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MediEvil: Resurrection - USA - UCUS98620
#3
H-m-m...now it's possible to reach menus without using "Disable audio threads" compatibility option.

r1913
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
3618 [Emu] INFO  runtime - Using Compiler
3712 [Display] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
3716 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3716 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/sc_sascore.prx'): module from banlist not loaded
3717 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3718 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/videocodec.prx'): module from banlist not loaded
3718 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3719 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/audiocodec.prx'): module from banlist not loaded
3719 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3720 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpegbase.prx'): module from banlist not loaded
3720 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3720 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/libatrac3plus.prx'): module from banlist not loaded
3720 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3721 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpeg.prx'): module from banlist not loaded
3722 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3736 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
3736 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/ifhandle.prx') encrypted module not loaded
3738 [Display] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
3740 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3746 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
3746 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/memab.prx') encrypted module not loaded
3746 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3747 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
3747 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
3747 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
3747 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
3747 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
3747 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
3748 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
3748 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
3748 [GUI] WARN  ge - Unimplemented VFC: fog=0
3748 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
3751 [BootTh] WARN  emu - Encrypted file not supported! (~PSP)
3751 [BootTh] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_auth.prx') encrypted module not loaded
3752 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3752 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet.prx'): module from banlist not loaded
3752 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3752 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc.prx'): module from banlist not loaded
3752 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3753 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhocctl.prx'): module from banlist not loaded
3753 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3753 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_matching.prx'): module from banlist not loaded
3753 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3753 [BootTh] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_download.prx'): module from banlist not loaded
3754 [BootTh] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3842 [BootTh] INFO  emu - Found ModuleInfo name:'medievil_psp_hw' version:011b attr:00000000 gp:00000000
3842 [BootTh] INFO  emu - Found 195 imports from 26 modules
3850 [BootTh] INFO  emu - 195 NIDS mapped
3856 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
3856 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
3857 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
3857 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
3857 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
3857 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
3857 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
3858 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'memab'
3858 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_auth'
3858 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
3858 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc'
3858 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhocctl'
3859 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_matching'
3859 [BootTh] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_download'
3868 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A79340 by Native Code 'memset'
3886 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A28FB0 by Native Code 'nop'
3891 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1CFC8 by Native Code 'nop'
3892 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1AD20 by Native Code 'nop'
3900 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1206C by Native Code 'nop'
3902 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A7B350 by Native Code 'strlen'
3905 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F6DA8 by Native Code 'nop'
3910 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F13A4 by Native Code 'nop'
3922 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6EE0 by Native Code 'nop'
4171 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AC93C by Native Code 'nop'
4348 [ExitGameTh] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=2f
4348 [ExitGameTh] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=30
4386 [user_main] INFO  stdout - MediEvil PSP by SCEE Studio Cambridge
4392 [user_main] INFO  stdout - System free: 617728    System largest: 617216
4401 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
4401 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
4402 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
4402 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
4402 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
4402 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
4402 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4402 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
4402 [GUI] WARN  ge - Unimplemented VFC: fog=0
4403 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4404 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
4407 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
4424 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
4434 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
4476 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1AEB4 by Native Code 'nop'
4482 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A6F6CC-0x08A6F6D8 by Native Code 'bzeroSequence'
4484 [user_main] INFO  hle.sceSasCore - __sceSasInit(0x08C454C0, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
4496 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A34360 by Native Code 'nop'
4501 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A34368 by Native Code 'nop'
4502 [user_main] INFO  hle.sceMpeg - sceMpegInit
4503 [user_main] INFO  hle.sceMpeg - sceMpegFinish
4524 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7990_size0x20e35000 flags = 1 permissions = 00
4586 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C4A08 by Native Code 'nop'
4628 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A29E58 by Native Code 'nop'
4964 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A7B144 by Native Code 'strchr'
5428 [user_main] INFO  hle.ThreadManForUser - DispatchThread disabled, not context switching to ResManThread(Status PSP_THREAD_READY, Wait None)
6020 [user_main] INFO  hle.sceMpeg - sceMpegInit
6022 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_00_cambridge_logo.pmf flags = 1 permissions = 0777
9538 [user_main] INFO  hle.sceMpeg - sceMpegFinish
9576 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AD10 by Native Code 'nop'
13719 [user_main] INFO  hle.sceMpeg - sceMpegInit
13720 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_fm_cs_001.pmf flags = 1 permissions = 0777
14786 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x55
14787 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x52
14787 [user_main] INFO  hle.sceMpeg - sceMpegFinish
14836 [user_main] INFO  stdout - == PreRealmInitialise [58]==
14842 [user_main] INFO  stdout -     Free: 11384752
14847 [user_main] INFO  stdout -     Largest: 11384192
14888 [user_main] INFO  compiler - Replacing CodeBlock at 0x08831EA4 by Native Code 'nop'
18046 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1F084 by Native Code 'nop'
18337 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888FE98 by Native Code 'nop'
18375 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F878 by Native Code 'nop'
18378 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E34B8 by Native Code 'nop'
18442 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F888 by Native Code 'nop'
18455 [user_main] INFO  compiler - Replacing CodeBlock at 0x088403D0 by Native Code 'nop'
18530 [user_main] INFO  hle.sceGe_user - sceGeGetCmd XSCALE: cmd=0x42 value=0x437000
18531 [user_main] INFO  hle.sceGe_user - sceGeGetCmd YSCALE: cmd=0x43 value=0xc30800
18531 [user_main] INFO  hle.sceGe_user - sceGeGetCmd ZSCALE: cmd=0x44 value=0xc70000
18532 [user_main] INFO  hle.sceGe_user - sceGeGetCmd XPOS: cmd=0x45 value=0x450000
18532 [user_main] INFO  hle.sceGe_user - sceGeGetCmd YPOS: cmd=0x46 value=0x450000
18532 [user_main] INFO  hle.sceGe_user - sceGeGetCmd ZPOS: cmd=0x47 value=0x46fffe
18533 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A11DC by Native Code 'nop'
18540 [user_main] INFO  compiler - Replacing CodeBlock at 0x089AE90C by Native Code 'nop'
18541 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A9E644 by Native Code 'nop'
18542 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A2900 by Native Code 'nop'
18546 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A2908 by Native Code 'nop'
18555 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A9E64C by Native Code 'nop'
18562 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AB644 by Native Code 'nop'
18578 [user_main] INFO  compiler - Replacing CodeBlock at 0x0887F890 by Native Code 'nop'
18587 [user_main] INFO  hle.ThreadManForUser - DispatchThread disabled, not context switching to snd_tick_timer_thread(Status PSP_THREAD_READY, Wait None)
18589 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F1510 by Native Code 'nop'
18641 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F79C8 by Native Code 'nop'
18712 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A1A848 by Native Code 'nop'
18715 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A93CEC by Native Code 'nop'
18719 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A93CF4 by Native Code 'nop'
18720 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E57D4 by Native Code 'nop'
18720 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A93F14 by Native Code 'nop'
18739 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D094C by Native Code 'nop'
18739 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A868EC by Native Code 'nop'
18772 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D742C by Native Code 'nop'
18821 [user_main] INFO  compiler - Replacing CodeBlock at 0x088B1158 by Native Code 'nop'
18842 [user_main] INFO  compiler - Replacing CodeBlock at 0x088DCA34 by Native Code 'nop'
18844 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888FEA8 by Native Code 'nop'
18849 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A93A8 by Native Code 'nop'
18856 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888437C by Native Code 'nop'
18896 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888D7A0 by Native Code 'nop'
19230 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A9E1C4 by Native Code 'nop'
19345 [atrac_thread_0] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=91, bufferSize=0x148704, fileSize=0x148704
19349 [atrac_thread_0] INFO  hle - Undecodable AT3+ data detected.
19436 [user_main] INFO  compiler - Replacing CodeBlock at 0x089DB42C by Native Code 'nop'
25185 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A33EB4 by Native Code 'nop'
32143 [user_main] INFO  compiler - Replacing CodeBlock at 0x089A9F34 by Native Code 'nop'
44126 [user_main] INFO  compiler - Replacing CodeBlock at 0x089DFFC0 by Native Code 'nop'
51647 [user_main] INFO  stdout - Request movie play
52257 [snd_tick_timer_thread] ERROR hle - java.lang.OutOfMemoryError: Java heap space
52820 [snd_tick_timer_thread] ERROR hle - java.lang.OutOfMemoryError: Java heap space
53270 [user_main] INFO  hle.sceMpeg - sceMpegInit
53270 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/fm_cs_003.pmf flags = 1 permissions = 0777
53719 [atrac_thread_0] WARN  hle.sceAudio - sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
53942 [user_main] ERROR memory - read32 - Invalid memory address : 0xC PC=089C45D0
Code:
------------------------------------------------------------
Thread ID - 0x0000002B
Th Name   - user_main
zr:0x00000000 at:0x08BA0000 v0:0x00000001 v1:0x08CC74D0
a0:0x08CC74D0 a1:0x098256C0 a2:0x08C474B0 a3:0x08B9FAFC
t0:0x09FF9698 t1:0x08C4C230 t2:0x08000000 t3:0x10000000
t4:0x0000012C t5:0x0000000F t6:0x08BE4D70 t7:0x4417005C
s0:0x0981D634 s1:0x00000000 s2:0x0981D610 s3:0x08BA0000
s4:0x08C49BC4 s5:0x08C49BC4 s6:0x00000000 s7:0x00000001
t8:0x00000000 t9:0x00200000 k0:0x09FFDD00 k1:0x00000000
gp:0x00000000 sp:0x09FF9620 fp:0x08B20000 ra:0x089C374C
0x089C45D0: 0x8E30000C - lw         $s0, 12($s1)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 3481163 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_read_thread' ID: 0x0062 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089F5300 Stack: 0x09FC1E00 - 0x09FC2E00 Stack Size: 0x00001000
Thread Run Clocks: 3132 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 7604 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 7933 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 2216147430 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 12216394 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1020 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 452273108 Exit Code: 0x800201A4
Thread Wait Type: None Us: 673 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x005F Module ID: 0x0027
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC2E00 - 0x09FC3E00 Stack Size: 0x00001000
Thread Run Clocks: 2523 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 5063 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 322 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000000 us, rest 970125 us) Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01C4B8B5 29669557 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00080D00 527616 bytes
[                                                              XX]
------------------------------------------------------------
Code:
217425 [user_main] ERROR memory - read8 - Invalid memory address : 0x17 PC=089C3A34
Code:
------------------------------------------------------------
Thread ID - 0x0000002B
Th Name   - user_main
zr:0x00000000 at:0x08BA0000 v0:0x08B9FDDC v1:0x08CC74D0
a0:0x00000000 a1:0x098256C0 a2:0x08C474B0 a3:0x08B9FAFC
t0:0x09FF9698 t1:0x08C4C230 t2:0x08000000 t3:0x10000000
t4:0x0000012C t5:0x0000000F t6:0x08BE4D70 t7:0x4417005C
s0:0x00000000 s1:0x00000000 s2:0xFFFFFFF0 s3:0x08BA0000
s4:0x08C49BC4 s5:0x08C49BC4 s6:0x00000000 s7:0x00000001
t8:0x00000000 t9:0x00200000 k0:0x09FFDD00 k1:0x00000000
gp:0x00000000 sp:0x09FF9610 fp:0x08B20000 ra:0x089C4610
0x089C3A34: 0x90850017 - lbu        $a1, 23($a0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 3481163 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_read_thread' ID: 0x0062 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089F5300 Stack: 0x09FC1E00 - 0x09FC2E00 Stack Size: 0x00001000
Thread Run Clocks: 3132 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 7604 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 7933 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 2216147430 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 12216394 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1020 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 452273139 Exit Code: 0x800201A4
Thread Wait Type: None Us: 673 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x005F Module ID: 0x0027
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC2E00 - 0x09FC3E00 Stack Size: 0x00001000
Thread Run Clocks: 2523 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 5063 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 322 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000000 us, rest 953275 us) Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01C4B8B5 29669557 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00080D00 527616 bytes
[                                                              XX]
------------------------------------------------------------
Code:
327785 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=089C3F50
Code:
------------------------------------------------------------
Thread ID - 0x0000002B
Th Name   - user_main
zr:0x00000000 at:0x08BA0000 v0:0x08B9FDDC v1:0x08B9FDDC
a0:0x00000000 a1:0x08B9FD70 a2:0x00000000 a3:0x00000000
t0:0x09FF9698 t1:0x08C4C230 t2:0x08000000 t3:0x10000000
t4:0x0000012C t5:0x0000000F t6:0x08BE4D70 t7:0x4417005C
s0:0x00000000 s1:0x00000000 s2:0xFFFFFFF0 s3:0x08BA0000
s4:0x08C49BC4 s5:0x08C49BC4 s6:0x00000000 s7:0x00000001
t8:0x00000000 t9:0x00200000 k0:0x09FFDD00 k1:0x00000000
gp:0x00000000 sp:0x09FF9610 fp:0x08B20000 ra:0x089C3AA8
0x089C3F50: 0x8C840010 - lw         $a0, 16($a0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 3481163 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_read_thread' ID: 0x0062 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089F5300 Stack: 0x09FC1E00 - 0x09FC2E00 Stack Size: 0x00001000
Thread Run Clocks: 3132 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 7604 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 7933 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 2216147430 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 12216394 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1020 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 452273154 Exit Code: 0x800201A4
Thread Wait Type: None Us: 673 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x005F Module ID: 0x0027
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC2E00 - 0x09FC3E00 Stack Size: 0x00001000
Thread Run Clocks: 2523 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 5063 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 322 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000000 us, rest 952434 us) Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01C4B8B5 29669557 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00080D00 527616 bytes
[                                                              XX]
------------------------------------------------------------


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RE: MediEvil: Resurrection - USA - UCUS98620 - by BlackDaemon - 12-14-2010, 06:49 PM

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