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Brandish: The Dark Revenant - JAP - ULJM05424
#19
(12-14-2012, 10:59 AM)gid15 Wrote: To verify this, you can change jpcsp.graphics.RE.RenderingEngineLwjgl, line 1270 (return false instead of true):
Code:
    public boolean hasBoundingBox() {
        return false;
    }
This will disable all the BBOX processing

Well, it helped a bit but not very much.

In the menu the FPS is unchanged (12 fps), ingame it now goes up from 14 fps to 16 fps. No visual differences but I must admit I have not the slightest idea what BBOX is for ...
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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RE: Brandish: The Dark Revenant - JAP - ULJM05424 - by Darth1701 - 12-14-2012, 04:44 PM

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