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03-05-2013, 10:55 PM
(This post was last modified: 03-05-2013, 11:17 PM by astrals gamer .)
I everyone it's my first post on this forum . I post my config for this game
[ VIDEO ]
[ AUDIO ]
select None
[ MEMORY ]
select None
[ MEDIA ]
[ COMPILER ]
[ CRYPTO ]
SELECT NONE
The game run at 60 fps . But somethime no sound during they cutscene .
And the save don't work .
Sorry for my english .
Posts: 1,087
Threads: 149
Joined: Sep 2011
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Test with 81bb815 version
Sometimes bad screen
Code:
21:31:32 WARN emu - user_main - Attempt to use unknown SceUID (purpose='ThreadMan-thread')
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC574, stack 0x00000000
21:31:32 WARN hle.sceGe_user - user_main - hleGeListEnQueue can't enqueue duplicate list address 0x08AEC524, stack 0x00000000
21:31:40 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
Hard to reproduce problem
I only can make a debug log in e301dde version
Attached Files
e301dde-bad-log.7z (Size: 50.2 KB / Downloads: 231)
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Threads: 149
Joined: Sep 2011
Reputation:
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cb37686 version
I find out it is missing "Back" Button in first screen.
Jpcsp
Real Psp
Attached Files
megalog.7z (Size: 4.61 KB / Downloads: 246)
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
Code:
20:19:38 DEBUG hle.sceUtility - - sceUtilityMsgDialogInitStart paramsAddr=0x09220040
20:19:38 DEBUG hle.sceUtility - - paramsAddr[inout]:
0x09220040 44 02 00 00 01 00 00 00 01 00 00 00 11 00 00 00 >D...............<
0x09220050 13 00 00 00 12 00 00 00 10 00 00 00 00 00 00 00 >................<
0x09220060 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................<
0x09220070 00 00 00 00 01 00 00 00 00 00 00 00 54 68 69 73 >............This<
0x09220080 20 67 61 6D 65 20 63 6F 6E 74 61 69 6E 73 20 61 > game contains a<
0x09220090 6E 20 41 75 74 6F 73 61 76 65 20 66 65 61 74 75 >n Autosave featu<
0x092200A0 72 65 2E 20 44 6F 20 6E 6F 74 20 72 65 6D 6F 76 >re. Do not remov<
0x092200B0 65 20 74 68 65 20 4D 65 6D 6F 72 79 20 53 74 69 >e the Memory Sti<
0x092200C0 63 6B 20 44 75 6F E2 84 A2 20 6F 72 20 74 75 72 >ck Duo... or tur<
0x092200D0 6E 20 6F 66 66 20 79 6F 75 72 20 50 53 50 E2 84 >n off your PSP..<
0x092200E0 A2 20 28 50 6C 61 79 53 74 61 74 69 6F 6E C2 AE >. (PlayStation..<
0x092200F0 50 6F 72 74 61 62 6C 65 29 20 73 79 73 74 65 6D >Portable) system<
0x09220100 20 77 68 69 6C 65 20 74 68 65 20 4D 65 6D 6F 72 > while the Memor<
0x09220110 79 20 53 74 69 63 6B 20 44 75 6F E2 84 A2 20 61 >y Stick Duo... a<
0x09220120 63 63 65 73 73 20 69 6E 64 69 63 61 74 6F 72 20 >ccess indicator <
0x09220130 69 73 20 6C 69 74 2E 00 00 00 00 00 00 00 00 00 >is lit..........<
20:19:38 INFO hle.sceUtility - - sceUtilityMsgDialogInitStart 0x09220040-0x09220284: result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'This game contains an Autosave feature. Do not remove the Memory Stick Duo™ or turn off your PSP™ (PlayStation®Portable) system while the Memory Stick Duo™ access indicator is lit.'
options 0x00000001
buttonPressed 0x00000000'
enterButtonString 'null'
backButtonString 'null'
20:19:38 DEBUG hle.sceUtility - - sceUtilityMsgDialogInitStart returning 0x0
The back button should now be displayed in 8b3695c.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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8b3695c version added back button
I get 11-17 fps in-game
Attached Files
log and profiler.7z (Size: 85.58 KB / Downloads: 230)
Posts: 2,420
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sum2012 Wrote: I get 11-17 fps in-gameHave you reset the profile information when reaching in-game as explained in
https://github.com/jpcsp/jpcsp/blob/mast...E.txt#L780 . This would help to better identify the reason for the poor performance.
Also, I see in the log.txt that the following message is displayed many times:
Code:
06:29:32 WARN ge - Video Engine Thread - Unknown/unimplemented video command [unk 0xfe](hex=00E38E00,int=14913024,float=-5238875316933513000000.000000) at 0x09005594
Have you tried to set the log level to ERROR to avoid those messages and verify if the performance impact is maybe related to them?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Posts: 1,087
Threads: 149
Joined: Sep 2011
Reputation:
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09-19-2022, 11:42 AM
(This post was last modified: 09-19-2022, 12:00 PM by sum2012 .)
gid15 Wrote: sum2012 Wrote: I get 11-17 fps in-game Have you reset the profile information when reaching in-game as explained in https://github.com/jpcsp/jpcsp/blob/mast...E.txt#L780 . This would help to better identify the reason for the poor performance.
Yes,I have reset
Also, I see in the log.txt that the following message is displayed many times:
Code:
06:29:32 WARN ge - Video Engine Thread - Unknown/unimplemented video command [unk 0xfe](hex=00E38E00,int=14913024,float=-5238875316933513000000.000000) at 0x09005594
Have you tried to set the log level to ERROR to avoid those messages and verify if the performance impact is maybe related to them?
I set the log level to ERROR, 55-60 fps now