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Routes PORTABLE - ULJS00095
#1
Routes PORTABLE - ULJS00095
using r2821
after the message about the save data it just keeps pausing
here is the debug log


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.zip   log.zip (Size: 286.51 KB / Downloads: 172)
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#2
using r 2911
stilll the same no change
noticed a few warnings in the log
16:38:03 WARN hle.sceUsb - user_main - Unimplemented sceUsbStart driverName=0x088B4480('USBBusDriver'), size=0x0, args=0x00000000
16:38:03 WARN hle.sceUsb - user_main - Unimplemented sceUsbStart driverName=0x088B4490('USBPSPCommunicationDriver'), size=0xA, args=0x088B44AC

here is a new log



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.zip   log.zip (Size: 3.17 KB / Downloads: 131)
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#3
Code:
16:38:08  INFO  runtime - CDecode - Pausing emulator - jump to self (death loop) at 0x0886C770
Could you provide a DEBUG compiler log? I would like to check the code before 0x0886C770.

Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#4
sing r 2914
here is the info log with the added line
<logger name='compiler'> <level value='debug' /> </logger>


Attached Files
.zip   log.zip (Size: 217.52 KB / Downloads: 137)
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#5
Code:
9:27:16 DEBUG compiler - CDecode - CodeInstruction.compile <  0x886C758 - jal        0x088A1870 [sceKernelDelayThreadCB]
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile    0x886C75C - addiu      $a0, $zr, 1000 <=> li $a0, 1000
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile    0x886C760 - sw         $v0, 4($fp)
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile    0x886C764 - lw         $v0, 4($fp)
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile <  0x886C768 - beq        $v0, $zr, 0x0886C778
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile    0x886C76C - nop
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile <> 0x886C770 - j          0x0886C770
19:27:16 DEBUG compiler - CDecode - CodeInstruction.compile    0x886C774 - nop
A return code has been added to sceKernelDelayThreadCB in r2917.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#6
using r 2920
gets further now
problem so far is the movies are blank on the right side (as in the pic )
and when a movies plays this error keeps on coming up in the log
20:12:12 WARN hle.sceMpeg - CDecode - Unimplemented sceMpegNextAvcRpAu p1=0x96DC1F4, p2=0x42, p3=0x0, p4=0x0
20:12:12 WARN hle.sceMpeg - CDecode - Unimplemented sceMpegNextAvcRpAu p1=0x96DC1F4, p2=0x42, p3=0x0, p4=0x0
here is the info log


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.zip   log.zip (Size: 4.57 KB / Downloads: 178)
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#7
(12-12-2012, 12:20 PM)nash67 Wrote: 20:12:12 WARN hle.sceMpeg - CDecode - Unimplemented sceMpegNextAvcRpAu p1=0x96DC1F4, p2=0x42, p3=0x0, p4=0x0
20:12:12 WARN hle.sceMpeg - CDecode - Unimplemented sceMpegNextAvcRpAu p1=0x96DC1F4, p2=0x42, p3=0x0, p4=0x0
Now implemented in r2923.
sceMpegNextAvcRpAu is skipping one video frame, which could be used by application to synchronize the video with the audio.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#8
using r 3076
goes ingame
but still has the problems with the movies and intro
can be moved to half-playable
has a lot of warnings in the log
here is an info log and compiler log


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#9
Moved to half-playable
Am I the only one with this cool sig?
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