01-06-2011, 02:24 PM
(01-06-2011, 02:00 PM)ultimatenokia Wrote: got the first game on JPCSP,playing...playing...playing...
suddenly ,Oh god, it occurred to me that i even don't know how to save...
snapshot:
i tried this,saved successfull,but failed to load it....
click "Load Snapshot" and the Result:
WinXP 32bit v6.0 r1948 32bit,default config:
WinXP 32bit v6.0 r1948 32bit,launch with JPCSP Launcher v1.4.0.4,set "xmx size(MB)" to 1024:
Win7 64bit v6.0 r1948 32bit,default config:
Win7 64bit v6.0 r1948 64bit,default config:
i do find some explaination about this
http://www.emunewz.net/forum/showthread.php?tid=2927
read "The saving snapshot doesn't work very well at the moment so just save normally instead of using save states." and suggest "save the game normally"
so i tried 'save' option in the game to save the game,and,again,failed....
the game pointed out that i dont have the memstick plugged in...let alone "it brings up a window outside of the game for saving" like this (the screenshot of a user who saved successfully)
v6.0 r1824,that's the version he uses,and see this option(my game cant run on this version)
"Avoid 0x801103c7 error in savedatamode 8 (can enable SAVEDATA in some game)" it seems that this option solved the MEMStick save problem.
however,this option disappeared in the later release.i'm confused about this,why was the option canncelled? will it appear again?
What games is it you are talking? In the screenshot you have a Zero no Kiseki save in the window, is that the game you were trying to save in?
I honestly never used the snapshots so I suggest you use the ingame save system, this "outside window" you are talking about is a normal behavior. You just have to select a save slot and then save. This should work in most of the games.
I think the "avoid ..." option disappeared because it is not needed anymore as the save system is fixed to correctly save without the option.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit