This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 3 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Castlevania: The Dracula X Chronicles - usa - ULKS-46155
#9
r1965
videos are now visible/audible, and the music plays as well. the music even loops, although incorrectly (it should be using loop points for seamless looping, but right now it just restarts from the beginning instead of a specific part of the track).

during the cutscenes i get this all the time:
Code:
416969 [user_main] WARN  hle.IoFileMgrForUser - seek - uid c7 PSP_ERROR_ASYNC_BUSY
416969 [ATRAC3 play thread] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
416969 [ATRAC3 play thread] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
and the voice/text for them doesn't load either so they get stuck (maybe because of that error).

extra games still crash the emu, spamming this in the debug log:
Code:
10388 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
10388 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
10388 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt
Reply


Messages In This Thread
RE: dracula x chronicles - usa - ulks46155 - by serio - 01-23-2011, 09:35 AM

Forum Jump:


Users browsing this thread: 11 Guest(s)