lower maximum method size to 100 or 500, save ge to texture , use CLUT, uncheck only ge , dynamic shader generation can also give a performance boost with that game, uncheck use debug font.
since the psp is widescreen it might be better to pick a widescreen resolution when using the full-screen option. (like 1152 x 864)
btw what video card do you have?
since the psp is widescreen it might be better to pick a widescreen resolution when using the full-screen option. (like 1152 x 864)
btw what video card do you have?
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