06-08-2011, 09:45 PM (This post was last modified: 06-08-2011, 09:49 PM by Kai3213.)
(06-08-2011, 08:58 PM)gid15 Wrote:
Code:
Unimplemented Green color mask 0x7F
Any graphics improvements when using the new option "Enable Color Mask in shader" from r2167?
No...instead I seem to be getting this large error message in the console
Code:
Running Jpcsp 32bit...
Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.REShader.loadShaders(REShader.java:431)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:160)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:96)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:45)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1129)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.REShader.loadShaders(REShader.java:431)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:160)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:96)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:45)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1129)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.REShader.loadShaders(REShader.java:431)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:160)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:96)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:45)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1129)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "GUI" java.lang.NullPointerException
at jpcsp.graphics.RE.REShader.loadShaders(REShader.java:431)
at jpcsp.graphics.RE.REShader.initShader(REShader.java:160)
at jpcsp.graphics.RE.REShader.<init>(REShader.java:96)
at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:45)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1129)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
And this error in the log
Code:
5388 [GUI] ERROR ge - Shader error log: 0(433) : error C7532: global function round requires "#version 130" or later
0(515) : error C7532: global function round requires "#version 130" or later
0(815) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2, int)"
These errors show up when enabling shaders regardless of any added shader options chosen. Probably has something to do with my graphics card. Maybe it's time to upgrade to a computer that isn't constructed from wood.
Funny thing, I spend more time on the forum instead of on emulators
06-08-2011, 10:19 PM (This post was last modified: 06-08-2011, 10:33 PM by hyakki.)
the new options work ok here with nvidia video card, the game sky looks more colorful on the intro so I guess the new options are working with nvidia video cards.
06-08-2011, 10:23 PM (This post was last modified: 06-08-2011, 10:23 PM by gid15.)
Code:
5388 [GUI] ERROR ge - Shader error log: 0(433) : error C7532: global function round requires "#version 130" or later
0(515) : error C7532: global function round requires "#version 130" or later
0(815) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2, int)"
Are these errors fixed in r2168?
The new options require shader v1.30 or later, so I'm not sure they are supported by your graphics card...
06-09-2011, 02:28 AM (This post was last modified: 06-09-2011, 04:29 AM by Kai3213.)
(06-08-2011, 10:23 PM)gid15 Wrote:
Code:
5388 [GUI] ERROR ge - Shader error log: 0(433) : error C7532: global function round requires "#version 130" or later
0(515) : error C7532: global function round requires "#version 130" or later
0(815) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2, int)"
Are these errors fixed in r2168?
The new options require shader v1.30 or later, so I'm not sure they are supported by your graphics card...
Yeah my card only supports shaders v1.20 ( my rotten luck ) Btw, why is it that the shaders play such a giant role in the development of jpcsp? I mean the majority of the video options involve the use of shaders.
Funny thing, I spend more time on the forum instead of on emulators