r1965
videos are now visible/audible, and the music plays as well. the music even loops, although incorrectly (it should be using loop points for seamless looping, but right now it just restarts from the beginning instead of a specific part of the track).
during the cutscenes i get this all the time:
and the voice/text for them doesn't load either so they get stuck (maybe because of that error).
extra games still crash the emu, spamming this in the debug log:
videos are now visible/audible, and the music plays as well. the music even loops, although incorrectly (it should be using loop points for seamless looping, but right now it just restarts from the beginning instead of a specific part of the track).
during the cutscenes i get this all the time:
Code:
416969 [user_main] WARN hle.IoFileMgrForUser - seek - uid c7 PSP_ERROR_ASYNC_BUSY
416969 [ATRAC3 play thread] WARN hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
416969 [ATRAC3 play thread] WARN hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
extra games still crash the emu, spamming this in the debug log:
Code:
10388 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
10388 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
10388 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt