Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
05-02-2011, 08:18 PM
(This post was last modified: 05-02-2011, 08:19 PM by BlackDaemon .)
PSP Adhoc File Transfer v0.7
r2107
Code:
2900 [GUI] INFO emu - Jpcsp v0.6
3058 [GUI] DEBUG hle - Loading HLE firmware up to version 150
3073 [GUI] INFO emu - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Adhoc File Transfer v0.7
probably homebrew? true
3074 [GUI] DEBUG hle - Loading HLE firmware up to version 150
3080 [GUI] DEBUG emu - Loader: Relocation required (PRX)
3080 [GUI] DEBUG memory - PH#0: loading program 08804000 - 0889268C - 08BABB84
3089 [GUI] DEBUG memory - PH alloc consumption 003A7B84 (mem 003194F8)
3089 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 0889268C
3090 [GUI] DEBUG memory - .bss: clearing section 08892690 - 08BABB84 (len 003194F4)
3091 [GUI] DEBUG memory - .rel.text: relocating 6579 entries
3101 [GUI] DEBUG memory - .rel.init: relocating 2 entries
3101 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
3102 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
3102 [GUI] DEBUG memory - .rel.lib.stub: relocating 51 entries
3102 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
3102 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
3103 [GUI] DEBUG memory - .rel.rodata: relocating 316 entries
3103 [GUI] DEBUG memory - .rel.eh_frame: relocating 3 entries
3103 [GUI] DEBUG memory - .rel.data: relocating 282 entries
3104 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries
3105 [GUI] INFO emu - Found ModuleInfo name:'AdhocFileTransfer' version:0007 attr:00000000 gp:0889a680
3105 [GUI] DEBUG memory - Reserving 0x3A7B84 bytes at 0x08804000 for module 'ms0:/PSP/GAME/AdhocFileTransfer/EBOOT.PBP'
3106 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x3A7B84, addr=0x08804000: returns 0x08804000
3107 [GUI] DEBUG emu - Processing Import #0: scePower
s_modulename 08825F44
s_version 0000
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08826080
s_text 08825A5C
3109 [GUI] DEBUG emu - Processing Import #1: sceWlanDrv
s_modulename 08825F54
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08826098
s_text 08825A8C
3109 [GUI] DEBUG emu - Processing Import #2: sceNetAdhoc
s_modulename 08825F64
s_version 0000
s_flags 0009
s_size 0005
s_imports 0006
s_nid 088260A0
s_text 08825A9C
3110 [GUI] DEBUG emu - Processing Import #3: sceNetAdhocctl
s_modulename 08825F74
s_version 0000
s_flags 0009
s_size 0005
s_imports 0005
s_nid 088260B8
s_text 08825ACC
3111 [GUI] DEBUG emu - Processing Import #4: sceNetAdhocMatching
s_modulename 08825F88
s_version 0000
s_flags 0009
s_size 0005
s_imports 0006
s_nid 088260CC
s_text 08825AF4
3112 [GUI] DEBUG emu - Processing Import #5: sceDisplay
s_modulename 08825FA0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088260E4
s_text 08825B24
3112 [GUI] DEBUG emu - Processing Import #6: sceGe_user
s_modulename 08825FB0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0007
s_nid 088260F0
s_text 08825B3C
3113 [GUI] DEBUG emu - Processing Import #7: sceCtrl
s_modulename 08825FC0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 0882610C
s_text 08825B74
3114 [GUI] DEBUG emu - Processing Import #8: sceNet
s_modulename 08825FCC
s_version 0000
s_flags 0009
s_size 0005
s_imports 0002
s_nid 08826118
s_text 08825B8C
3115 [GUI] DEBUG emu - Processing Import #9: sceUtility
s_modulename 08825FD8
s_version 0000
s_flags 4001
s_size 0005
s_imports 000C
s_nid 08826120
s_text 08825B9C
3115 [GUI] DEBUG emu - Processing Import #10: IoFileMgrForUser
s_modulename 08825FE8
s_version 0000
s_flags 4001
s_size 0005
s_imports 0010
s_nid 08826150
s_text 08825BFC
3116 [GUI] DEBUG emu - Processing Import #11: ModuleMgrForUser
s_modulename 08826000
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08826190
s_text 08825C7C
3117 [GUI] DEBUG emu - Processing Import #12: StdioForUser
s_modulename 08826018
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08826194
s_text 08825C84
3117 [GUI] DEBUG emu - Processing Import #13: SysMemUserForUser
s_modulename 0882602C
s_version 0000
s_flags 4000
s_size 0005
s_imports 0005
s_nid 088261A0
s_text 08825C9C
3118 [GUI] DEBUG emu - Processing Import #14: ThreadManForUser
s_modulename 08826044
s_version 0000
s_flags 4001
s_size 0005
s_imports 0012
s_nid 088261B4
s_text 08825CC4
3119 [GUI] DEBUG emu - Processing Import #15: UtilsForUser
s_modulename 0882605C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088261FC
s_text 08825D54
3119 [GUI] DEBUG emu - Processing Import #16: LoadExecForUser
s_modulename 08826070
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08826208
s_text 08825D6C
3120 [GUI] INFO emu - Found 100 unresolved imports
3120 [GUI] DEBUG emu - Processing header #0 at 0x08825D80: AdhocFileTransfer
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 08825F30
3121 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC
3121 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08825EF0
3122 [GUI] WARN emu - Failed to map import at 0x08825BEC [0x1579A159] Module 'sceUtility'(attempt 1)
3122 [GUI] WARN emu - Failed to map import at 0x08825BF4 [0x64D50C56] Module 'sceUtility'(attempt 1)
3122 [GUI] INFO emu - 98 NIDS mapped
3122 [GUI] INFO emu - 2 remaining unmapped NIDS
3124 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3125 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3126 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3126 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3126 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3376 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3381 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3386 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3390 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3394 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3398 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3402 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3406 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3410 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3413 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3417 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3421 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3424 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3428 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3432 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3435 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3436 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
3440 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/AdhocFileTransfer
3440 [GUI] INFO emu - Loading global compatibility settings:
3440 [GUI] INFO emu - Configuration / Region
3443 [GUI] INFO emu - Language [English]
3443 [GUI] INFO emu - Button preference: ["O" for "Enter"]
3443 [GUI] INFO emu - Daylight savings: [Off]
3443 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
3444 [GUI] INFO emu - Time format: [24H]
3444 [GUI] INFO emu - Date format: [YYYY-MM-DD]
3444 [GUI] INFO emu - WLAN power saving mode: [Off]
3444 [GUI] INFO emu - Ad hoc channel: [Auto]
3445 [GUI] INFO emu - Nickname: [BlackDaemon]
3445 [GUI] INFO emu - Configuration / Video
3445 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
3445 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
3445 [GUI] INFO emu - [ ] Use vertex cache
3446 [GUI] INFO emu - [ ] Use shaders (experimental)
3446 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3446 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3446 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
3447 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
3447 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3447 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3447 [GUI] INFO emu - Configuration / Audio
3448 [GUI] INFO emu - [ ] Disable audio threads
3448 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
3448 [GUI] INFO emu - [ ] Disable audio blocking
3448 [GUI] INFO emu - Configuration / Memory
3448 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
3449 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
3449 [GUI] INFO emu - Configuration / Media
3449 [GUI] INFO emu - [X] Use Media Engine
3449 [GUI] INFO emu - [ ] Extract media files to tmp folder
3449 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3450 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
3450 [GUI] INFO emu - Configuration / Compiler
3450 [GUI] INFO emu - [X] Use compiler (dynarec)
3450 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
3450 [GUI] INFO emu - [3000] Maximum method size
3451 [GUI] INFO emu - Configuration / Crypto
3451 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3451 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
3451 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
3451 [GUI] INFO ge - Only GE Graphics: false
3452 [GUI] INFO hle.sceMpeg - Media Engine enabled
3453 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
3453 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3454 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
3454 [GUI] INFO memory - Ignore invalid memory access: false
3503 [GUI] INFO ge - Using RenderingEngineLwjgl31
3504 [GUI] INFO ge - OpenGL version: 4.1.0
3504 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3504 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3504 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3510 [GUI] INFO ge - Using VBO
3546 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3546 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3547 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3570 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3570 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3571 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Receive file:
Code:
4926 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/AdhocFileTransfer
4938 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
4939 [update_thread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=10
4965 [user_main] ERROR hle - Unmapped import at 0x08825BEC [0x1579A159] Module 'sceUtility' - 00000001 44088000 00000000
6583 [user_main] ERROR hle - Unmapped import at 0x08825BEC [0x1579A159] Module 'sceUtility' - 00000002 44088000 00000000
6748 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/AdhocFileTransfer/AdhocFileTransfer.ini flags = 1 permissions = 0666
6806 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ./EBOOT.PBP flags = 1 permissions = 0777
9055 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
9055 [user_main] WARN hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
9056 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit (threadStack=0x2000, threadPri=0x20, adhocIDAddr=0x9fbf860)
9056 [user_main] INFO hle.sceNetAdhocctl - Found Adhoc ID data: type=0, params=ADHT00000
9057 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlConnect (groupNameAddr=0x8baa94e)
9058 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState (stateAddr=0x9fbf840)
9109 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpCreate
9110 [user_main] WARN hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingInit: poolSize=0x20000
9110 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate
9111 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart
Send file
Code:
4725 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/AdhocFileTransfer
4737 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
4738 [update_thread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=10
4766 [user_main] ERROR hle - Unmapped import at 0x08825BEC [0x1579A159] Module 'sceUtility' - 00000001 44088000 00000000
6012 [user_main] ERROR hle - Unmapped import at 0x08825BEC [0x1579A159] Module 'sceUtility' - 00000002 44088000 00000000
6153 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/AdhocFileTransfer/AdhocFileTransfer.ini flags = 1 permissions = 0666
6210 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ./EBOOT.PBP flags = 1 permissions = 0777
13257 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
13258 [user_main] WARN hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
13258 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit (threadStack=0x2000, threadPri=0x20, adhocIDAddr=0x9fbf798)
13259 [user_main] INFO hle.sceNetAdhocctl - Found Adhoc ID data: type=0, params=ADHT00000
13259 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlConnect (groupNameAddr=0x8baa94e)
13260 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState (stateAddr=0x9fbf778)
13311 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpCreate
13312 [user_main] WARN hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingInit: poolSize=0x20000
13312 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate
13312 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart
13396 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv
13448 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv
13499 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv
...
Attached Files
Thumbnail(s)
Posts: 893
Threads: 15
Joined: Nov 2009
Reputation:
14
Modules sceHttp, sceHttps and sceSsl have been partially implemented in r2108. Does it help any games that were using their functions?
Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
05-02-2011, 09:16 PM
(This post was last modified: 05-02-2011, 09:31 PM by BlackDaemon .)
NetFront Internet Browser - P86 Mod
r2108
Code:
5827 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/HtmlMax_Eng
5838 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
5839 [user_main] ERROR hle - Unmapped import at 0x08815140 [0x745286D1] Module 'SystemCtrlForKernel' - 00000034 00000000 000000a6
6484 [user_main] ERROR hle - Unmapped import at 0x08815130 [0x24331850] Module 'KUBridge' - 00000034 00000000 000000a6
6874 [GUI] WARN ge - Unimplemented VSCX: coordX=0
6874 [GUI] WARN ge - Unimplemented VSCY: coordY=0
6875 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
6875 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
6875 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
6875 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
6875 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
6875 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
6876 [GUI] WARN ge - Unimplemented VFC: fog=0
6876 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
6897 [user_main] ERROR hle - Unmapped import at 0x088150B0 [0x1579A159] Module 'sceUtility' - 00000001 00000200 00000003
7460 [user_main] ERROR hle - Unmapped import at 0x088150B0 [0x1579A159] Module 'sceUtility' - 00000003 00000200 00000003
7820 [user_main] ERROR hle - Unmapped import at 0x088150B0 [0x1579A159] Module 'sceUtility' - 00000004 00000200 00000003
8204 [user_main] ERROR hle - Unmapped import at 0x088150B0 [0x1579A159] Module 'sceUtility' - 00000005 00000200 00000003
8556 [user_main] ERROR hle - Unmapped import at 0x088150B0 [0x1579A159] Module 'sceUtility' - 00000006 00000200 00000003
8892 [user_main] ERROR hle - Unmapped import at 0x088150B0 [0x1579A159] Module 'sceUtility' - 00000007 00000200 00000003
9244 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x2a, calloutThreadStack=0x0, netinitThreadPri=0x2a, netinitThreadStack=0x0)
9246 [user_main] INFO hle.sceSsl - sceSslInit: heapSize=28000
9246 [user_main] INFO hle.sceHttp - sceHttpInit: heapSize=25800
9247 [user_main] INFO hle.sceHttps - sceHttpsInit: rootCertNum=0, rootCertListAddr=0, clientCertAddr=0, keyAddr=0
9247 [user_main] INFO hle.sceHttps - IGNORING: sceHttpsLoadDefaultCert: certIssuer=0, certType=0
9248 [user_main] INFO hle.sceHttp - sceHttpLoadSystemCookie
9250 [user_main] ERROR hle - Unmapped import at 0x08815128 [0xC4AF12AB] Module 'KUBridge' - 08800000 01800000 0000000f
9869 [user_main] ERROR hle - Unmapped import at 0x08815128 [0xC4AF12AB] Module 'KUBridge' - 0882c790 01000000 0000000f
10228 [user_main] WARN hle.sceUtility - Unimplemented: sceUtilityHtmlViewerInitStart params=0x0882C760
10271 [user_main] INFO hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'Error 0x80110003 initing browser.
'
options 0x00000001
buttonPressed 0x00000000
11762 [user_main] INFO hle.LoadExecForUser - Program exit detected (sceKernelExitGame)
Code:
10228 [user_main] WARN hle.sceUtility - Unimplemented: sceUtilityHtmlViewerInitStart params=0x0882C760
http://psp.jim.sh/pspsdk-doc/psputility_...er_8h.html
Code:
9109 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpCreate
13396 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv
http://www.smartpsp.net/doxygen-doc-en/h...oc_8h.html
Code:
9110 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate
9111 [user_main] WARN hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart
http://psp.jim.sh/pspsdk-doc/pspnet__adh...ng_8h.html
Posts: 166
Threads: 11
Joined: Feb 2011
Reputation:
1
In BlazBlue Calamity Trigger Portable i get this when trying to select network :
48269 [user_main] WARN hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPdpRecv
and the emu hangs, which is no surprise since its unimplemented
CPU: Intel C2D E8500 @4.2 GHZ GPU: MSI Radeon 6870 Twin Frozr II 1024MB (920/1050)
RAM: 2x2GB Corsair Dominator DDR2-1066 5-5-5-15
Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
05-06-2011, 02:28 PM
(This post was last modified: 05-06-2011, 03:11 PM by BlackDaemon .)
Warcraft PSP Online BETA v1.5
r2110
Code:
7856 [GUI] INFO emu - Jpcsp v0.6
7973 [GUI] DEBUG hle - Loading HLE firmware up to version 150
7987 [GUI] INFO emu - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Warcraft PSP
probably homebrew? true
7988 [GUI] DEBUG hle - Loading HLE firmware up to version 150
7992 [GUI] DEBUG memory - PH#0: loading program 08900018 - 0897A250 - 0898844C
8000 [GUI] DEBUG memory - PH alloc consumption 0008844C (mem 0000E1FC)
8000 [GUI] DEBUG memory - .sbss: clearing section 0897A250 - 0897A6FC (len 000004AC)
8000 [GUI] DEBUG memory - .bss: clearing section 0897A700 - 0898844C (len 0000DD4C)
8002 [GUI] INFO emu - Found ModuleInfo name:'Warcraft PSP 1.0' version:0101 attr:00000000 gp:08981f60
8002 [GUI] DEBUG memory - Reserving 0x8844C bytes at 0x08900000 for module 'ms0:/PSP/GAME/Warcraft PSP/EBOOT.PBP'
8002 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x8844C, addr=0x08900000: returns 0x08900000
8004 [GUI] DEBUG emu - Processing Import #0: sceDmac
s_modulename 0895D434
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 0895D59C
s_text 0895CF58
8005 [GUI] DEBUG emu - Processing Import #1: sceWlanDrv
s_modulename 0895D440
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 0895D5A4
s_text 0895CF68
8006 [GUI] DEBUG emu - Processing Import #2: sceCtrl
s_modulename 0895D450
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 0895D5AC
s_text 0895CF78
8006 [GUI] DEBUG emu - Processing Import #3: scePower
s_modulename 0895D45C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 0895D5BC
s_text 0895CF98
8007 [GUI] DEBUG emu - Processing Import #4: sceAudio
s_modulename 0895D46C
s_version 0000
s_flags 0001
s_size 0005
s_imports 0004
s_nid 0895D5C0
s_text 0895CFA0
8008 [GUI] DEBUG emu - Processing Import #5: sceDisplay
s_modulename 0895D47C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 0895D5D0
s_text 0895CFC0
8009 [GUI] DEBUG emu - Processing Import #6: sceGe_user
s_modulename 0895D48C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0007
s_nid 0895D5DC
s_text 0895CFD8
8010 [GUI] DEBUG emu - Processing Import #7: sceNet
s_modulename 0895D49C
s_version 0000
s_flags 0009
s_size 0005
s_imports 0001
s_nid 0895D5F8
s_text 0895D010
8010 [GUI] DEBUG emu - Processing Import #8: sceNetInet
s_modulename 0895D4A8
s_version 0000
s_flags 0009
s_size 0005
s_imports 000C
s_nid 0895D5FC
s_text 0895D018
8011 [GUI] DEBUG emu - Processing Import #9: sceNetApctl
s_modulename 0895D4B8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0004
s_nid 0895D62C
s_text 0895D078
8011 [GUI] DEBUG emu - Processing Import #10: sceNetResolver
s_modulename 0895D4C8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0004
s_nid 0895D63C
s_text 0895D098
8012 [GUI] DEBUG emu - Processing Import #11: sceUtility
s_modulename 0895D4DC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 0895D64C
s_text 0895D0B8
8013 [GUI] DEBUG emu - Processing Import #12: IoFileMgrForUser
s_modulename 0895D4EC
s_version 0000
s_flags 4001
s_size 0005
s_imports 000A
s_nid 0895D650
s_text 0895D0C0
8013 [GUI] DEBUG emu - Processing Import #13: ModuleMgrForUser
s_modulename 0895D504
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 0895D678
s_text 0895D110
8014 [GUI] DEBUG emu - Processing Import #14: StdioForUser
s_modulename 0895D51C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 0895D67C
s_text 0895D118
8014 [GUI] DEBUG emu - Processing Import #15: SysMemUserForUser
s_modulename 0895D530
s_version 0000
s_flags 4000
s_size 0005
s_imports 0004
s_nid 0895D688
s_text 0895D130
8015 [GUI] DEBUG emu - Processing Import #16: ThreadManForUser
s_modulename 0895D548
s_version 0000
s_flags 4001
s_size 0005
s_imports 0014
s_nid 0895D698
s_text 0895D150
8016 [GUI] DEBUG emu - Processing Import #17: UtilsForUser
s_modulename 0895D560
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 0895D6E8
s_text 0895D1F0
8016 [GUI] DEBUG emu - Processing Import #18: InterruptManager
s_modulename 0895D574
s_version 0000
s_flags 4000
s_size 0005
s_imports 0002
s_nid 0895D6F8
s_text 0895D210
8017 [GUI] DEBUG emu - Processing Import #19: LoadExecForUser
s_modulename 0895D58C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 0895D700
s_text 0895D220
8017 [GUI] INFO emu - Found 91 unresolved imports
8018 [GUI] DEBUG emu - Processing header #0 at 0x0895D234: Warcraft PSP 1.0
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 0895D420
8018 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08900040
8019 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x0895D3E0
8019 [GUI] WARN emu - Failed to map import at 0x0895D0B8 [0x1579A159] Module 'sceUtility'(attempt 1)
8019 [GUI] INFO emu - 90 NIDS mapped
8019 [GUI] INFO emu - 1 remaining unmapped NIDS
8021 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
8022 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
8023 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
8023 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
8023 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
8030 [GUI] INFO hle.sceDisplay - Saving GE to Textures
8386 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
8392 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
8397 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
8401 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
8404 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
8408 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
8412 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
8416 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
8420 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
8423 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
8427 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
8430 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
8434 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
8437 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
8441 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
8445 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
8448 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
8495 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
8495 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
8500 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/Warcraft PSP
8500 [GUI] INFO emu - Loading global compatibility settings:
8500 [GUI] INFO emu - Configuration / Region
8503 [GUI] INFO emu - Language [English]
8503 [GUI] INFO emu - Button preference: ["O" for "Enter"]
8503 [GUI] INFO emu - Daylight savings: [Off]
8503 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
8503 [GUI] INFO emu - Time format: [24H]
8504 [GUI] INFO emu - Date format: [YYYY-MM-DD]
8504 [GUI] INFO emu - WLAN power saving mode: [Off]
8504 [GUI] INFO emu - Ad hoc channel: [Auto]
8504 [GUI] INFO emu - Nickname: [BlackDaemon]
8504 [GUI] INFO emu - Configuration / Video
8505 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
8505 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
8505 [GUI] INFO emu - [X] Use vertex cache
8505 [GUI] INFO emu - [X] Use shaders (experimental)
8506 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
8506 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
8507 [GUI] INFO emu - [X] Enable VAO (only relevant when using shaders and vertex cache)
8507 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
8508 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
8508 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
8508 [GUI] INFO emu - Configuration / Audio
8508 [GUI] INFO emu - [ ] Disable audio threads
8508 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
8509 [GUI] INFO emu - [ ] Disable audio blocking
8509 [GUI] INFO emu - Configuration / Memory
8509 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
8509 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
8510 [GUI] INFO emu - Configuration / Media
8510 [GUI] INFO emu - [ ] Use Media Engine
8510 [GUI] INFO emu - [ ] Extract media files to tmp folder
8510 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
8510 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
8511 [GUI] INFO emu - Configuration / Compiler
8511 [GUI] INFO emu - [X] Use compiler (dynarec)
8511 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
8511 [GUI] INFO emu - [3000] Maximum method size
8511 [GUI] INFO emu - Configuration / Crypto
8512 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
8512 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
8512 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
8512 [GUI] INFO ge - Only GE Graphics: false
8516 [GUI] INFO ge - Using Async Vertex Cache
8516 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
8516 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
8516 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
8517 [GUI] INFO memory - Ignore invalid memory access: false
8566 [GUI] INFO ge - Using RenderingEngineLwjgl31
8567 [GUI] INFO ge - OpenGL version: 4.1.0
8567 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
8567 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
8567 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
8573 [GUI] INFO ge - Using VBO
8575 [GUI] INFO ge - Using VAO (Vertex Array Object)
8575 [GUI] INFO ge - Using shaders with Skinning
8576 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
8740 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
8742 [GUI] DEBUG ge - UBO Structure size: 740 (including endOfUBO)
8779 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
8779 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
8781 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
8782 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
9040 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
9040 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
9040 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
9041 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Code:
10463 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/Warcraft PSP
10485 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/Warcraft PSP/DBG.txt flags = 602 permissions = 0666
10525 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=11
10525 [update_thread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=12
10552 [GUI] WARN ge - Unimplemented VSCX: coordX=0
10553 [GUI] WARN ge - Unimplemented VSCY: coordY=0
10553 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
10553 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
10553 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
10553 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
10554 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
10554 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
10554 [GUI] WARN ge - Unimplemented VFC: fog=0
10554 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
10560 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
10585 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
10614 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = Data/Font/ArialBlack.oft flags = 1 permissions = 0777
10648 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = Data/Images/Not Used/bg2.png flags = 1 permissions = 0777
12752 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12763 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12774 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12785 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12796 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12796 [GUI] ERROR ge - Aborting current list processing due to too many errors
13652 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/Warcraft PSP/realmlist.txt flags = 1 permissions = 0666
13688 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000001 00000028 08986680
17864 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000001 00000028 08986680
18280 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000003 00000030 08986680
18648 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000003 00000030 08986680
18985 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
22053 [user_main] INFO hle.sceNetInet - sceNetInetInetAton resolved '78.232.174.129' into '78.232.174.129'
22077 [user_main] INFO hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=8052, addr=0x00000000(0.0.0.0)]
43121 [user_main] ERROR hle.sceNetInet - java.net.ConnectException: Connection timed out: no further information
43122 [user_main] INFO hle.sceNetInet - sceNetInetConnect failed connecting to pspNetSockAddrInternet[family=2, port=8052, addr=0x81AEE84E(78.232.174.129)] (errno=5)
43927 [user_main] INFO hle.LoadExecForUser - Program exit detected (sceKernelExitGame)
PSPJabber v1.02
Code:
5160 [root] WARN hle.LoadCoreForKernel - sceKernelFindModuleByName not found module name='sceModuleManager'
5168 [root] WARN hle.LoadCoreForKernel - sceKernelFindModuleByName not found module name='sceModuleManager'
5171 [root] WARN hle - Unsupported syscall 2031 sceKernelRegisterKprintfHandler 089C82EC 00000000 00000064
5173 [root] ERROR hle - Unmapped import at 0x089DBB30 [0xC7F35804] Module 'IoFileMgrForKernel' - 089dc334 00000000 00000064
6374 [root] ERROR hle - Unmapped import at 0x089DBB28 [0x8E982A74] Module 'IoFileMgrForKernel' - 08a00614 00000000 00000064
6511 [root] ERROR hle - Unmapped import at 0x089DBB30 [0xC7F35804] Module 'IoFileMgrForKernel' - 089fe3ec 00000000 00000064
6670 [root] ERROR hle - Unmapped import at 0x089DBB28 [0x8E982A74] Module 'IoFileMgrForKernel' - 08a1eed4 00000000 00000064
6823 [root] ERROR hle - Unmapped import at 0x089DBB20 [0x3C54E908] Module 'IoFileMgrForKernel' - 089fe40c 00000001 000001ff
6982 [root] ERROR hle - Unmapped import at 0x089DBB38 [0x98220F3E] Module 'StdioForKernel' - 089fe414 00000002 000001ff
7270 [root] ERROR hle - Unmapped import at 0x089DBB40 [0xFB5380C5] Module 'StdioForKernel' - 089fe41c 00000002 000001ff
7464 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/JAB 1
7480 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
7480 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/ifhandle.prx'): module from flash0 not loaded
7481 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
7481 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
7481 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet.prx'): module from flash0 not loaded
7482 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
7484 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
7697 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
8213 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
8214 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_inet.prx'): module from flash0 not loaded
8214 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_inet'
8214 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
8377 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
8485 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
8486 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_apctl.prx'): module from flash0 not loaded
8486 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_apctl'
8486 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
8921 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
9245 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
9246 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_resolver.prx'): module from flash0 not loaded
9246 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_resolver'
9246 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
9613 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
9998 [GUI] WARN ge - Unimplemented VSCX: coordX=0
9998 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=1d
9998 [GUI] WARN ge - Unimplemented VSCY: coordY=0
9999 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
9999 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
9999 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
10000 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
10000 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
10000 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
10000 [GUI] WARN ge - Unimplemented VFC: fog=0
10000 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
10067 [User Mode Thread] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/JAB 1
10827 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/script.lua flags = 1 permissions = 0666
10903 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/funciones.lua flags = 1 permissions = 0666
11190 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/fjabber.lua flags = 1 permissions = 0666
11354 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/icons/emoticons.xml flags = 1 permissions = 0666
11433 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/jabber.lua flags = 1 permissions = 0666
11454 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/config.txt flags = 1 permissions = 0666
11481 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/langs/english.lan flags = 1 permissions = 0666
11516 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/fondo.png flags = 1 permissions = 0666
13573 [User Mode Thread] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
15554 [User Mode Thread] INFO stdout - error: script.lua:25: invalid socket.
20320 [GUI] WARN ge - Unimplemented VSCX: coordX=0
20320 [GUI] WARN ge - Unimplemented VSCY: coordY=0
20320 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
20321 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
20321 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
20321 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
20321 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
20321 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
20322 [GUI] WARN ge - Unimplemented VFC: fog=0
20322 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
20322 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
20344 [User Mode Thread] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/JAB 1
20356 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
20800 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/script.lua flags = 1 permissions = 0666
20851 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/funciones.lua flags = 1 permissions = 0666
21086 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/fjabber.lua flags = 1 permissions = 0666
21244 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/icons/emoticons.xml flags = 1 permissions = 0666
21289 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/jabber.lua flags = 1 permissions = 0666
21310 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/config.txt flags = 1 permissions = 0666
21331 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/langs/english.lan flags = 1 permissions = 0666
21361 [User Mode Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB 1/fondo.png flags = 1 permissions = 0666
24913 [User Mode Thread] WARN hle.sceNet - IGNORING: sceNetTerm
24913 [User Mode Thread] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
28062 [User Mode Thread] INFO hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=5222, addr=0x00000000(0.0.0.0)]
28063 [User Mode Thread] WARN hle.sceNetInet - Unimplemented sceNetInetListen socket=1, backlog=1
28305 [User Mode Thread] INFO hle.sceNetInet - sceNetInetInetAton resolved 'jabber.org' into '208.68.163.220'
28306 [User Mode Thread] INFO hle.sceNetInet - sceNetInetConnect connecting to pspNetSockAddrInternet[family=2, port=5222, addr=0xDCA344D0(208.68.163.220)]
Code:
java.nio.channels.ConnectionPendingException
at sun.nio.ch.SocketChannelImpl.ensureOpenAndUnconnected(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at jpcsp.HLE.modules150.sceNetInet$pspInetStreamSocket.connect(sceNetInet.java:615)
at jpcsp.HLE.modules150.sceNetInet.sceNetInetConnect(sceNetInet.java:1907)
at jpcsp.HLE.modules150.sceNetInet$7.execute(sceNetInet.java:2594)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:350)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:110)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:671)
at _S1_2_89DB8B0.s(_S1_2_89DB8B0.java:4)
at _S1_2_8908E8C.s(_S1_2_8908E8C.java:136)
at _S1_2_8908E8C.exec(_S1_2_8908E8C.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
at _S1_2_890F328.s(_S1_2_890F328.java:376)
at _S1_2_8918760.s(_S1_2_8918760.java:1000)
at _S1_2_8918760.exec(_S1_2_8918760.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
at _S1_2_891836C.s(_S1_2_891836C.java:444)
at _S1_2_890D3CC.s(_S1_2_890D3CC.java:9756)
at _S1_2_891F94C.s(_S1_2_891F94C.java:96)
at _S1_2_891F94C.exec(_S1_2_891F94C.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
at _S1_2_890F328.s(_S1_2_890F328.java:376)
at _S1_2_8918760.s(_S1_2_8918760.java:1000)
at _S1_2_8918760.exec(_S1_2_8918760.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
at _S1_2_891836C.s(_S1_2_891836C.java:444)
at _S1_2_890D3E0.s(_S1_2_890D3E0.java:9736)
at _S1_2_890D3E0.exec(_S1_2_890D3E0.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
at _S1_2_890EF80.s(_S1_2_890EF80.java:64)
at _S1_2_890FDB8.s(_S1_2_890FDB8.java:76)
at _S1_2_890D3EC.s(_S1_2_890D3EC.java:92)
at _S1_2_8902330.s(_S1_2_8902330.java:188)
at _S1_2_89027F0.s(_S1_2_89027F0.java:152)
at _S1_2_89027F0.exec(_S1_2_89027F0.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
at _S1_2_89CF560.s(_S1_2_89CF560.java:112)
at _S1_2_890E990.s(_S1_2_890E990.java:1496)
at _S1_2_890D73C.s(_S1_2_890D73C.java:12)
at _S1_2_8908F70.s(_S1_2_8908F70.java:376)
at _S1_2_8908F70.exec(_S1_2_8908F70.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
at _S1_2_890F328.s(_S1_2_890F328.java:376)
at _S1_2_8918760.s(_S1_2_8918760.java:1000)
at _S1_2_8918760.exec(_S1_2_8918760.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
at _S1_2_891836C.s(_S1_2_891836C.java:444)
at _S1_2_890D3CC.s(_S1_2_890D3CC.java:9756)
at _S1_2_891F94C.s(_S1_2_891F94C.java:96)
at _S1_2_891F94C.exec(_S1_2_891F94C.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
at _S1_2_890F328.s(_S1_2_890F328.java:376)
at _S1_2_8918760.s(_S1_2_8918760.java:1000)
at _S1_2_8918760.exec(_S1_2_8918760.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
at _S1_2_891836C.s(_S1_2_891836C.java:444)
at _S1_2_890D3E0.s(_S1_2_890D3E0.java:9736)
at _S1_2_890D3E0.exec(_S1_2_890D3E0.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
at _S1_2_890EF80.s(_S1_2_890EF80.java:64)
at _S1_2_890FDB8.s(_S1_2_890FDB8.java:76)
at _S1_2_890D3EC.s(_S1_2_890D3EC.java:92)
at _S1_2_8902330.s(_S1_2_8902330.java:188)
at _S1_2_8902734.s(_S1_2_8902734.java:184)
at _S1_2_8902734.exec(_S1_2_8902734.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:702)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Code:
------------------------------------------------------------
Thread ID - 0x00000015
Th Name - User Mode Thread
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x08D83A68
a0:0x00000002 a1:0x08B668C4 a2:0x00000010 a3:0x00000001
t0:0x08D83A70 t1:0x00000001 t2:0x08D83A88 t3:0x08A20000
t4:0x08A1F364 t5:0x08A1F364 t6:0x00000000 t7:0x00000000
s0:0x08B67D20 s1:0x08B67D20 s2:0x00000006 s3:0x00000000
s4:0x00000000 s5:0x08B67D20 s6:0x000001A0 s7:0x00000000
t8:0x00000000 t9:0x0002E680 k0:0x09FFFF00 k1:0x00000000
gp:0x08A279F0 sp:0x09FFFCA8 fp:0x08B701C0 ra:0x08908F18
0x08902734: 0x27BDFFD0 - addiu $sp, $sp, -48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot2' ID: 0x0022 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088CF000 - 0x088DF000 Stack Size: 0x00010000
Thread Run Clocks: 3202055 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot1' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088DF000 - 0x088EF000 Stack Size: 0x00010000
Thread Run Clocks: 3202070 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'User Mode Thread' ID: 0x0015 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08902734 Stack: 0x09FC0000 - 0x0A000000 Stack Size: 0x00040000
Thread Run Clocks: 93352242 Exit Code: 0x800201A4
Thread Wait Type: None Us: 50000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 2635 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot3' ID: 0x0024 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088BF000 - 0x088CF000 Stack Size: 0x00010000
Thread Run Clocks: 3202065 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0017 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089025E4 Stack: 0x088FF000 - 0x08900000 Stack Size: 0x00001000
Thread Run Clocks: 18 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x00001000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x8890003C Stack: 0x09FB8000 - 0x09FC0000 Stack Size: 0x00008000
Thread Run Clocks: 8721 Exit Code: 0x800201A4
Thread Wait Type: ThreadEnd (0x0015) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot0' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088EF000 - 0x088FF000 Stack Size: 0x00010000
Thread Run Clocks: 23057272 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01785340 24662848 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 000BB000 765952 bytes
[XX ]
------------------------------------------------------------
Attached Files
Thumbnail(s)
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
(05-06-2011, 02:28 PM) BlackDaemon Wrote: Warcraft PSP Online BETA v1.5
Code:
43121 [user_main] ERROR hle.sceNetInet - java.net.ConnectException: Connection timed out: no further information
43122 [user_main] INFO hle.sceNetInet - sceNetInetConnect failed connecting to pspNetSockAddrInternet[family=2, port=8052, addr=0x81AEE84E(78.232.174.129)] (errno=5)
This one is giving the same error on my PSP. The service is probably down...
Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
gid15 ,
Sad news.
Anyway, i'll continue searching for online homebrew.
Probably
this one is playable.
Easy Homebrew Downloader v5
Code:
3181 [GUI] INFO emu - Jpcsp v0.6
3336 [GUI] DEBUG hle - Loading HLE firmware up to version 150
3352 [GUI] INFO emu - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = EHD
probably homebrew? true
3353 [GUI] DEBUG hle - Loading HLE firmware up to version 150
3357 [GUI] DEBUG memory - PH#0: loading program 08900018 - 08A1F9F0 - 08A3CCA0
3369 [GUI] DEBUG memory - PH alloc consumption 0013CCA0 (mem 0001D2B0)
3370 [GUI] DEBUG memory - .sbss: clearing section 08A1F9F0 - 08A1FA44 (len 00000054)
3370 [GUI] DEBUG memory - .bss: clearing section 08A1FA50 - 08A3CCA0 (len 0001D250)
3371 [GUI] INFO emu - Found ModuleInfo name:'EHD' version:0101 attr:00001000 gp:08a27990
3372 [GUI] WARN emu - Kernel mode module detected
3372 [GUI] DEBUG memory - Reserving 0x13CCA0 bytes at 0x08900000 for module 'ms0:/PSP/GAME/EHD/EBOOT.PBP'
3373 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x13CCA0, addr=0x08900000: returns 0x08900000
3374 [GUI] DEBUG emu - Processing Import #0: sceCtrl
s_modulename 089F6C64
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 089F6DD0
s_text 089F66EC
3375 [GUI] DEBUG emu - Processing Import #1: scePower
s_modulename 089F6C70
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 089F6DE0
s_text 089F670C
3376 [GUI] DEBUG emu - Processing Import #2: sceAudio
s_modulename 089F6C80
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 089F6DE4
s_text 089F6714
3377 [GUI] DEBUG emu - Processing Import #3: sceHprm
s_modulename 089F6C90
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 089F6DF4
s_text 089F6734
3377 [GUI] DEBUG emu - Processing Import #4: sceWlanDrv
s_modulename 089F6C9C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 089F6DF8
s_text 089F673C
3378 [GUI] DEBUG emu - Processing Import #5: sceDisplay
s_modulename 089F6CAC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 089F6E00
s_text 089F674C
3379 [GUI] DEBUG emu - Processing Import #6: sceGe_user
s_modulename 089F6CBC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0008
s_nid 089F6E0C
s_text 089F6764
3380 [GUI] DEBUG emu - Processing Import #7: sceNet
s_modulename 089F6CCC
s_version 0000
s_flags 0009
s_size 0005
s_imports 0001
s_nid 089F6E2C
s_text 089F67A4
3380 [GUI] DEBUG emu - Processing Import #8: sceNetInet
s_modulename 089F6CD8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0012
s_nid 089F6E30
s_text 089F67AC
3381 [GUI] DEBUG emu - Processing Import #9: sceNetApctl
s_modulename 089F6CE8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0004
s_nid 089F6E78
s_text 089F683C
3382 [GUI] DEBUG emu - Processing Import #10: sceNetResolver
s_modulename 089F6CF8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0003
s_nid 089F6E88
s_text 089F685C
3382 [GUI] DEBUG emu - Processing Import #11: IoFileMgrForUser
s_modulename 089F6D0C
s_version 0000
s_flags 4001
s_size 0005
s_imports 000B
s_nid 089F6E94
s_text 089F6874
3383 [GUI] DEBUG emu - Processing Import #12: ModuleMgrForUser
s_modulename 089F6D24
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 089F6EC0
s_text 089F68CC
3384 [GUI] DEBUG emu - Processing Import #13: StdioForUser
s_modulename 089F6D3C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 089F6ECC
s_text 089F68E4
3384 [GUI] DEBUG emu - Processing Import #14: SysMemUserForUser
s_modulename 089F6D50
s_version 0000
s_flags 4000
s_size 0005
s_imports 0004
s_nid 089F6ED8
s_text 089F68FC
3385 [GUI] DEBUG emu - Processing Import #15: ThreadManForUser
s_modulename 089F6D68
s_version 0000
s_flags 4001
s_size 0005
s_imports 001F
s_nid 089F6EE8
s_text 089F691C
3386 [GUI] DEBUG emu - Processing Import #16: UtilsForUser
s_modulename 089F6D80
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 089F6F64
s_text 089F6A14
3386 [GUI] DEBUG emu - Processing Import #17: LoadExecForUser
s_modulename 089F6D94
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 089F6F74
s_text 089F6A34
3387 [GUI] DEBUG emu - Processing Import #18: KDebugForKernel
s_modulename 089F6DA8
s_version 0000
s_flags 0001
s_size 0005
s_imports 0001
s_nid 089F6F7C
s_text 089F6A44
3387 [GUI] DEBUG emu - Processing Import #19: LoadCoreForKernel
s_modulename 089F6DBC
s_version 0000
s_flags 0001
s_size 0005
s_imports 0002
s_nid 089F6F80
s_text 089F6A4C
3388 [GUI] INFO emu - Found 110 unresolved imports
3389 [GUI] DEBUG emu - Processing header #0 at 0x089F6A60: EHD
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 089F6C50
3389 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08900040
3389 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x089F6C10
3390 [GUI] INFO emu - 110 NIDS mapped
3391 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3392 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3393 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3393 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
3394 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3732 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
3738 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
3742 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
3746 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
3751 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
3755 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
3758 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
3762 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
3766 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
3770 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
3773 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
3777 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
3780 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
3784 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
3787 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
3791 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
3794 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
3841 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
3842 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
3846 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/EHD
3846 [GUI] INFO emu - Loading global compatibility settings:
3847 [GUI] INFO emu - Configuration / Region
3849 [GUI] INFO emu - Language [English]
3849 [GUI] INFO emu - Button preference: ["O" for "Enter"]
3849 [GUI] INFO emu - Daylight savings: [Off]
3850 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
3850 [GUI] INFO emu - Time format: [24H]
3850 [GUI] INFO emu - Date format: [YYYY-MM-DD]
3850 [GUI] INFO emu - WLAN power saving mode: [Off]
3851 [GUI] INFO emu - Ad hoc channel: [Auto]
3851 [GUI] INFO emu - Nickname: [BlackDaemon]
3851 [GUI] INFO emu - Configuration / Video
3851 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
3851 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
3852 [GUI] INFO emu - [ ] Use vertex cache
3852 [GUI] INFO emu - [ ] Use shaders (experimental)
3852 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3852 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3852 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
3853 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
3853 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3853 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3853 [GUI] INFO emu - Configuration / Audio
3854 [GUI] INFO emu - [ ] Disable audio threads
3854 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
3854 [GUI] INFO emu - [ ] Disable audio blocking
3854 [GUI] INFO emu - Configuration / Memory
3854 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
3855 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
3855 [GUI] INFO emu - Configuration / Media
3855 [GUI] INFO emu - [ ] Use Media Engine
3855 [GUI] INFO emu - [ ] Extract media files to tmp folder
3855 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3856 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
3856 [GUI] INFO emu - Configuration / Compiler
3856 [GUI] INFO emu - [X] Use compiler (dynarec)
3856 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
3857 [GUI] INFO emu - [3000] Maximum method size
3857 [GUI] INFO emu - Configuration / Crypto
3857 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3857 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
3857 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
3858 [GUI] INFO ge - Only GE Graphics: false
3859 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
3859 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3860 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
3860 [GUI] INFO memory - Ignore invalid memory access: false
3910 [GUI] INFO ge - Using RenderingEngineLwjgl31
3910 [GUI] INFO ge - OpenGL version: 4.1.0
3911 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3911 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3911 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3917 [GUI] INFO ge - Using VBO
3953 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3953 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3955 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3979 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3979 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3980 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Code:
5175 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/EHD
5183 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
5195 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
5195 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/ifhandle.prx'): module from flash0 not loaded
5196 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
5196 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
5196 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet.prx'): module from flash0 not loaded
5197 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
5200 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
5201 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_inet.prx'): module from flash0 not loaded
5201 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_inet'
5202 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
5202 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_apctl.prx'): module from flash0 not loaded
5202 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_apctl'
5203 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
5203 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_resolver.prx'): module from flash0 not loaded
5203 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_resolver'
5231 [SDL thread] WARN hle.sceHprm - IGNORING:sceHprmPeekCurrentKey(key_addr=0x8a35c7c) future calls will only appear in TRACE log
5293 [GUI] WARN ge - Unimplemented VSCX: coordX=0
5293 [GUI] WARN ge - Unimplemented VSCY: coordY=0
5293 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
5293 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
5294 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
5294 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
5294 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5294 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
5294 [GUI] WARN ge - Unimplemented VFC: fog=0
5294 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5358 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/menu.png flags = 1 permissions = 0666
6178 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/barre2.png flags = 1 permissions = 0666
6271 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/arrow.png flags = 1 permissions = 0666
6453 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/page/homebrewP1.png flags = 1 permissions = 0666
7009 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/page/homebrewP2.png flags = 1 permissions = 0666
7553 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/page/homebrewP3.png flags = 1 permissions = 0666
8097 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/page/homebrewP4.png flags = 1 permissions = 0666
8641 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/pluie.png flags = 1 permissions = 0666
8707 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/pluie.png flags = 1 permissions = 0666
8769 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/noupdate.png flags = 1 permissions = 0666
8839 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/installing.png flags = 1 permissions = 0666
8909 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/data/gfx/wlan_off.png flags = 1 permissions = 0666
8980 [mainbis] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/EHD/Vera.ttf flags = 1 permissions = 0666
9762 [mainbis] WARN hle - Unsupported syscall 2096 WlanDevIsPowerOn 08A3CD10 08A3D3A0 00000001
9773 [mainbis] WARN hle - Unsupported syscall 2096 WlanDevIsPowerOn 08A3CD10 08A3D3A0 00000001
9780 [mainbis] WARN hle - Unsupported syscall 2096 WlanDevIsPowerOn 08A3CD10 08A3D3A0 00000001
...
Attached Files
Thumbnail(s)
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
05-06-2011, 07:32 PM
(This post was last modified: 05-06-2011, 07:50 PM by gid15 .)
(05-06-2011, 02:28 PM) BlackDaemon Wrote: PSPJabber v1.02
Code:
java.nio.channels.ConnectionPendingException
at sun.nio.ch.SocketChannelImpl.ensureOpenAndUnconnected(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at jpcsp.HLE.modules150.sceNetInet$pspInetStreamSocket.connect(sceNetInet.java:615)
at jpcsp.HLE.modules150.sceNetInet.sceNetInetConnect(sceNetInet.java:1907)
This was a good testcase
Problems should now be fixed in r2112...
(05-06-2011, 04:05 PM) BlackDaemon Wrote: Easy Homebrew Downloader v5
Code:
9762 [mainbis] WARN hle - Unsupported syscall 2096 WlanDevIsPowerOn 08A3CD10 08A3D3A0 00000001
Implemented in r2113.
Thanks for researching these homebrews!
Posts: 2,132
Threads: 639
Joined: Nov 2009
Reputation:
14
05-07-2011, 08:28 AM
(This post was last modified: 05-07-2011, 09:25 AM by BlackDaemon .)
gid15 ,
Your welcome, thanks for fixing!
Also, i tried
YamaIRC homebrew, but i can't join to any IRC channel (maybe i do it wrong?
)
PSPRadio re-test
r2117
Code:
9904 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/semawm.prx'): module from flash0 not loaded
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'semawm'
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstor.prx'): module from flash0 not loaded
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstor'
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstormgr.prx'): module from flash0 not loaded
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstormgr'
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstorms.prx'): module from flash0 not loaded
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstorms'
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstorboot.prx'): module from flash0 not loaded
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstorboot'
9923 main_thread WARN hle Unsupported syscall 202F sceKernelRegisterDefaultExceptionHandler 88900E88 00022000 00000003
9924 main_thread WARN hle.LoadCoreForKernel sceKernelFindModuleByName not found module name='sceModuleManager'
9927 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=1, position=0
9927 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/ifhandle.prx'): module from flash0 not loaded
9927 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'ifhandle'
9928 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9928 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet.prx'): module from flash0 not loaded
9928 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet'
9929 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9930 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_inet.prx'): module from flash0 not loaded
9930 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet_inet'
9930 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9931 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_apctl.prx'): module from flash0 not loaded
9931 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet_apctl'
9932 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9932 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_resolver.prx'): module from flash0 not loaded
9932 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet_resolver'
9940 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9951 main_thread INFO emu Found ModuleInfo name:'"PSPRADIO_PRX"' version:0001 attr:00000000 gp:089dd9c0
9951 main_thread INFO emu Found 110 unresolved imports
9951 main_thread INFO emu Found 10 exports
9952 main_thread WARN emu Failed to map import at 0x089A7808 [0x563FF2B2] Module 'PSPRadio_UI'(attempt 1)
9952 main_thread WARN emu Failed to map import at 0x089A7810 [0x05A13ED2] Module 'PSPRadio_UI'(attempt 1)
9952 main_thread WARN emu Failed to map import at 0x089A7818 [0xE3FE5DE7] Module 'PSPRadio_FSS'(attempt 1)
9953 main_thread WARN emu Failed to map import at 0x089A7820 [0x1F5A35A4] Module 'PSPRadio_APP'(attempt 1)
9953 main_thread WARN emu Failed to map import at 0x089A7828 [0x6B85F9AB] Module 'PSPRadio_APP'(attempt 1)
9953 main_thread WARN emu Failed to map import at 0x089A7830 [0xD32BD20E] Module 'PSPRadio_GAME'(attempt 1)
9957 main_thread INFO emu 113 NIDS mapped
9957 main_thread INFO emu 6 remaining unmapped NIDS
10071 PSPRadioPRX INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/__SCE__PSPRadio
10088 PSPRadioPRX INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/__SCE__PSPRadio/Init.png flags = 1 permissions = 0666
10973 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x0 PC=08907100
10973 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x2 PC=08907100
10973 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x4 PC=08907100
...
49508 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x3BA PC=08907100
49508 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x3BC PC=08907100
49508 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x3BE PC=08907100
49518 update_thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=4b
49519 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=4c
49520 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=4d
...
49663 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=242
49664 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=243
49664 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=244
Code:
Exception in thread "update_thread" java.lang.StackOverflowError
at javax.swing.text.StyleContext$SmallAttributeSet.getLocalAttribute(Unknown Source)
at javax.swing.text.StyleContext$SmallAttributeSet.getAttribute(Unknown Source)
at javax.swing.text.AbstractDocument$AbstractElement.getAttribute(Unknown Source)
at javax.swing.text.SimpleAttributeSet.addAttributes(Unknown Source)
at javax.swing.text.StyleContext.addAttributes(Unknown Source)
at javax.swing.text.AbstractDocument$AbstractElement.addAttributes(Unknown Source)
at javax.swing.text.AbstractDocument$AbstractElement.<init>(Unknown Source)
at javax.swing.text.AbstractDocument$LeafElement.<init>(Unknown Source)
at javax.swing.text.AbstractDocument.createLeafElement(Unknown Source)
at javax.swing.text.DefaultStyledDocument$ElementBuffer.fractureDeepestLeaf(Unknown Source)
at javax.swing.text.DefaultStyledDocument$ElementBuffer.insertUpdate(Unknown Source)
at javax.swing.text.DefaultStyledDocument$ElementBuffer.insert(Unknown Source)
at javax.swing.text.DefaultStyledDocument.insertUpdate(Unknown Source)
at javax.swing.text.AbstractDocument.handleInsertString(Unknown Source)
at javax.swing.text.AbstractDocument.insertString(Unknown Source)
at jpcsp.log.TextPaneAppender.append(TextPaneAppender.java:171)
at org.apache.log4j.AppenderSkeleton.doAppend(AppenderSkeleton.java:251)
at org.apache.log4j.helpers.AppenderAttachableImpl.appendLoopOnAppenders(AppenderAttachableImpl.java:66)
at org.apache.log4j.Category.callAppenders(Category.java:206)
at org.apache.log4j.Category.forcedLog(Category.java:391)
at org.apache.log4j.Category.info(Category.java:666)
at jpcsp.HLE.modules150.scePower.scePowerRegisterCallback(scePower.java:535)
at jpcsp.HLE.modules150.scePower$38.execute(scePower.java:1149)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:350)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:110)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:671)
at _S1_4_89A78B0.s(_S1_4_89A78B0.java:4)
at _S1_4_8923098.s(_S1_4_8923098.java:64)
at _S1_4_8923098.exec(_S1_4_8923098.java)
at jpcsp.Allegrex.compiler.RuntimeContext.executeCallbackImmediately(RuntimeContext.java:376)
at jpcsp.Allegrex.compiler.RuntimeContext.executeCallback(RuntimeContext.java:321)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1379)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1468)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1969)
at jpcsp.HLE.modules150.ThreadManForUser.checkCallbacks(ThreadManForUser.java:2109)
at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(ThreadManForUser.java:803)
at jpcsp.HLE.modules150.ThreadManForUser$AfterCallAction.execute(ThreadManForUser.java:4538)
at jpcsp.HLE.modules150.ThreadManForUser.hleKernelExitCallback(ThreadManForUser.java:1304)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1385)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1468)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1969)
at jpcsp.HLE.modules150.ThreadManForUser.checkCallbacks(ThreadManForUser.java:2109)
at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(ThreadManForUser.java:803)
at jpcsp.HLE.modules150.ThreadManForUser$AfterCallAction.execute(ThreadManForUser.java:4538)
at jpcsp.HLE.modules150.ThreadManForUser.hleKernelExitCallback(ThreadManForUser.java:1304)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1385)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1468)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1969)
at ...
Code:
------------------------------------------------------------
Thread ID - 0x00000049
Th Name - update_thread
zr:0x00000000 at:0x089F0000 v0:0x00000245 v1:0x089AC1F8
a0:0x00000000 a1:0x00000245 a2:0x00000000 a3:0x00001000
t0:0x80000000 t1:0x00000000 t2:0x00000000 t3:0x089D5358
t4:0x089D5318 t5:0x089EAD50 t6:0x0007F800 t7:0x00000001
s0:0x000001F9 s1:0x089A8210 s2:0x089AF8F0 s3:0x08ACBEF0
s4:0x00000069 s5:0x00000013 s6:0x00000000 s7:0x00000000
t8:0x08AD437F t9:0x00000000 k0:0x09FFFF00 k1:0x00000000
gp:0x089DD9C0 sp:0x09FFFEB0 fp:0x00000000 ra:0x089230DC
0x08923098: 0x3C04089D - lui $a0, 0x089D <=> li $a0, 0x089D0000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PSPRadioPRX' ID: 0x0040 Module ID: 0x003C
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x50 Initial Priority: 0x50
Thread Entry: 0x08907100 Stack: 0x09F8F000 - 0x09FAF000 Stack Size: 0x00020000
Thread Run Clocks: 15842613 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0026 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0028 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0049 Module ID: 0x003C
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x089230EC Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 13662 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'driverloader_thread' ID: 0x002C Module ID: 0x0023
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x00001000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089007A4 Stack: 0x09FBF000 - 0x09FC0000 Stack Size: 0x00001000
Thread Run Clocks: 151 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 008A6356 9069398 bytes
[X XXXXXXXXXXXXXXXXXXX XX]
Fragmented memory: 010EF300 17756928 bytes
[XXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
------------------------------------------------------------
Quake Arena Arcade R4
r2117
Code:
2521 [GUI] INFO emu - Jpcsp v0.6
2673 [GUI] DEBUG hle - Loading HLE firmware up to version 150
2688 [GUI] INFO emu - PBP meta data :
MEMSIZE = 1
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Quake Arena Arcade R4 64MB
probably homebrew? true
2689 [GUI] DEBUG hle - Loading HLE firmware up to version 150
2768 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2769 [GUI] DEBUG memory - PH#0: loading program 08804000 - 088BA49C - 08BF8D70
2778 [GUI] DEBUG memory - PH alloc consumption 003F4D70 (mem 0033E8D4)
2778 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 088BA49C
2779 [GUI] DEBUG memory - .bss: clearing section 088BA4C0 - 08BF8D70 (len 0033E8B0)
2780 [GUI] DEBUG memory - .rel.text: relocating 41247 entries
2824 [GUI] DEBUG memory - .rel.init: relocating 2 entries
2824 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
2824 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2824 [GUI] DEBUG memory - .rel.lib.stub: relocating 72 entries
2825 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
2825 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
2825 [GUI] DEBUG memory - .rel.rodata: relocating 1691 entries
2827 [GUI] DEBUG memory - .rel.eh_frame: relocating 478 entries
2827 [GUI] DEBUG memory - .rel.gcc_except_table: relocating 4 entries
2827 [GUI] DEBUG memory - .rel.ctors: relocating 4 entries
2828 [GUI] DEBUG memory - .rel.dtors: relocating 2 entries
2828 [GUI] DEBUG memory - .rel.data: relocating 1305 entries
2829 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries
2830 [GUI] INFO emu - Found ModuleInfo name:'"Quake"' version:0100 attr:00000000 gp:088c2490
2831 [GUI] DEBUG memory - Reserving 0x3F4D70 bytes at 0x08804000 for module 'ms0:/PSP/GAME/QAA/EBOOT.PBP'
2831 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x3F4D70, addr=0x08804000: returns 0x08804000
2833 [GUI] DEBUG emu - Processing Import #0: pspDveManager
s_modulename 088A1014
s_version 0000
s_flags 4009
s_size 0005
s_imports 0002
s_nid 088A11D0
s_text 088A0984
2834 [GUI] DEBUG emu - Processing Import #1: sceAudio
s_modulename 088A1038
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 088A11D8
s_text 088A0994
2835 [GUI] DEBUG emu - Processing Import #2: sceAudiocodec
s_modulename 088A1048
s_version 0000
s_flags 4009
s_size 0005
s_imports 0005
s_nid 088A11E8
s_text 088A09B4
2836 [GUI] DEBUG emu - Processing Import #3: KUBridge
s_modulename 088A105C
s_version 0000
s_flags 4009
s_size 0005
s_imports 0001
s_nid 088A11FC
s_text 088A09DC
2836 [GUI] DEBUG emu - Processing Import #4: sceRtc
s_modulename 088A106C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 088A1200
s_text 088A09E4
2837 [GUI] DEBUG emu - Processing Import #5: scePower
s_modulename 088A1078
s_version 0000
s_flags 4001
s_size 0005
s_imports 0009
s_nid 088A1208
s_text 088A09F4
2838 [GUI] DEBUG emu - Processing Import #6: sceWlanDrv
s_modulename 088A1088
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 088A122C
s_text 088A0A3C
2839 [GUI] DEBUG emu - Processing Import #7: sceNetAdhoc
s_modulename 088A1098
s_version 0000
s_flags 0009
s_size 0005
s_imports 0007
s_nid 088A1230
s_text 088A0A44
2839 [GUI] DEBUG emu - Processing Import #8: sceNetAdhocctl
s_modulename 088A10A8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0004
s_nid 088A124C
s_text 088A0A7C
2840 [GUI] DEBUG emu - Processing Import #9: sceDisplay
s_modulename 088A10BC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088A125C
s_text 088A0A9C
2840 [GUI] DEBUG emu - Processing Import #10: sceGe_user
s_modulename 088A10CC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0008
s_nid 088A1268
s_text 088A0AB4
2841 [GUI] DEBUG emu - Processing Import #11: sceCtrl
s_modulename 088A10DC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 088A1288
s_text 088A0AF4
2842 [GUI] DEBUG emu - Processing Import #12: sceNet
s_modulename 088A10E8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0003
s_nid 088A1298
s_text 088A0B14
2842 [GUI] DEBUG emu - Processing Import #13: sceNetInet
s_modulename 088A10F4
s_version 0000
s_flags 0009
s_size 0005
s_imports 000F
s_nid 088A12A4
s_text 088A0B2C
2843 [GUI] DEBUG emu - Processing Import #14: sceNetApctl
s_modulename 088A1104
s_version 0000
s_flags 0009
s_size 0005
s_imports 0005
s_nid 088A12E0
s_text 088A0BA4
2843 [GUI] DEBUG emu - Processing Import #15: sceNetResolver
s_modulename 088A1114
s_version 0000
s_flags 0009
s_size 0005
s_imports 0007
s_nid 088A12F4
s_text 088A0BCC
2844 [GUI] DEBUG emu - Processing Import #16: sceUtility
s_modulename 088A1128
s_version 0000
s_flags 4001
s_size 0005
s_imports 0005
s_nid 088A1310
s_text 088A0C04
2845 [GUI] DEBUG emu - Processing Import #17: IoFileMgrForUser
s_modulename 088A1138
s_version 0000
s_flags 4001
s_size 0005
s_imports 000D
s_nid 088A1324
s_text 088A0C2C
2845 [GUI] DEBUG emu - Processing Import #18: ModuleMgrForUser
s_modulename 088A1150
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088A1358
s_text 088A0C94
2846 [GUI] DEBUG emu - Processing Import #19: StdioForUser
s_modulename 088A1168
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088A1364
s_text 088A0CAC
2846 [GUI] DEBUG emu - Processing Import #20: SysMemUserForUser
s_modulename 088A117C
s_version 0000
s_flags 4000
s_size 0005
s_imports 0005
s_nid 088A1370
s_text 088A0CC4
2847 [GUI] DEBUG emu - Processing Import #21: ThreadManForUser
s_modulename 088A1194
s_version 0000
s_flags 4001
s_size 0005
s_imports 0019
s_nid 088A1384
s_text 088A0CEC
2847 [GUI] DEBUG emu - Processing Import #22: UtilsForUser
s_modulename 088A11AC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 088A13E8
s_text 088A0DB4
2848 [GUI] DEBUG emu - Processing Import #23: LoadExecForUser
s_modulename 088A11C0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 088A13EC
s_text 088A0DBC
2848 [GUI] INFO emu - Found 137 unresolved imports
2849 [GUI] DEBUG emu - Processing header #0 at 0x088A0DD0: "Quake"
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 088A1024
2849 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC
2850 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x088A0FD0
2850 [GUI] WARN emu - Failed to map import at 0x088A0984 [0x2ACFCB6D] Module 'pspDveManager'(attempt 1)
2850 [GUI] WARN emu - Failed to map import at 0x088A098C [0xF9C86C73] Module 'pspDveManager'(attempt 1)
2851 [GUI] WARN emu - Failed to map import at 0x088A0C1C [0x1579A159] Module 'sceUtility'(attempt 1)
2851 [GUI] WARN emu - Failed to map import at 0x088A0C24 [0x64D50C56] Module 'sceUtility'(attempt 1)
2851 [GUI] INFO emu - 133 NIDS mapped
2851 [GUI] INFO emu - 4 remaining unmapped NIDS
2853 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2853 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
2854 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x0BBFFE00-0x0BC00000]
2855 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
2855 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x0BBFFE00-0x0BC00000]
2861 [GUI] INFO hle.sceDisplay - Saving GE to Textures
3093 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3099 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3104 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3108 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3112 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3116 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3120 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3124 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3128 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3132 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3135 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3139 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3143 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3146 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3150 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3154 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3154 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x0BBC0000
3159 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/QAA
3159 [GUI] INFO emu - Loading global compatibility settings:
3159 [GUI] INFO emu - Configuration / Region
3161 [GUI] INFO emu - Language [English]
3162 [GUI] INFO emu - Button preference: ["O" for "Enter"]
3162 [GUI] INFO emu - Daylight savings: [Off]
3162 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
3162 [GUI] INFO emu - Time format: [24H]
3162 [GUI] INFO emu - Date format: [YYYY-MM-DD]
3163 [GUI] INFO emu - WLAN power saving mode: [Off]
3163 [GUI] INFO emu - Ad hoc channel: [Auto]
3163 [GUI] INFO emu - Nickname: [BlackDaemon]
3163 [GUI] INFO emu - Configuration / Video
3164 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
3164 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
3164 [GUI] INFO emu - [X] Use vertex cache
3164 [GUI] INFO emu - [X] Use shaders (experimental)
3164 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3165 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3165 [GUI] INFO emu - [X] Enable VAO (only relevant when using shaders and vertex cache)
3165 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
3165 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3165 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3166 [GUI] INFO emu - Configuration / Audio
3166 [GUI] INFO emu - [ ] Disable audio threads
3166 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
3166 [GUI] INFO emu - [ ] Disable audio blocking
3166 [GUI] INFO emu - Configuration / Memory
3167 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
3167 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
3167 [GUI] INFO emu - Configuration / Media
3167 [GUI] INFO emu - [X] Use Media Engine
3167 [GUI] INFO emu - [ ] Extract media files to tmp folder
3168 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3168 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
3168 [GUI] INFO emu - Configuration / Compiler
3168 [GUI] INFO emu - [X] Use compiler (dynarec)
3168 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
3169 [GUI] INFO emu - [3000] Maximum method size
3169 [GUI] INFO emu - Configuration / Crypto
3169 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3169 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
3169 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
3170 [GUI] INFO ge - Only GE Graphics: false
3170 [GUI] INFO hle.sceMpeg - Media Engine enabled
3173 [GUI] INFO ge - Using Async Vertex Cache
3173 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
3174 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3174 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
3174 [GUI] INFO memory - Ignore invalid memory access: false
3229 [GUI] INFO ge - Using RenderingEngineLwjgl31
3230 [GUI] INFO ge - OpenGL version: 4.1.0
3230 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3230 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3230 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3236 [GUI] INFO ge - Using VBO
3238 [GUI] INFO ge - Using VAO (Vertex Array Object)
3238 [GUI] INFO ge - Using shaders with Skinning
3239 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
3403 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
3405 [GUI] DEBUG ge - UBO Structure size: 740 (including endOfUBO)
3435 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3435 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3437 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
3438 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3699 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3700 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3700 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
3700 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Create game:
Code:
11804 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/QAA
11812 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
11813 [update_thread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=11
11910 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/quake.cmdline flags = 1 permissions = 0666
11993 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak0.pak flags = 1 permissions = 0666
12221 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak1.pak flags = 1 permissions = 0666
12253 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak2.pak flags = 1 permissions = 0666
12278 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak3.pak flags = 1 permissions = 0666
12941 [GUI] WARN ge - Unimplemented VSCX: coordX=0
12942 [GUI] WARN ge - Unimplemented VSCY: coordY=0
12942 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
12942 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
12942 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
12942 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
12943 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
12943 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
12943 [GUI] WARN ge - Unimplemented VFC: fog=0
12943 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
14361 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
14361 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/me_for_vsh.prx'): module from flash0 not loaded
14362 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'me_for_vsh'
14362 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
14362 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/audiocodec.prx'): module from flash0 not loaded
14363 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
14363 [user_main] WARN hle - Unsupported syscall 2016 sceAudiocodeCheckNeedMem 08B4BEE0 00001002 00000000
14364 [user_main] WARN hle - Unsupported syscall 2014 sceAudiocodecGetEDRAM 08B4BEE0 00001002 00000000
14364 [user_main] WARN hle - Unsupported syscall 2017 sceAudiocodecInit 08B4BEE0 00001002 00000000
14366 [mp3decode_thread] WARN hle.sceAudio - sceAudioChReserve failed - channel 1 already in use
14375 [mp3decode_thread] INFO stdout - decode_thread started with id 00000026, priority 30
15164 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/default.cfg flags = 1 permissions = 0666
15270 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/config.cfg flags = 1 permissions = 0666
15325 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/autoexec.cfg flags = 1 permissions = 0666
29658 [user_main] ERROR hle - Unmapped import at 0x088A0C1C [0x1579A159] Module 'sceUtility' - 00000001 00000000 00004000
29667 [GUI] INFO ge - Emulator paused - cancelling current list id=34
32499 [user_main] ERROR hle - Unmapped import at 0x088A0C1C [0x1579A159] Module 'sceUtility' - 00000003 00000000 00004000
33180 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
33571 [user_main] INFO hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=0, addr=0x00000000(0.0.0.0)]
33572 [user_main] INFO stdout - got here4
52488 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52499 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52510 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52521 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52532 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52532 [GUI] ERROR ge - Aborting current list processing due to too many errors
79902 [user_main] INFO hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=26000, addr=0x00000000(0.0.0.0)]
79902 [user_main] INFO stdout - got here4
79930 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
79930 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
79931 [GUI] INFO ge - Emulator paused - cancelling current list id=53
93687 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93698 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93709 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93720 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93731 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93731 [GUI] ERROR ge - Aborting current list processing due to too many errors
114583 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
114584 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
114593 [GUI] INFO ge - Emulator paused - cancelling current list id=57
121779 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
121780 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
121790 [GUI] INFO ge - Emulator paused - cancelling current list id=58
122489 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
122490 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
122500 [GUI] INFO ge - Emulator paused - cancelling current list id=59
Code:
------------------------------------------------------------
Thread ID - 0x0000000A
Th Name - user_main
zr:0x00000000 at:0x088A0000 v0:0xFFFFFFFF v1:0x00000002
a0:0x00000002 a1:0x0BBBDF60 a2:0x000003E8 a3:0x00000002
t0:0x00000000 t1:0x00000000 t2:0xFFFFFFFF t3:0x181DF66E
t4:0x00000006 t5:0x40581DF6 t6:0x00000000 t7:0x00000000
s0:0x088B0000 s1:0x08BE0000 s2:0x088B677C s3:0x08B60000
s4:0xFFFFFFFF s5:0x08BE35D0 s6:0x08BE0000 s7:0x088C0000
t8:0xFE1C3800 t9:0x10584E7E k0:0x0BBBFF00 k1:0x00000000
gp:0x088C2490 sp:0x0BBBDF58 fp:0x088B0000 ra:0x0888F938
0x08804000: 0x27BDFF90 - addiu $sp, $sp, -112
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot3' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BB70000 - 0x0BB80000 Stack Size: 0x00010000
Thread Run Clocks: 17387848 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'mp3decode_thread' ID: 0x0026 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1E Initial Priority: 0x1E
Thread Entry: 0x08819F88 Stack: 0x0BBCD000 - 0x0BBCF000 Stack Size: 0x00002000
Thread Run Clocks: 3156 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0024) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 8170 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08804000 Stack: 0x0BB80000 - 0x0BBC0000 Stack Size: 0x00040000
Thread Run Clocks: 1175744746 Exit Code: 0x800201A4
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot0' ID: 0x001A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BBEF000 - 0x0BBFF000 Stack Size: 0x00010000
Thread Run Clocks: 21815510 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot1' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BBDF000 - 0x0BBEF000 Stack Size: 0x00010000
Thread Run Clocks: 17391975 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x000E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x0881B644 Stack: 0x0BBFF000 - 0x0BC00000 Stack Size: 0x00001000
Thread Run Clocks: 44 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot2' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BBCF000 - 0x0BBDF000 Stack Size: 0x00010000
Thread Run Clocks: 17392020 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 032BC170 53199216 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00184200 1589760 bytes
[ ]
------------------------------------------------------------
Attached Files
Thumbnail(s)
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
I have implemented fixes for PSPRadio in r2119 but it seems this homebrew is no longer working (looks like the SHOUTcast APIs/URLs have changed since 2006)