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Eiyuu Densetsu: Zero no Kiseki - JAP - NPJH50311
#1
r1785

Settings:
Media Engine enabled
Ignore invalid memory access

This is a bit strange:
It works more or less normal until the menu. After selecting a new game it could hang with invalid memory access errors at the following loading screen. But sometimes it goes beyond the loading screen into the game. But then again it shortly hangs with memory access errors after entering the door (last picture).

There was also a post in the forum before that stated that the game is fully playable - I can't verify that. ... and I tried several older revisions too.


Attached Files Thumbnail(s)
                                                               

.7z   znk.7z (Size: 91.3 KB / Downloads: 135)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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Eiyuu Densetsu: Zero no Kiseki - JAP - NPJH50311 - by Darth1701 - 10-11-2010, 08:00 AM

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