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[FIXED] hle.sceUtility cause issue, since 2097+ [FIXED]
#1
r2096:

2866 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
3063 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=17
3064 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=18
3081 [user_main] WARN hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
3082 [user_main] WARN hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
3087 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/3rd.fsd flags = 1 permissions = 00
3107 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
3116 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
3116 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
3116 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
3117 [user_main] INFO hle.sceUtility - IGNORINGConfusedceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
3289 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08CB20C0, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
3548 [user_main] WARN hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0xffffffff
3549 [user_main] WARN hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0xffffffff
3610 [user_main] INFO hle.sceMpeg - sceMpegInit
.....
OK...game running...



r2097:
5387 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
5591 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=17
5592 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=18
5609 [user_main] WARN hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
5610 [user_main] WARN hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
5617 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/3rd.fsd flags = 1 permissions = 00
5632 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
5641 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5658 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5675 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5692 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5709 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5726 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
....
massive repeat message, (in the dead-looping status)
Intel E8400 @ 3.6Ghz, nVidia 9600 GSO, 4G RAM, Windows 7 x64
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#2
Thanks for checking this. I wanted to see wether it was an issue with the return value or the thread reschedule that was causing some problems in a couple of games.
It seems to be clearly the first case, so, commiting the proper fix right away. Wink

EDIT: The proper full behaviour has been implemented in r2098.
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#3
(04-22-2011, 02:47 PM)Hykem Wrote: Thanks for checking this. I wanted to see wether it was an issue with the return value or the thread reschedule that was causing some problems in a couple of games.
It seems to be clearly the first case, so, commiting the proper fix right away. Wink

EDIT: The proper full behaviour has been implemented in r2098.



Thanks for reply.

but...with no luck.

BTW, the issue is booting "The 3rd Birthday" ULJM05798

r2098:
2679 [root] WARN hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
2869 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=17
2869 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=18
2886 [user_main] WARN hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x0
2887 [user_main] WARN hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x0
2893 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/3rd.fsd flags = 1 permissions = 00
2907 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 00
2916 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
2933 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
2950 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
2967 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
2984 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
3001 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
(massive repeat message.......)
Intel E8400 @ 3.6Ghz, nVidia 9600 GSO, 4G RAM, Windows 7 x64
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#4
Sorry about that, r2098 still had the core load/unload feature disabled. It should be fully implemented now in r2099.
Thanks for testing! Smile
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#5
(04-23-2011, 04:59 PM)Hykem Wrote: Sorry about that, r2098 still had the core load/unload feature disabled. It should be fully implemented now in r2099.
Thanks for testing! Smile


Oh ya~~

r2099 is working.

Thanks!
Intel E8400 @ 3.6Ghz, nVidia 9600 GSO, 4G RAM, Windows 7 x64
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