07-08-2012, 03:42 AM
I've discovered that it's possible to enable VAO and dynamic shader generation together without getting graphical glitches. After starting up JPCSP but before loading any game, disable dynamic shader generation but leave VAO enabled. After loading and running the game, enable dynamic shader generation and the graphics should show up normally. If VAO and dynamic shader generation are both enabled before loading and running a game, graphical glitches will show up but the severity depends on the game.