This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MotorStorm: Arctic Edge - USA - UCUS98743
#6
r1841
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
4150 [Emu] INFO  runtime - Using Compiler
4216 [root_6] WARN  hle - Unsupported syscall 20F4 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
4227 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AB04 by Native Code 'strlen'
4228 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3A90C by Native Code 'memset'
4229 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3E604 by Native Code 'nop'
4364 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AAC0 by Native Code 'strcpy'
4367 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=c
4390 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM
4456 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AD30 by Native Code 'strncpy'
4461 [user_main] INFO  compiler - Replacing CodeBlock at 0x08934A34 by Native Code 'nop'
4504 [user_main] INFO  compiler - Replacing CodeBlock at 0x08930904 by Native Code 'nop'
4535 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
4536 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
4536 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
4536 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0304) PSP_MODULE_AV_MP3
4536 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
4540 [user_main] INFO  hle.sceSasCore - PARTIAL: __sceSasInit
4546 [SoundThread] WARN  hle.sceAudio - sceAudioSRCOutputBlocking bad pointer 0x00000000
4551 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3A9F8 by Native Code 'strcat'
4551 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LoadingMain.PSP_PTX_MAIN flags = 1 permissions = 00
4722 [user_main] INFO  compiler - Replacing CodeBlock at 0x08811248 by Native Code 'nop'
4723 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/Modules/psmf.prx'): module from banlist not loaded
4724 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
4724 [user_main] INFO  compiler - Replacing CodeBlock at 0x08928B14 by Native Code 'nop'
4727 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FE.PAK flags = 1 permissions = 00
4739 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3A838 by Native Code 'memcpy'
4778 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982148-0x08982158 by Native Code 'memcpySequence'
4778 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982180-0x08982190 by Native Code 'memcpySequence'
4779 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982198-0x089821A8 by Native Code 'memcpySequence'
4792 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982148-0x08982158 by Native Code 'memcpySequence'
4792 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982180-0x08982190 by Native Code 'memcpySequence'
4793 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982198-0x089821A8 by Native Code 'memcpySequence'
4885 [user_main] INFO  compiler - Replacing CodeBlock at 0x08864FA8 by Native Code 'nop'
4887 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4CAE0 by Native Code 'nop'
4887 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4CAE8 by Native Code 'nop'
4888 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4CAF0 by Native Code 'nop'
5087 [user_main] INFO  compiler - Replacing CodeBlock at 0x08892A8C by Native Code 'nop'
5091 [user_main] INFO  compiler - Replacing CodeBlock at 0x088C17E0 by Native Code 'nop'
5092 [user_main] INFO  compiler - Replacing CodeBlock at 0x088C17E8 by Native Code 'nop'
5092 [user_main] INFO  compiler - Replacing CodeBlock at 0x088C1858 by Native Code 'nop'
5093 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4AF78 by Native Code 'nop'
12019 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08E012C0, mode=11, gameName=UCUS98743, saveName=*, fileName=DATA.BIN
12462 [user_main] INFO  compiler - Replacing CodeBlock at 0x08812C5C by Native Code 'nop'
16581 [user_main] INFO  hle.sceMpeg - sceMpegInit
16583 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A40BE8 by Native Code 'nop'
16584 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A40BF0 by Native Code 'nop'
16604 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3ACCC by Native Code 'strncmp'
16609 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9ffefc0 buffer_addr=0x9b38f00)
16626 [user_main] WARN  hle.sceAudio - sceAudioSRCOutputBlocking bad pointer 0x00000000
16644 [user_main] INFO  compiler - Replacing CodeBlock at 0x0897C15C by Native Code 'nop'
16693 [09B39D00] INFO  compiler - Replacing CodeBlock at 0x0897E9EC by Native Code 'nop'
16778 [user_main] INFO  compiler - Replacing CodeBlock at 0x0893C5EC by Native Code 'nop'
16830 [09F7A700] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
20333 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
Code:
------------------------------------------------------------
Thread ID - 0x00000005
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x00000000 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09B3AA80' ID: 0x0098 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CBBC00 - 0x08CBCC00 Stack Size: 0x00001000
Thread Run Clocks: 2329946 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 0 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0022 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x64 Initial Priority: 0x64
Thread Entry: 0x08000040 Stack: 0x08CBDC00 - 0x08CBFC00 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F61D80' ID: 0x009B Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CBAC00 - 0x08CBBC00 Stack Size: 0x00001000
Thread Run Clocks: 7486 Exit Code: 0x00000001
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 3396 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F7A500' ID: 0x00AE Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CB8C00 - 0x08CB9C00 Stack Size: 0x00001000
Thread Run Clocks: 1763603 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 0 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 1620 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SoundThread' ID: 0x0017 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0892B480 Stack: 0x09FFFC00 - 0x0A000000 Stack Size: 0x00000400
Thread Run Clocks: 75 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0019) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F61F80' ID: 0x009F Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CB9C00 - 0x08CBAC00 Stack Size: 0x00001000
Thread Run Clocks: 19247 Exit Code: 0x00000001
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x64 Initial Priority: 0x20
Thread Entry: 0x08804114 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 74001166 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x009A) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F7A700' ID: 0x00B1 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1E Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CB7C00 - 0x08CB8C00 Stack Size: 0x00001000
Thread Run Clocks: 16618 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x009E) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'StreamThread' ID: 0x001A Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0892DB30 Stack: 0x08CBFC00 - 0x08CCFC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09B39D00' ID: 0x0095 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CBCC00 - 0x08CBDC00 Stack Size: 0x00001000
Thread Run Clocks: 2329229 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 0 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01613C84 23149700 bytes
[XXXXXXXX    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 001EE700 2025216 bytes
[       XXXXXX                                                   ]
------------------------------------------------------------
Code:
...
66652 [09F7A500] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=98 name:'09B3AA80'
66652 [09F7A500] DEBUG runtime - Switching from Thread 09F7A500 to 09B3AA80
66652 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09B3AA80
66653 [09F7A500] DEBUG runtime - Waiting to be scheduled...
66653 [09B3AA80] DEBUG runtime - Scheduled, restarting...
66653 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
66653 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
66654 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8978994, returnAddress=0x897a228
66654 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x89789b8
66654 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66654 [09B3AA80] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x58 addr=0x8cbca30
66654 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09B3AA80
66654 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
66654 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66655 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x89789b8
66655 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
66655 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8978bc0, returnAddress=0x897a248
66656 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c00
66656 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66656 [09B3AA80] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbca30
66656 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09B3AA80
66656 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
66656 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66657 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c00
66657 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8975258, returnAddress=0x8978c20
66657 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c20
66658 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c44
66658 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66658 [09B3AA80] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbca30
66659 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09B3AA80
66659 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
66659 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66659 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c44
66660 [09B3AA80] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
66660 [09B3AA80] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09B3AA80' caller:'ThreadManForUser.hleKernelDelayThread'
66660 [09B3AA80] DEBUG hle.ThreadManForUser - Context switching to '09F7A500(Status PSP_THREAD_READY, Wait None)' after reschedule
66660 [09B3AA80] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=ae name:'09F7A500'
66661 [09B3AA80] DEBUG runtime - Switching from Thread 09B3AA80 to 09F7A500
66661 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09F7A500
66661 [09B3AA80] DEBUG runtime - Waiting to be scheduled...
66661 [09F7A500] DEBUG runtime - Scheduled, restarting...
66662 [09F7A500] DEBUG runtime - syncEmulator immediately=false
66662 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
66662 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981850, returnAddress=0x897a228
66662 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981874
66663 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66663 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0xa6 addr=0x8cb9a30
66663 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
66664 [09F7A500] DEBUG runtime - syncEmulator immediately=false
66664 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66664 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981874
66664 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
66665 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981e18, returnAddress=0x897a248
66665 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981818, returnAddress=0x8981e54
66665 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e54
66665 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981e7c
66666 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66666 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cb9a20
66666 [09F7A500] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
66666 [09F7A500] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
66667 [09F7A500] DEBUG hle.ThreadManForUser - End of Interrupt
66667 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
66667 [09F7A500] DEBUG runtime - syncEmulator immediately=false
66667 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66668 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e7c
66668 [09F7A500] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
66668 [09F7A500] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09F7A500' caller:'ThreadManForUser.hleKernelDelayThread'
66668 [09F7A500] DEBUG hle.ThreadManForUser - Context switching to '09B39D00(Status PSP_THREAD_READY, Wait None)' after reschedule
66669 [09F7A500] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=95 name:'09B39D00'
66669 [09F7A500] DEBUG runtime - Switching from Thread 09F7A500 to 09B39D00
66669 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09B39D00
66669 [09F7A500] DEBUG runtime - Waiting to be scheduled...
66670 [09B39D00] DEBUG runtime - Scheduled, restarting...
66670 [09B39D00] DEBUG runtime - syncEmulator immediately=false
66670 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
66671 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8978994, returnAddress=0x897a228
66671 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x89789b8
66671 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66672 [09B39D00] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x3f addr=0x8cbda30
66672 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09B39D00
66672 [09B39D00] DEBUG runtime - syncEmulator immediately=false
66672 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66672 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x89789b8
66673 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
66673 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8978bc0, returnAddress=0x897a248
66673 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c00
66674 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66674 [09B39D00] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbda30
66674 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09B39D00
66674 [09B39D00] DEBUG runtime - syncEmulator immediately=false
66675 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66675 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c00
66675 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8975258, returnAddress=0x8978c20
66675 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c20
66676 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c44
66676 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66676 [09B39D00] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbda30
66677 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09B39D00
66677 [09B39D00] DEBUG runtime - syncEmulator immediately=false
66677 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66677 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c44
66677 [09B39D00] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
66678 [09B39D00] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09B39D00' caller:'ThreadManForUser.hleKernelDelayThread'
66678 [09B39D00] DEBUG hle.ThreadManForUser - Context switching to '09F7A500(Status PSP_THREAD_READY, Wait None)' after reschedule
66678 [09B39D00] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=ae name:'09F7A500'
66679 [09B39D00] DEBUG runtime - Switching from Thread 09B39D00 to 09F7A500
66679 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09F7A500
66679 [09B39D00] DEBUG runtime - Waiting to be scheduled...
66679 [09F7A500] DEBUG runtime - Scheduled, restarting...
66680 [09F7A500] DEBUG runtime - syncEmulator immediately=false
66680 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
66680 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981850, returnAddress=0x897a228
66681 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981874
66681 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66681 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0xa6 addr=0x8cb9a30
66681 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
66682 [09F7A500] DEBUG runtime - syncEmulator immediately=false
66682 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66682 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981874
66682 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
66683 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981e18, returnAddress=0x897a248
66683 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981818, returnAddress=0x8981e54
66683 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e54
66684 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981e7c
66684 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
66684 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cb9a20
66684 [09F7A500] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
66685 [09F7A500] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
66685 [09F7A500] DEBUG hle.ThreadManForUser - End of Interrupt
66685 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
66686 [09F7A500] DEBUG runtime - syncEmulator immediately=false
66686 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
66686 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e7c
66686 [09F7A500] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
66687 [09F7A500] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09F7A500' caller:'ThreadManForUser.hleKernelDelayThread'
66687 [09F7A500] DEBUG hle.ThreadManForUser - Context switching to '09B3AA80(Status PSP_THREAD_READY, Wait None)' after reschedule
66687 [09F7A500] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=98 name:'09B3AA80'
...
Reply


Messages In This Thread
RE: MotorStorm: Arctic Edge - USA - UCUS98743 [Encrypted] - by BlackDaemon - 11-15-2010, 10:01 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)