OK, I just did some quick tests with
* Brandish
No crashes with 50 and 100, ingame fps unchanged at about 29 fps, responsiveness is not that much improved (because it already is very good) but the walking (for loading) is almost down to 0,5 sec. where normal is about 2 sec. and transistions between the stages is faster
* WWE 2010
No crashes with 50 and 100, ingame 8 fps (100) to 10 fps (50) to 5 fps (3000=normal), responsiveness improved to a point where it almost is too fast (with 50)
So this is an improvement over the last time I checked this. Maybe a simple input box would be good enough for testing purpose. How about a new Option menu "Advanced"?
No crash on 50 on 3rd Birthday, speed is almost unchanged, about 10 fps
EDIT: Tests with r1951
* Brandish
No crashes with 50 and 100, ingame fps unchanged at about 29 fps, responsiveness is not that much improved (because it already is very good) but the walking (for loading) is almost down to 0,5 sec. where normal is about 2 sec. and transistions between the stages is faster
* WWE 2010
No crashes with 50 and 100, ingame 8 fps (100) to 10 fps (50) to 5 fps (3000=normal), responsiveness improved to a point where it almost is too fast (with 50)
So this is an improvement over the last time I checked this. Maybe a simple input box would be good enough for testing purpose. How about a new Option menu "Advanced"?
(01-16-2011, 05:30 PM)gid15 Wrote:This should now be fixed in r1952.Code:Exception in thread "user_main" java.lang.VerifyError: (class: _S1_2_88232F4, method: s8823c48 signature: ()V) Register 0 contains wrong type
Also, "God of War: Chains of Olympus" is pushing the graphics display on the PSP to its limit, and I guess that the poor performance on Jpcsp comes from the graphics engine. Changing "methodMaxInstructions" is only helping the performance of the Allegrex/Mips code and not the graphics. So, this feature is probably only helping games that have already a "decent" performance in Jpcsp (i.e. where the performance do not depend only on the graphics performance), to improve it a little bit. Any experience with "Crisis Core" or "The 3rd Birthday" that are reported to have a quite acceptable performance?
But reports from other games are also interesting
No crash on 50 on 3rd Birthday, speed is almost unchanged, about 10 fps
EDIT: Tests with r1951
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit