07-12-2012, 08:50 PM
(07-12-2012, 07:13 AM)gid15 Wrote: Hmmm, this could come from an incorrect emulation of a VFPU instruction. Could you enable the profiler (in the Compiler tab), run the game and leave it run for about 1 minute when the Templar is falling. After that, close Jpcsp and it will generate a profiler.txt file. Maybe I will find some rare VFPU instruction in it...After reviewing the VFPU instructions, I found a few problems in the compiler for some of these instructions. Could you test again with r2612 if there are any changes?
Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log