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MotorStorm: Arctic Edge - USA - UCUS98743
#8
Hykem, unfortunately no. Sad

r1870
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
4056 [Emu] INFO  runtime - Using Compiler
4119 [root_6] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
4130 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AB04 by Native Code 'strlen'
4131 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3A90C by Native Code 'memset'
4132 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3E604 by Native Code 'nop'
4267 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AAC0 by Native Code 'strcpy'
4269 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=c
4293 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM
4377 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3AD30 by Native Code 'strncpy'
4382 [user_main] INFO  compiler - Replacing CodeBlock at 0x08934A34 by Native Code 'nop'
4426 [user_main] INFO  compiler - Replacing CodeBlock at 0x08930904 by Native Code 'nop'
4457 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
4458 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
4458 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
4458 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0304) PSP_MODULE_AV_MP3
4458 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
4462 [user_main] INFO  hle.sceSasCore - __sceSasInit
4466 [SoundThread] WARN  hle.sceAudio - sceAudioSRCOutputBlocking (buf==0): not delaying current thread
4471 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3A9F8 by Native Code 'strcat'
4471 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LoadingMain.PSP_PTX_MAIN flags = 1 permissions = 00
4645 [user_main] INFO  compiler - Replacing CodeBlock at 0x08811248 by Native Code 'nop'
4646 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/Modules/psmf.prx'): module from banlist not loaded
4647 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
4647 [user_main] INFO  compiler - Replacing CodeBlock at 0x08928B14 by Native Code 'nop'
4649 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FE.PAK flags = 1 permissions = 00
4663 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3A838 by Native Code 'memcpy'
4703 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982148-0x08982158 by Native Code 'memcpySequence'
4703 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982180-0x08982190 by Native Code 'memcpySequence'
4704 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982198-0x089821A8 by Native Code 'memcpySequence'
4717 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982148-0x08982158 by Native Code 'memcpySequence'
4717 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982180-0x08982190 by Native Code 'memcpySequence'
4717 [user_main] INFO  compiler - Replacing CodeSequence at 0x08982198-0x089821A8 by Native Code 'memcpySequence'
4810 [user_main] INFO  compiler - Replacing CodeBlock at 0x08864FA8 by Native Code 'nop'
4812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4CAE0 by Native Code 'nop'
4812 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4CAE8 by Native Code 'nop'
4813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4CAF0 by Native Code 'nop'
5012 [user_main] INFO  compiler - Replacing CodeBlock at 0x08892A8C by Native Code 'nop'
5017 [user_main] INFO  compiler - Replacing CodeBlock at 0x088C17E0 by Native Code 'nop'
5017 [user_main] INFO  compiler - Replacing CodeBlock at 0x088C17E8 by Native Code 'nop'
5018 [user_main] INFO  compiler - Replacing CodeBlock at 0x088C1858 by Native Code 'nop'
5019 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A4AF78 by Native Code 'nop'
51494 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08E012C0, mode=11, gameName=UCUS98743, saveName=*, fileName=DATA.BIN
51938 [user_main] INFO  compiler - Replacing CodeBlock at 0x08812C5C by Native Code 'nop'
56059 [user_main] INFO  hle.sceMpeg - sceMpegInit
56060 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A40BE8 by Native Code 'nop'
56061 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A40BF0 by Native Code 'nop'
56081 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3ACCC by Native Code 'strncmp'
56086 [user_main] INFO  hle.scePsmf - scePsmfSetPsmf (psmf=0x9ffefc0 buffer_addr=0x9b38f00)
56102 [user_main] WARN  hle.sceAudio - sceAudioSRCOutputBlocking (buf==0): not delaying current thread
56119 [user_main] INFO  compiler - Replacing CodeBlock at 0x0897C15C by Native Code 'nop'
56170 [09B39D00] INFO  compiler - Replacing CodeBlock at 0x0897E9EC by Native Code 'nop'
56254 [user_main] INFO  compiler - Replacing CodeBlock at 0x0893C5EC by Native Code 'nop'
56298 [09F7A700] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
60740 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
Code:
------------------------------------------------------------
Thread ID - 0x00000005
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x00000000 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09B3AA80' ID: 0x0098 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CBBC00 - 0x08CBCC00 Stack Size: 0x00001000
Thread Run Clocks: 3077588 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 80 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0022 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x64 Initial Priority: 0x64
Thread Entry: 0x08000040 Stack: 0x08CBDC00 - 0x08CBFC00 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F61D80' ID: 0x009B Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CBAC00 - 0x08CBBC00 Stack Size: 0x00001000
Thread Run Clocks: 7486 Exit Code: 0x00000001
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 2727 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F7A500' ID: 0x00AE Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CB8C00 - 0x08CB9C00 Stack Size: 0x00001000
Thread Run Clocks: 2327665 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 44 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 4626 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SoundThread' ID: 0x0017 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0892B480 Stack: 0x09FFFC00 - 0x0A000000 Stack Size: 0x00000400
Thread Run Clocks: 75 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0019) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F61F80' ID: 0x009F Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CB9C00 - 0x08CBAC00 Stack Size: 0x00001000
Thread Run Clocks: 19090 Exit Code: 0x00000001
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x64 Initial Priority: 0x20
Thread Entry: 0x08804114 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 307653142 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x009A) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09F7A700' ID: 0x00B1 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1E Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CB7C00 - 0x08CB8C00 Stack Size: 0x00001000
Thread Run Clocks: 16618 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x009E) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'StreamThread' ID: 0x001A Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x0892DB30 Stack: 0x08CBFC00 - 0x08CCFC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '09B39D00' ID: 0x0095 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x6F
Thread Entry: 0x08A40DF8 Stack: 0x08CBCC00 - 0x08CBDC00 Stack Size: 0x00001000
Thread Run Clocks: 3076739 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000 us, rest 63 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01613C84 23149700 bytes
[XXXXXXXX    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 001EE700 2025216 bytes
[       XXXXXX                                                   ]
------------------------------------------------------------
Code:
...
115315 [09F7A500] DEBUG runtime - Scheduled, restarting...
115316 [09F7A500] DEBUG runtime - syncEmulator immediately=false
115316 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
115316 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981850, returnAddress=0x897a228
115317 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981874
115317 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115317 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0xa6 addr=0x8cb9a30
115317 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
115318 [09F7A500] DEBUG runtime - syncEmulator immediately=false
115318 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115318 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981874
115319 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
115319 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981e18, returnAddress=0x897a248
115319 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981818, returnAddress=0x8981e54
115320 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e54
115320 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981e7c
115320 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115320 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cb9a20
115321 [09F7A500] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
115321 [09F7A500] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
115321 [09F7A500] DEBUG hle.ThreadManForUser - End of Interrupt
115322 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
115322 [09F7A500] DEBUG runtime - syncEmulator immediately=false
115322 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115323 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e7c
115323 [09F7A500] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
115323 [09F7A500] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09F7A500' caller:'ThreadManForUser.hleKernelDelayThread'
115323 [09F7A500] DEBUG hle.ThreadManForUser - Context switching to '09B39D00(Status PSP_THREAD_READY, Wait None)' after reschedule
115324 [09F7A500] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=95 name:'09B39D00'
115324 [09F7A500] DEBUG runtime - Switching from Thread 09F7A500 to 09B39D00
115324 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09B39D00
115325 [09F7A500] DEBUG runtime - Waiting to be scheduled...
115325 [09B39D00] DEBUG runtime - Scheduled, restarting...
115325 [09B39D00] DEBUG runtime - syncEmulator immediately=false
115325 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
115326 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8978994, returnAddress=0x897a228
115326 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x89789b8
115326 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115327 [09B39D00] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x3f addr=0x8cbda30
115327 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09B39D00
115327 [09B39D00] DEBUG runtime - syncEmulator immediately=false
115327 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115328 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x89789b8
115328 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
115328 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8978bc0, returnAddress=0x897a248
115329 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c00
115329 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115329 [09B39D00] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbda30
115330 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09B39D00
115330 [09B39D00] DEBUG runtime - syncEmulator immediately=false
115330 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115330 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c00
115331 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8975258, returnAddress=0x8978c20
115331 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c20
115331 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c44
115332 [09B39D00] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115332 [09B39D00] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbda30
115332 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09B39D00
115333 [09B39D00] DEBUG runtime - syncEmulator immediately=false
115333 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115333 [09B39D00] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c44
115333 [09B39D00] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
115334 [09B39D00] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09B39D00' caller:'ThreadManForUser.hleKernelDelayThread'
115334 [09B39D00] DEBUG hle.ThreadManForUser - Context switching to '09F7A500(Status PSP_THREAD_READY, Wait None)' after reschedule
115334 [09B39D00] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=ae name:'09F7A500'
115335 [09B39D00] DEBUG runtime - Switching from Thread 09B39D00 to 09F7A500
115335 [09B39D00] DEBUG runtime - syncThread currentThread=09B39D00, currentRuntimeThread=09F7A500
115335 [09B39D00] DEBUG runtime - Waiting to be scheduled...
115335 [09F7A500] DEBUG runtime - Scheduled, restarting...
115336 [09F7A500] DEBUG runtime - syncEmulator immediately=false
115336 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
115336 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981850, returnAddress=0x897a228
115337 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981874
115337 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115337 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0xa6 addr=0x8cb9a30
115338 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
115338 [09F7A500] DEBUG runtime - syncEmulator immediately=false
115338 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115338 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981874
115339 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
115339 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981e18, returnAddress=0x897a248
115339 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8981818, returnAddress=0x8981e54
115339 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e54
115340 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8981e7c
115340 [09F7A500] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115340 [09F7A500] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cb9a20
115341 [09F7A500] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
115341 [09F7A500] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
115341 [09F7A500] DEBUG hle.ThreadManForUser - End of Interrupt
115341 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09F7A500
115342 [09F7A500] DEBUG runtime - syncEmulator immediately=false
115342 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115343 [09F7A500] DEBUG runtime - RuntimeContext.jumpCall returning 0x8981e7c
115343 [09F7A500] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
115343 [09F7A500] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09F7A500' caller:'ThreadManForUser.hleKernelDelayThread'
115344 [09F7A500] DEBUG hle.ThreadManForUser - Context switching to '09B3AA80(Status PSP_THREAD_READY, Wait None)' after reschedule
115344 [09F7A500] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=98 name:'09B3AA80'
115344 [09F7A500] DEBUG runtime - Switching from Thread 09F7A500 to 09B3AA80
115345 [09F7A500] DEBUG runtime - syncThread currentThread=09F7A500, currentRuntimeThread=09B3AA80
115345 [09F7A500] DEBUG runtime - Waiting to be scheduled...
115345 [09B3AA80] DEBUG runtime - Scheduled, restarting...
115346 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
115346 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a248
115346 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8978994, returnAddress=0x897a228
115346 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x89789b8
115347 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115347 [09B3AA80] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x58 addr=0x8cbca30
115347 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09B3AA80
115348 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
115348 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115348 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x89789b8
115348 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x897a228
115349 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8978bc0, returnAddress=0x897a248
115349 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c00
115349 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115349 [09B3AA80] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbca30
115350 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09B3AA80
115350 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
115350 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115351 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c00
115351 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8975258, returnAddress=0x8978c20
115351 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c20
115352 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x8979e88, returnAddress=0x8978c44
115352 [09B3AA80] DEBUG runtime - RuntimeContext.call address=0x897a148, returnAddress=0x8979eb4
115352 [09B3AA80] DEBUG hle.ThreadManForUser - sceKernelReferEventFlagStatus uid=0x2d addr=0x8cbca30
115352 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09B3AA80
115353 [09B3AA80] DEBUG runtime - syncEmulator immediately=false
115353 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8979eb4
115353 [09B3AA80] DEBUG runtime - RuntimeContext.jumpCall returning 0x8978c44
115354 [09B3AA80] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=false
115354 [09B3AA80] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'09B3AA80' caller:'ThreadManForUser.hleKernelDelayThread'
115355 [09B3AA80] DEBUG hle.ThreadManForUser - Context switching to '09F7A500(Status PSP_THREAD_READY, Wait None)' after reschedule
115355 [09B3AA80] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=ae name:'09F7A500'
115355 [09B3AA80] DEBUG runtime - Switching from Thread 09B3AA80 to 09F7A500
115355 [09B3AA80] DEBUG runtime - syncThread currentThread=09B3AA80, currentRuntimeThread=09F7A500
115356 [09B3AA80] DEBUG runtime - Waiting to be scheduled...
...
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RE: MotorStorm: Arctic Edge - USA - UCUS98743 [Encrypted] - by BlackDaemon - 11-22-2010, 10:32 AM

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