05-10-2017, 02:42 PM
From the profiler, this game is displaying a lot using skinning (GU_WEIGHTS):
I need to review this part in the OpenGL renderer to probably resolve the "floating characters" issue.
Code:
GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(4)|GU_TRANSFORM_3D size=32: used 4172675 times in PRIM, average 70.2 per GE list
GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(3)|GU_TRANSFORM_3D size=32: used 1423600 times in PRIM, average 24.0 per GE list
Always include a complete log file at INFO level in your reports. Thanks! How to post a log