A2908 by Native Code 'nop'
18315 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A9E64C by Native Code 'nop'
18322 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AB644 by Native Code 'nop'
18337 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F890 by Native Code 'nop'
18349 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F1510 by Native Code 'nop'
18402 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F79C8 by Native Code 'nop'
18475 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1A848 by Native Code 'nop'
18478 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A93CEC by Native Code 'nop'
18483 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A93CF4 by Native Code 'nop'
18483 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E57D4 by Native Code 'nop'
18483 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A93F14 by Native Code 'nop'
18502 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D094C by Native Code 'nop'
18503 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A868EC by Native Code 'nop'
18537 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D742C by Native Code 'nop'
18589 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B1158 by Native Code 'nop'
18610 [user_main] INFO  compiler - Replacing CodeBlock at 0x088DCA34 by Native Code 'nop'
18613 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888FEA8 by Native Code 'nop'
18619 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A93A8 by Native Code 'nop'
18626 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888437C by Native Code 'nop'
18668 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888D7A0 by Native Code 'nop'
19024 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A9E1C4 by Native Code 'nop'
19136 [user_main] WARN  hle.ThreadManForUser - sceKernelStartThread SceUID=59 name:'atrac_thread_0' banned, not starting
19212 [user_main] INFO  compiler - Replacing CodeBlock at 0x089DB42C by Native Code 'nop'
25335 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A33EB4 by Native Code 'nop'
32818 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A9F34 by Native Code 'nop'
44873 [user_main] INFO  compiler - Replacing CodeBlock at 0x089DFFC0 by Native Code 'nop'
53742 [user_main] INFO  stdout - Request movie play
54252 [user_main] INFO  hle.sceMpeg - sceMpegInit
54253 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/fm_cs_003.pmf flags = 1 permissions = 0777
54383 [user_main] WARN  hle.ThreadManForUser - sceKernelStartThread SceUID=5e name:'movie_audio_thread' banned, not starting
57145 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x61
57146 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd SceUID=5e name:'movie_audio_thread' banned, not waiting
57146 [user_main] INFO  hle.sceMpeg - sceMpegFinish
57404 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F880 by Native Code 'nop'
57405 [user_main] INFO  compiler - Replacing CodeBlock at 0x08819678 by Native Code 'nop'
57409 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888FEA0 by Native Code 'nop'
57410 [user_main] INFO  compiler - Replacing CodeBlock at 0x08884628 by Native Code 'nop'
57431 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F1508 by Native Code 'nop'
57436 [user_main] INFO  compiler - Replacing CodeBlock at 0x088403D8 by Native Code 'nop'
Code:
...
187245 [ExitGameTh] DEBUG runtime - Start of Callback 0x089F0B18
187245 [ExitGameTh] DEBUG runtime - End of Callback 0x089F0B18
187246 [ExitGameTh] DEBUG hle.ThreadManForUser - End of Interrupt
187246 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187246 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187247 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187247 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187248 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187248 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187249 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187249 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187249 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187250 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187251 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187251 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187251 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187252 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187253 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187253 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187253 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187254 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187255 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187255 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187255 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187256 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187257 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187257 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187257 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187258 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187259 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187259 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187259 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187260 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187260 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187260 [ExitGameTh] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
187261 [ExitGameTh] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
187261 [ExitGameTh] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x089F0B18(0x00000000,0x00000000)
187262 [ExitGameTh] DEBUG runtime - Start of Callback 0x089F0B18
187262 [ExitGameTh] DEBUG runtime - End of Callback 0x089F0B18
...
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x0880FA80 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 3709367 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 18774 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 18857 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 2122337565 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 524004137 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0058) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x0049 Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC8E00 - 0x09FC9E00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 518 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000000 us, rest 558082 us) Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x0052 Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC7E00 - 0x09FC8E00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x005E Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC0E00 - 0x09FC1E00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'atrac_thread_0' ID: 0x0059 Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A36ACC Stack: 0x09FC1E00 - 0x09FC7E00 Stack Size: 0x00006000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 4959 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01C4B8B5 29669557 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00079D00 498944 bytes
[                                                              XX]
------------------------------------------------------------
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
3145 [Emu] INFO  runtime - Using Compiler
3239 [Display] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
3242 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3243 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/sc_sascore.prx'): module from banlist not loaded
3244 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3244 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/videocodec.prx'): module from banlist not loaded
3245 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3245 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/audiocodec.prx'): module from banlist not loaded
3245 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3246 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpegbase.prx'): module from banlist not loaded
3246 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3246 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/libatrac3plus.prx'): module from banlist not loaded
3247 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3247 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpeg.prx'): module from banlist not loaded
3248 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3262 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
3263 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/ifhandle.prx') encrypted module not loaded
3265 [Display] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
3267 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3272 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
3273 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/memab.prx') encrypted module not loaded
3273 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3273 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
3273 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
3273 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
3273 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
3274 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
3274 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
3274 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
3274 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
3274 [GUI] WARN  ge - Unimplemented VFC: fog=0
3274 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
3278 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
3278 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_auth.prx') encrypted module not loaded
3278 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3278 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet.prx'): module from banlist not loaded
3279 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3279 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc.prx'): module from banlist not loaded
3279 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3279 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhocctl.prx'): module from banlist not loaded
3280 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3280 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_matching.prx'): module from banlist not loaded
3280 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3280 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_download.prx'): module from banlist not loaded
3280 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3360 [BootTh] INFO  emu - Found ModuleInfo name:'medievil_psp_hw' version:011b attr:00000000 gp:00000000
3360 [BootTh] INFO  emu - Found 195 imports from 26 modules
3368 [BootTh] INFO  emu - 195 NIDS mapped
3375 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
3375 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
3375 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
3376 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
3376 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
3376 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
3376 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
3376 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'memab'
3377 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_auth'
3377 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
3377 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc'
3377 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhocctl'
3377 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_matching'
3377 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_download'
3379 [BootTh] WARN  hle.ModuleMgrForUser - Unimplemented NID function sceKernelStopUnloadSelfModule [0xCC1D3699]
3388 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A79340 by Native Code 'memset'
3406 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A28FB0 by Native Code 'nop'
3411 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1CFC8 by Native Code 'nop'
3411 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1AD20 by Native Code 'nop'
3420 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1206C by Native Code 'nop'
3422 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A7B350 by Native Code 'strlen'
3425 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F6DA8 by Native Code 'nop'
3430 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F13A4 by Native Code 'nop'
3442 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6EE0 by Native Code 'nop'
3700 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AC93C by Native Code 'nop'
3886 [ExitGameTh] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=2f
3887 [ExitGameTh] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=30
3926 [user_main] INFO  stdout - MediEvil PSP by SCEE Studio Cambridge
3931 [user_main] INFO  stdout - System free: 617728    System largest: 617216
3940 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
3941 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
3941 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
3941 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
3941 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
3941 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
3941 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
3942 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
3942 [GUI] WARN  ge - Unimplemented VFC: fog=0
3942 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
3943 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
3946 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
3955 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
3978 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
4020 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1AEB4 by Native Code 'nop'
4026 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A6F6CC-0x08A6F6D8 by Native Code 'bzeroSequence'
4028 [user_main] INFO  hle.sceSasCore - __sceSasInit(0x08C454C0, grain=256, 32, 0, sampleRate=44100)
4041 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A34360 by Native Code 'nop'
4045 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A34368 by Native Code 'nop'
4046 [user_main] INFO  hle.sceMpeg - sceMpegInit
4047 [user_main] INFO  hle.sceMpeg - sceMpegFinish
4069 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7990_size0x20e35000 flags = 1 permissions = 00
4120 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C4A08 by Native Code 'nop'
4162 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A29E58 by Native Code 'nop'
4501 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A7B144 by Native Code 'strchr'
4966 [user_main] INFO  hle.ThreadManForUser - DispatchThread disabled, not context switching to ResManThread(Status PSP_THREAD_READY, Wait None)
5559 [user_main] INFO  hle.sceMpeg - sceMpegInit
5561 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_00_cambridge_logo.pmf flags = 1 permissions = 0777
Code:
...
55337 [movie_audio_thread] DEBUG runtime - Start of Callback 0x089F0B18
55338 [movie_audio_thread] DEBUG runtime - End of Callback 0x089F0B18
55338 [movie_audio_thread] DEBUG hle.ThreadManForUser - End of Interrupt
55339 [movie_audio_thread] DEBUG hle.ThreadManForUser - Context switching to 'snd_tick_timer_thread(Status PSP_THREAD_READY, Wait None)' after reschedule
55339 [movie_audio_thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=3b name:'snd_tick_timer_thread'
55339 [movie_audio_thread] DEBUG runtime - Switching from Thread movie_audio_thread to snd_tick_timer_thread
55339 [movie_audio_thread] DEBUG runtime - syncThread currentThread=movie_audio_thread, currentRuntimeThread=snd_tick_timer_thread
55340 [movie_audio_thread] DEBUG runtime - Waiting to be scheduled...
55340 [snd_tick_timer_thread] DEBUG runtime - Scheduled, restarting...
55341 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55341 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelPollSema id=0x3a signal=1 'snd_tick_lock_sema'
55341 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55342 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55342 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55342 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55343 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55343 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8c454c0)
55343 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55344 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55344 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55344 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55345 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55345 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x3a name='snd_tick_lock_sema' signal=1
55345 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55346 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55346 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelPollSema id=0x3a signal=1 'snd_tick_lock_sema'
55346 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55347 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55347 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55347 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55348 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55348 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8c454c0)
55349 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55349 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55349 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55350 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55350 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55350 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x3a name='snd_tick_lock_sema' signal=1
55351 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55351 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55351 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55351 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55352 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55352 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelIsCpuIntrEnable interruptsEnabled=true
55352 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55352 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55353 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x37,signal=1,timeout=0x0) callbacks=false
55353 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'valloc_mutex_sema' fast check succeeded
55354 [snd_tick_timer_thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
55354 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
55354 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x089F0B18(0x00000000,0x00000000)
55355 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x089F0B18
55355 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x089F0B18
...
Code:
------------------------------------------------------------
Thread ID - 0x0000003B
Th Name   - snd_tick_timer_thread
zr:0x00000000 at:0x08BA0000 v0:0x00000001 v1:0xFFFFFFFF
a0:0x08C40000 a1:0x00000001 a2:0x00000001 a3:0x00000000
t0:0x00000000 t1:0x00000001 t2:0x08B5801C t3:0x80440000
t4:0x00000060 t5:0xFFFFFFFF t6:0x00000001 t7:0x08C451E8
s0:0x00000001 s1:0x12345678 s2:0x08B50000 s3:0x08C3A940
s4:0x08C40000 s5:0x08C40000 s6:0x08C40000 s7:0x08B60000
t8:0x00000001 t9:0x08C360D4 k0:0x09FDDD00 k1:0x00000000
gp:0x00000000 sp:0x09FDDC60 fp:0x00000000 ra:0x08A8E220
0x08A8A240: 0x27BDFFC0 - addiu      $sp, $sp, -64
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 200257 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 29 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 16 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 81023058 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_read_thread' ID: 0x004C Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089F5300 Stack: 0x09FC7E00 - 0x09FC8E00 Stack Size: 0x00001000
Thread Run Clocks: 506 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0048) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 3096910 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1017 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 41442220 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2995 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x0049 Module ID: 0x0027
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC8E00 - 0x09FC9E00 Stack Size: 0x00001000
Thread Run Clocks: 2049512984 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 750 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 52 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01C418B5 29628597 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00080D00 527616 bytes
[                                                              XX]
------------------------------------------------------------


Attached Files Thumbnail(s)
   
Reply


Messages In This Thread
MediEvil: Resurrection - USA - UCUS98620 - by BlackDaemon - 12-13-2010, 03:34 PM

Forum Jump:


Users browsing this thread: 9 Guest(s)