Compatibility:
Use Viewport
Ignore invalid memory access
Just a quick update: Sound effects are working now, text still has problems. I noticed that the mini map at the top of the screen is missing. But it's still playable.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Tutorial screen is shown longer than it should be, memcopy errors while walking around but it works with ignoring
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Settings: Use Media Engine + Decode with SonicStage
Game plays very well now, almost no graphical glitches, music plays well and loops, movie plays well but it is out-of-sync with the sound
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(05-12-2011, 10:01 AM)ankc92 Wrote: sometimes when changing areas all i get is a black screen but it seems that the game is still running.anyone managed to play it properly?
Can you give me an example? From which area to which area? Or even better: Can you give me a save game before the error occurs so I can test it on my machine too.
I must admit I did not play the whole game with JPCSP so it is possible there are errors in the game.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(05-12-2011, 10:01 AM)ankc92 Wrote: sometimes when changing areas all i get is a black screen but it seems that the game is still running.anyone managed to play it properly?
Can you give me an example? From which area to which area? Or even better: Can you give me a save game before the error occurs so I can test it on my machine too.
I must admit I did not play the whole game with JPCSP so it is possible there are errors in the game.
it isn't a specific area...it's random..it can also happen when going outside a building..could give you a save but as i said it occurs randomly..i will try to see it something get logged when the error occurs...thx
I have a strange graphical bug(?) with both Ys Seven and Ys vs Sora no Kiseki. The screen always wants to resize itself to a bigger size, but after a moment, it's resize itself to its original, smaller size. It's annoying, the screen looks like it's flickering. Both games are well playable. Everything is okay, besides the off-sync fmv audio (which I don't care that much, it's still OK for me), but this flickering thing is just too much for my eyes. Any help?
05-20-2011, 02:01 PM (This post was last modified: 05-20-2011, 02:51 PM by gid15.)
(05-20-2011, 01:55 PM)megaten666 Wrote: I have a strange graphical bug(?) with both Ys Seven and Ys vs Sora no Kiseki. The screen always wants to resize itself to a bigger size, but after a moment, it's resize itself to its original, smaller size. It's annoying, the screen looks like it's flickering. Both games are well playable. Everything is okay, besides the off-sync fmv audio (which I don't care that much, it's still OK for me), but this flickering thing is just too much for my eyes. Any help?
I see. Can you tell me that much, what kind of error is this or how can I recognize it by name. The link you gave brings up a 404! Error, and I get my builds from http://buildbot.orphis.net/jpcsp/ ,where the updates names/definitions (or what) are listed too. So if a fix is available, I want to know about it. Anyway, thank you for the quick reply.