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Im testing it right now Hykem... but till now its very impressive that you implemented that in so little time. Congratz! When im done with the testings, i will post here any valid comment.
Thanks again! You are the man!
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Working well here also. Nice job!!!!
It still doesn't look like it's res upscaling - it looks just stuck at an internal res of 640x480 or something. Anyone else? Is that just the "display" res?
And in some games, like Street Fighter Alpha 3 some of the text strings blink and some of the sprites in the menus and character select are missing in fullscreen. Really anything larger than default window has issues where default, everything displays correctly. Weird. Is that a known issue?
But anyway, this was a big step for Jpcsp today. Very cool!!!
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Aside from the lack of resolution while on fullscreen, you did it Hykem! Congratz again! Now i can play Legend of Heroes in full! LOL
But it would be nice to see some upscaling features for the fullscreen mode, cause the graphics looks too pixelated.... but its better than play in window mode and i do think that for this upscaling feature to work, will take a while... meanwhile, i apreciate your effort and will play LoH!
Its only a opinion, but you guys shold focus on upgrade the fullscreen resolution... cause implement compatibility is a never ending work and with the upscale already implemented, nobody will complain, the emu will become more popular and its a problem less to worry and to implement.
Its indeed a big day for the jpcsp comunity! Thanks again and congratz!
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Dissidia Final Fantasy still doesn't work. I mean I CAN get into fullscreen mode but when im at a fight scene or at the chess-like scene my screen is holy fudge fudged up. I mean I only see part of the screen and similar.
So atleast you got it to work on fullscreen mode but this was already achievable with videoresize. (Doubleclick on the bar with fps's)
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04-24-2011, 03:19 AM
(This post was last modified: 04-24-2011, 03:21 AM by serio.)
yeah, there's some problem with the content of many games while resizing the window.
some things like huds and such aren't resized along with the rest, and the screen either shows the entire hud layer with the other part being way oversized, or the entire 3d layer with the hud not resized at all (at least in castlevania and valkyria2's case).
but that's not full screen's problem, it's happening even if you resize the window manually.
full screen mode still works just fine here. and finally i get widescreen, it looks much better now.
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04-24-2011, 03:25 PM
(This post was last modified: 04-24-2011, 05:03 PM by hyperspeedgx.)
Fullscreen is working here too,but is the native resolution of psp, still not the resolution i chose(1024x768) and the fullscreen is not Keeping Aspect Ratio on 4:3 monitor.
Tested with 800x600 and 1024x768.
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(04-24-2011, 03:25 PM)hyperspeedgx Wrote: Fullscreen is working here too,but is the native resolution of psp, still not the resolution i chose(1024x768) and the fullscreen is not Keeping Aspect Ratio on 4:3 monitor.
Tested with 800x600 and 1024x768.
you have to choose the ones that match the psp resolutions like the 900 one is x2
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