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Jpcsp r2038
#11
(03-20-2011, 03:44 PM)Hykem Wrote: Thanks!
This means I'll have to reverse engineer libsuppreacc.prx, figure out what that module is really doing and implement it's functions one by one, since it's safer than allow decrypting and loading this module directly due to the several modified versions of it. Tongue

@hyakki: Does the Duodecim's EBOOT decryption throw any error?

Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO  emu - Jpcsp v0.6 2038M
0 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPJH50377
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 7
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = DISSIDIA duodecim FINAL FANTASY
USE_USB = 0
probably homebrew? false
15 [GUI] INFO  emu - Loading global compatibility settings
15 [GUI] INFO  ge - Only GE Graphics: false
15 [GUI] INFO  hle.sceMpeg - Media Engine enabled
46 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
46 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
46 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
46 [GUI] INFO  memory - Ignore invalid memory access: false
46 [GUI] INFO  hle - Ignore Unmapped Imports enabled
249 [GUI] INFO  emu - Unrecognized file format
249 [GUI] INFO  emu - File magic 00 00 00 00
327 [GUI] WARN  emu - Encrypted file detected! (~PSP)
327 [GUI] INFO  emu - Calling crypto engine for PRX.


Code:
java.lang.IndexOutOfBoundsException
        at java.nio.ByteBuffer.wrap(Unknown Source)
        at jpcsp.format.PSP.decrypt(PSP.java:169)
        at jpcsp.Loader.LoadPSP(Loader.java:277)
        at jpcsp.Loader.LoadModule(Loader.java:135)
        at jpcsp.Emulator.load(Emulator.java:143)
        at jpcsp.Emulator.load(Emulator.java:136)
        at jpcsp.MainGUI.loadUMD(MainGUI.java:1198)
        at jpcsp.MainGUI.loadUMDGame(MainGUI.java:1296)
        at jpcsp.MainGUI.loadUMD(MainGUI.java:1229)
        at jpcsp.MainGUI.processArgs(MainGUI.java:2024)
        at jpcsp.MainGUI.access$6000(MainGUI.java:103)
        at jpcsp.MainGUI$59.run(MainGUI.java:2067)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$1.run(Unknown Source)
        at java.awt.EventQueue$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)

gods eater burst also has the same problem decrypting in 2038 (same console error above)
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#12
Jpcsp r2039 still has an error like Jpcsp r2038.
i mean there's some game that can run & some can't run.
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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#13
(03-23-2011, 01:12 PM)dista_bagus Wrote: Jpcsp r2039 still has an error like Jpcsp r2038.
i mean there's some game that can run & some can't run.

Please do me the favor and read at least the revision notes on Google Code before writing your comments.

http://code.google.com/p/jpcsp/source/detail?r=2039

Why should there any improvement? There was nothing done in the loader/cryptoengine!
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Reply
#14
(03-20-2011, 07:33 PM)Kai3213 Wrote:
(03-20-2011, 07:15 PM)zackdx Wrote: I have duodecim Eur Version Full
Not working too =/

Very sad, i love this game.

O.O Why do you have Dissidia 012 European version? It's suppose to come out on the 25th of March.

I bought the game.
Your date is wrong smart guy.
You did not see the date correctly. Try again !
Do not forget , buy the original game !

The eur version not working with jpcsp =/ sad sad.
Reply
#15
(03-23-2011, 11:01 PM)zackdx Wrote:
(03-20-2011, 07:33 PM)Kai3213 Wrote:
(03-20-2011, 07:15 PM)zackdx Wrote: I have duodecim Eur Version Full
Not working too =/

Very sad, i love this game.

O.O Why do you have Dissidia 012 European version? It's suppose to come out on the 25th of March.

I bought the game.
Your date is wrong smart guy.
You did not see the date correctly. Try again !
Do not forget , buy the original game !

The eur version not working with jpcsp =/ sad sad.

It says on the wiki that 012 came out in japan on the second, in north america on the twenty second and on the european version on the twenty fifth. On the 012 european site, when you click pre-order it says it will be available on the twenty fifth on all the sites you can pre-order from. You sure have no idea what your talking about. You could have bought it but the bottom line is, unless you can travel into the future, you broke the street date.
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#16
...Am I the only one that knows how he got it?O_o
One more time!
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#17
(03-24-2011, 01:47 AM)beanclr Wrote: ...Am I the only one that knows how he got it?O_o

No sir, your not alone.
Funny thing, I spend more time on the forum instead of on emulators Tongue

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#18
no fix for win x86 eh?
Reply
#19
there's no link for r2043 build for windows x86 or x64?
from what i see only available link for linux & mac.
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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