This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Savedata Encryption/Decryption
#11
ok just a moment i am testing all my games again to make sure the results are correct
Ok so far i have this:

Shows the error in my previous post, game says save failed, 0 KB files in folder : Persona 3 Portable
Work save/load : Bejeweled 2, Spinout, Zuma

On Disgaea 2 Dark Hero Days, GripShift, Asphalt Urban GT 2, Tantei Opera Milky Holmes, Worms Open Warfare 1/2 i got a different error and 0 Byte file
java.lang.ArrayIndexOutOfBoundsException
at java.lang.System.arraycopy(Native Method)
at jpcsp.crypto.CryptoEngine.hleSdSetMember(CryptoEngine.java:1383)
at jpcsp.crypto.CryptoEngine.EncryptSavedata(CryptoEngine.java:1851)
at jpcsp.HLE.kernel.types.SceUtilitySavedataParam.writeEncryptedFile(Sce
UtilitySavedataParam.java:474)
at jpcsp.HLE.kernel.types.SceUtilitySavedataParam.save(SceUtilitySavedat
aParam.java:420)
at jpcsp.HLE.modules150.sceUtility.hleUtilitySavedataDisplay(sceUtility.
java:968)
at jpcsp.HLE.modules150.sceUtility.sceUtilitySavedataUpdate(sceUtility.j
ava:1415)
at jpcsp.HLE.modules150.sceUtility$17.execute(sceUtility.java:2017)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:334)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:94)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:67
0)
at _S1_3_896A494.s(_S1_3_896A494.java:4)
at _S1_3_88233F4.s8823438(_S1_3_88233F4.java:76)
at _S1_3_88233F4.s(_S1_3_88233F4.java:68)
at _S1_3_8835EBC.s8835f28(_S1_3_8835EBC.java:140)
at _S1_3_8835EBC.s(_S1_3_8835EBC.java:108)
at _S1_3_881331C.s88135b4(_S1_3_881331C.java:668)
at _S1_3_881331C.s(_S1_3_881331C.java:664)
at _S1_3_8804114.s88041e4(_S1_3_8804114.java:240)
at _S1_3_8804114.s(_S1_3_8804114.java:208)
at _S1_3_8804114.exec(_S1_3_8804114.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
701)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)

this is all on r1993.
CPU: Intel C2D E8500 @4.2 GHZ GPU: MSI Radeon 6870 Twin Frozr II 1024MB (920/1050)
RAM: 2x2GB Corsair Dominator DDR2-1066 5-5-5-15
Reply
#12
This new option doesn't work for system data right? When I load the 3rd Birthday's system data I get this 0x80110306 error. I'm also getting the same error above when I try to load the game.
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply
#13
(02-19-2011, 03:00 PM)Kai3213 Wrote: This new option doesn't work for system data right? When I load the 3rd Birthday's system data I get this 0x80110306 error. I'm also getting the same error above when I try to load the game.

It's probably because of the SAVEDATA mode the game is using. Anyway, I have some of the games andutrache listed, so I'll run a few tests to see where the issue is coming from. Wink
Reply
#14
Well I've tested the savedata for kingdom hearts birth by sleep,the only thing that i don't like is that when you pass the 1rst message sometimes the emulator will pause the game,and you have to keep pressing run to play,after you can control the character there is no problem and the savedata works fine.I guess the game pauses because is reading the encrypted savedata,I have tested this on both 1993 and 1994.Thats not a major problem, i mean if the game still works you can just play at level 99.
Am I the only one with this cool sig?
[Image: ji6WX.png]
[Image: 2404362.png]
Reply
#15
could you give further explanation on how to encrypt save data so i can keep playing in my psp?
Reply
#16
(02-20-2011, 08:34 PM)oliox Wrote: could you give further explanation on how to encrypt save data so i can keep playing in my psp?

Isn't it just enable the Handle Save Data in Crypto mode option, save in game, and then move that save to your psp?
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply
#17
(02-20-2011, 09:03 PM)Kai3213 Wrote: Isn't it just enable the Handle Save Data in Crypto mode option, save in game, and then move that save to your psp?
if i do that the emulator won't accept my plain saves
Reply
#18
use snapshots. also some games can't be saved.
CPU: Intel C2D E8500 @4.2 GHZ GPU: MSI Radeon 6870 Twin Frozr II 1024MB (920/1050)
RAM: 2x2GB Corsair Dominator DDR2-1066 5-5-5-15
Reply
#19
Is there a way to input an encrypted save and output a decrypted save?
Reply
#20
(03-15-2011, 12:53 AM)Toa of Mirrors Wrote: Is there a way to input an encrypted save and output a decrypted save?

enable handle savedata in crypto mode for encrypted savedata, turn it off for decrypted savedata.
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)