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Ootake v2.41 Released
#1
PC Engine (TurboGrafx 16) emulator

Changes :
- The entire volume balance has been adjusted.
- The speed and timing were brought close to the movement of a real machine.
In the start demo of "City Hunter", the problem that the lower side of the
screen has fallen into disorder by one frame (generated by v2.40) was
solved. I think that the timing has approached a real machine in even
other games.
- "Force V-Sync (All Hz)" was added to "Setting->Screen" menu. When the
check is put in here, the V-Sync setting is permitted regardless of the PC
display environment. Use it with an old video card etc.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake241-for98.zip

* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.

http://www.ouma.jp/ootake/
[Image: 1913820.png]
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Ootake v2.41 Released - by Alastor - 05-14-2010, 02:11 AM

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