12-13-2010, 03:34 PM
(This post was last modified: 12-13-2010, 03:36 PM by BlackDaemon.)
r1907
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable audio threads
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
2998 [GUI] INFO emu - Jpcsp v0.6
3001 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCUS98620
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 1.52
REGION = 32768
TITLE = MediEvil Resurrection
probably homebrew? false
3006 [GUI] DEBUG hle - Loading HLE firmware up to version 152
3010 [GUI] INFO emu - Loading global compatibility settings
3010 [GUI] INFO ge - Only GE Graphics: false
3038 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
3039 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3039 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: true
3039 [GUI] INFO memory - Ignore invalid memory access: false
3041 [GUI] DEBUG emu - No patch file found for this game
3043 [GUI] DEBUG runtime - RuntimeContext.reset
3133 [GUI] DEBUG hle - Loading HLE firmware up to version 152
3148 [GUI] DEBUG emu - Loader: Relocation required (PRX)
3148 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08807900 - 08807900
3150 [GUI] DEBUG memory - PH#1: loading program 08807900 - 08807A90 - 08808300
3150 [GUI] DEBUG memory - PH alloc consumption 00004300 (mem 00000870)
3150 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08807A90
3151 [GUI] DEBUG memory - .bss: clearing section 08807AC0 - 08808300 (len 00000840)
3151 [GUI] DEBUG memory - .rel.text: relocating 120 entries
3152 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
3152 [GUI] DEBUG memory - .rel.lib.stub: relocating 21 entries
3153 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
3153 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 3 entries
3153 [GUI] DEBUG memory - .rel.data: relocating 15 entries
3154 [GUI] INFO emu - Found ModuleInfo name:'medboot' version:0100 attr:00000000 gp:0880fa80
3155 [GUI] DEBUG memory - Reserving 0x4300 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
3155 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4300, addr=0x08804000: returns 0x08804000
3157 [GUI] INFO emu - Found 29 imports from 7 modules
3158 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
3158 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08804D2C
3158 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=4096, attr=0x00000000
3159 [GUI] INFO emu - 29 NIDS mapped
3160 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3260 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFF000
3261 [GUI] DEBUG runtime - Switching to Thread root
3261 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3286 [GUI] INFO ge - Using RenderingEngineLwjgl31
3287 [GUI] INFO ge - OpenGL version: 4.1.0
3287 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3287 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3287 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3293 [GUI] INFO ge - Using VBO
3295 [GUI] DEBUG ge - bindBuffer 0, 1
3295 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
3300 [GUI] DEBUG ge - bindBuffer 0, 2
3301 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
3315 [GUI] DEBUG ge - bindBuffer 0, 3
3315 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
3323 [GUI] DEBUG ge - bindBuffer 0, 4
3324 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
3324 [GUI] DEBUG ge - genTexture
3325 [GUI] DEBUG ge - bindTexture 1
3325 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
3326 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
3326 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
3327 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
3327 [GUI] DEBUG ge - setTextureWrapMode 1, 1
3328 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3328 [GUI] DEBUG ge - disableFlag GU_LIGHT0
3328 [GUI] DEBUG ge - disableFlag GU_LIGHT1
3328 [GUI] DEBUG ge - disableFlag GU_LIGHT2
3329 [GUI] DEBUG ge - disableFlag GU_LIGHT3
3329 [GUI] DEBUG ge - startDisplay
3329 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
3329 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3330 [GUI] DEBUG ge - bindTexture 1
3330 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
3330 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
3331 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
3331 [GUI] DEBUG ge - disableFlag GU_BLEND
3331 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
3332 [GUI] DEBUG ge - disableFlag GU_FOG
3332 [GUI] DEBUG ge - disableFlag GU_LIGHTING
3332 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
3332 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
3332 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
3333 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
3333 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
3333 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
3333 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
3334 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
3334 [GUI] DEBUG ge - setTextureWrapMode 1, 1
3334 [GUI] DEBUG ge - setDepthMask disabled
3334 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
3334 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
3335 [GUI] DEBUG ge - setFrontFace clockwise
3335 [GUI] DEBUG ge - setBones count=0
3336 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
3336 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
3336 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
3337 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
3337 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
3337 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
3338 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
3338 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
3338 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
3339 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
3339 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
3339 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
3339 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
3340 [GUI] DEBUG ge - enableClientState 0
3340 [GUI] DEBUG ge - disableClientState 1
3340 [GUI] DEBUG ge - disableClientState 2
3340 [GUI] DEBUG ge - enableClientState 3
3340 [GUI] DEBUG ge - bindBuffer 0, 4
3341 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
3341 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
3342 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
3342 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
3342 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
3342 [GUI] DEBUG ge - setTextureFunc func=12
3342 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
3343 [GUI] DEBUG ge - setTextureWrapMode 0, 0
3343 [GUI] DEBUG ge - setFrontFace counter-clockwise
3343 [GUI] DEBUG ge - endDirectRendering
3343 [GUI] DEBUG ge - endDisplay
3343 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3371 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3371 [GUI] DEBUG ge - disableFlag GU_LIGHT0
3371 [GUI] DEBUG ge - disableFlag GU_LIGHT1
3371 [GUI] DEBUG ge - disableFlag GU_LIGHT2
3372 [GUI] DEBUG ge - disableFlag GU_LIGHT3
3372 [GUI] DEBUG ge - startDisplay
3372 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
3372 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3373 [GUI] DEBUG ge - bindTexture 1
3373 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
3373 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
3374 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
3374 [GUI] DEBUG ge - disableFlag GU_BLEND
3374 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
3374 [GUI] DEBUG ge - disableFlag GU_FOG
3375 [GUI] DEBUG ge - disableFlag GU_LIGHTING
3375 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
3375 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
3375 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
3375 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
3376 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
3376 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
3376 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
3376 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
3376 [GUI] DEBUG ge - setTextureWrapMode 1, 1
3377 [GUI] DEBUG ge - setDepthMask disabled
3377 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
3377 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
3377 [GUI] DEBUG ge - setFrontFace clockwise
3377 [GUI] DEBUG ge - setBones count=0
3378 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
3378 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
3378 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
3378 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
3379 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
3379 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
3379 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
3379 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
3380 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
3380 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
3380 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
3380 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
3381 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
3381 [GUI] DEBUG ge - enableClientState 0
3381 [GUI] DEBUG ge - disableClientState 1
3381 [GUI] DEBUG ge - disableClientState 2
3381 [GUI] DEBUG ge - enableClientState 3
3382 [GUI] DEBUG ge - bindBuffer 0, 4
3382 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
3382 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
3382 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
3382 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
3383 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
3383 [GUI] DEBUG ge - setTextureFunc func=12
3383 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
3383 [GUI] DEBUG ge - setTextureWrapMode 0, 0
3383 [GUI] DEBUG ge - setFrontFace counter-clockwise
3384 [GUI] DEBUG ge - endDirectRendering
3384 [GUI] DEBUG ge - endDisplay
3384 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Compability options used: Disable audio threads
Code:
4451 [Emu] INFO runtime - Using Compiler
4547 [Display] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
4551 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4552 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/sc_sascore.prx'): module from banlist not loaded
4552 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4553 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/videocodec.prx'): module from banlist not loaded
4553 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4554 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/audiocodec.prx'): module from banlist not loaded
4554 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4554 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpegbase.prx'): module from banlist not loaded
4555 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4555 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/libatrac3plus.prx'): module from banlist not loaded
4556 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4556 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpeg.prx'): module from banlist not loaded
4556 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4571 [BootTh] WARN emu - Encrypted file not supported! (~PSP)
4571 [BootTh] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/ifhandle.prx') encrypted module not loaded
4572 [Display] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
4574 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4580 [BootTh] WARN emu - Encrypted file not supported! (~PSP)
4580 [BootTh] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/memab.prx') encrypted module not loaded
4580 [GUI] WARN ge - Unimplemented VSCX: coordX=0
4580 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
4580 [GUI] WARN ge - Unimplemented VSCY: coordY=0
4581 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
4581 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
4581 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
4581 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
4581 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4582 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
4582 [GUI] WARN ge - Unimplemented VFC: fog=0
4582 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4586 [BootTh] WARN emu - Encrypted file not supported! (~PSP)
4586 [BootTh] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_auth.prx') encrypted module not loaded
4586 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4586 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet.prx'): module from banlist not loaded
4587 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4587 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc.prx'): module from banlist not loaded
4587 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4587 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhocctl.prx'): module from banlist not loaded
4588 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4588 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_matching.prx'): module from banlist not loaded
4588 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4588 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_download.prx'): module from banlist not loaded
4589 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
4680 [BootTh] INFO emu - Found ModuleInfo name:'medievil_psp_hw' version:011b attr:00000000 gp:00000000
4681 [BootTh] INFO emu - Found 195 imports from 26 modules
4689 [BootTh] INFO emu - 195 NIDS mapped
4695 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
4696 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
4696 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
4696 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
4696 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
4696 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
4698 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
4698 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'memab'
4698 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_auth'
4698 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
4699 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc'
4699 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhocctl'
4699 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_matching'
4699 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_download'
4701 [BootTh] WARN hle.ModuleMgrForUser - Unimplemented NID function sceKernelStopUnloadSelfModule [0xCC1D3699]
4709 [user_main] INFO compiler - Replacing CodeBlock at 0x08A79340 by Native Code 'memset'
4725 [user_main] INFO compiler - Replacing CodeBlock at 0x08A28FB0 by Native Code 'nop'
4730 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1CFC8 by Native Code 'nop'
4730 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1AD20 by Native Code 'nop'
4738 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1206C by Native Code 'nop'
4740 [user_main] INFO compiler - Replacing CodeBlock at 0x08A7B350 by Native Code 'strlen'
4744 [user_main] INFO compiler - Replacing CodeBlock at 0x089F6DA8 by Native Code 'nop'
4748 [user_main] INFO compiler - Replacing CodeBlock at 0x089F13A4 by Native Code 'nop'
4761 [user_main] INFO compiler - Replacing CodeBlock at 0x089B6EE0 by Native Code 'nop'
5012 [user_main] INFO compiler - Replacing CodeBlock at 0x088AC93C by Native Code 'nop'
5193 [ExitGameTh] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=2f
5193 [ExitGameTh] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=30
5232 [user_main] INFO stdout - MediEvil PSP by SCEE Studio Cambridge
5238 [user_main] INFO stdout - System free: 617728 System largest: 617216
5247 [GUI] WARN ge - Unimplemented VSCX: coordX=0
5247 [GUI] WARN ge - Unimplemented VSCY: coordY=0
5247 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
5247 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
5247 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
5248 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
5248 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5248 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
5248 [GUI] WARN ge - Unimplemented VFC: fog=0
5248 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5249 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
5252 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
5261 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
5275 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
5319 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1AEB4 by Native Code 'nop'
5325 [user_main] INFO compiler - Replacing CodeSequence at 0x08A6F6CC-0x08A6F6D8 by Native Code 'bzeroSequence'
5326 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08C454C0, grain=256, 32, 0, sampleRate=44100)
5329 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=3b name:'snd_tick_timer_thread' banned, not starting
5333 [user_main] INFO compiler - Replacing CodeBlock at 0x08A34360 by Native Code 'nop'
5337 [user_main] INFO compiler - Replacing CodeBlock at 0x08A34368 by Native Code 'nop'
5338 [user_main] INFO hle.sceMpeg - sceMpegInit
5339 [user_main] INFO hle.sceMpeg - sceMpegFinish
5361 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7990_size0x20e35000 flags = 1 permissions = 00
5426 [user_main] INFO compiler - Replacing CodeBlock at 0x089C4A08 by Native Code 'nop'
5468 [user_main] INFO compiler - Replacing CodeBlock at 0x08A29E58 by Native Code 'nop'
5806 [user_main] INFO compiler - Replacing CodeBlock at 0x08A7B144 by Native Code 'strchr'
6240 [user_main] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to ResManThread(Status PSP_THREAD_READY, Wait None)
6864 [user_main] INFO hle.sceMpeg - sceMpegInit
6866 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_00_cambridge_logo.pmf flags = 1 permissions = 0777
6901 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=49 name:'movie_audio_thread' banned, not starting
10249 [user_main] WARN hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x4c
10249 [user_main] WARN hle.ThreadManForUser - hleKernelWaitThreadEnd SceUID=49 name:'movie_audio_thread' banned, not waiting
10252 [user_main] INFO hle.sceMpeg - sceMpegFinish
10290 [user_main] INFO compiler - Replacing CodeBlock at 0x08A3AD10 by Native Code 'nop'
14270 [user_main] INFO hle.sceMpeg - sceMpegInit
14271 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_fm_cs_001.pmf flags = 1 permissions = 0777
14287 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=52 name:'movie_audio_thread' banned, not starting
14587 [user_main] WARN hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x55
14587 [user_main] WARN hle.ThreadManForUser - hleKernelWaitThreadEnd SceUID=52 name:'movie_audio_thread' banned, not waiting
14588 [user_main] INFO hle.sceMpeg - sceMpegFinish
14636 [user_main] INFO stdout - == PreRealmInitialise [58]==
14642 [user_main] INFO stdout - Free: 11384752
14647 [user_main] INFO stdout - Largest: 11384192
14688 [user_main] INFO compiler - Replacing CodeBlock at 0x08831EA4 by Native Code 'nop'
17784 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1F084 by Native Code 'nop'
17839 [user_main] INFO compiler - Replacing CodeBlock at 0x0888FE98 by Native Code 'nop'
18131 [user_main] INFO compiler - Replacing CodeBlock at 0x0887F878 by Native Code 'nop'
18134 [user_main] INFO compiler - Replacing CodeBlock at 0x089E34B8 by Native Code 'nop'
18199 [user_main] INFO compiler - Replacing CodeBlock at 0x0887F888 by Native Code 'nop'
18213 [user_main] INFO compiler - Replacing CodeBlock at 0x088403D0 by Native Code 'nop'
18290 [user_main] INFO hle.sceGe_user - sceGeGetCmd XSCALE: cmd=0x42 value=0x437000
18290 [user_main] INFO hle.sceGe_user - sceGeGetCmd YSCALE: cmd=0x43 value=0xc30800
18291 [user_main] INFO hle.sceGe_user - sceGeGetCmd ZSCALE: cmd=0x44 value=0xc70000
18291 [user_main] INFO hle.sceGe_user - sceGeGetCmd XPOS: cmd=0x45 value=0x450000
18291 [user_main] INFO hle.sceGe_user - sceGeGetCmd YPOS: cmd=0x46 value=0x450000
18291 [user_main] INFO hle.sceGe_user - sceGeGetCmd ZPOS: cmd=0x47 value=0x46fffe
18292 [user_main] INFO compiler - Replacing CodeBlock at 0x088A11DC by Native Code 'nop'
18299 [user_main] INFO compiler - Replacing CodeBlock at 0x089AE90C by Native Code 'nop'
18301 [user_main] INFO compiler - Replacing CodeBlock at 0x08A9E644 by Native Code 'nop'
18302 [user_main] INFO compiler - Replacing CodeBlock at 0x088A2900 by Native Code 'nop'
18305 [user_main] INFO compiler - Replacing CodeBlock at 0x088A2908 by Native Code 'nop'
18315 [user_main] INFO compiler - Replacing CodeBlock at 0x08A9E64C by Native Code 'nop'
18322 [user_main] INFO compiler - Replacing CodeBlock at 0x088AB644 by Native Code 'nop'
18337 [user_main] INFO compiler - Replacing CodeBlock at 0x0887F890 by Native Code 'nop'
18349 [user_main] INFO compiler - Replacing CodeBlock at 0x089F1510 by Native Code 'nop'
18402 [user_main] INFO compiler - Replacing CodeBlock at 0x089F79C8 by Native Code 'nop'
18475 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1A848 by Native Code 'nop'
18478 [user_main] INFO compiler - Replacing CodeBlock at 0x08A93CEC by Native Code 'nop'
18483 [user_main] INFO compiler - Replacing CodeBlock at 0x08A93CF4 by Native Code 'nop'
18483 [user_main] INFO compiler - Replacing CodeBlock at 0x089E57D4 by Native Code 'nop'
18483 [user_main] INFO compiler - Replacing CodeBlock at 0x08A93F14 by Native Code 'nop'
18502 [user_main] INFO compiler - Replacing CodeBlock at 0x089D094C by Native Code 'nop'
18503 [user_main] INFO compiler - Replacing CodeBlock at 0x08A868EC by Native Code 'nop'
18537 [user_main] INFO compiler - Replacing CodeBlock at 0x089D742C by Native Code 'nop'
18589 [user_main] INFO compiler - Replacing CodeBlock at 0x088B1158 by Native Code 'nop'
18610 [user_main] INFO compiler - Replacing CodeBlock at 0x088DCA34 by Native Code 'nop'
18613 [user_main] INFO compiler - Replacing CodeBlock at 0x0888FEA8 by Native Code 'nop'
18619 [user_main] INFO compiler - Replacing CodeBlock at 0x088A93A8 by Native Code 'nop'
18626 [user_main] INFO compiler - Replacing CodeBlock at 0x0888437C by Native Code 'nop'
18668 [user_main] INFO compiler - Replacing CodeBlock at 0x0888D7A0 by Native Code 'nop'
19024 [user_main] INFO compiler - Replacing CodeBlock at 0x08A9E1C4 by Native Code 'nop'
19136 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=59 name:'atrac_thread_0' banned, not starting
19212 [user_main] INFO compiler - Replacing CodeBlock at 0x089DB42C by Native Code 'nop'
25335 [user_main] INFO compiler - Replacing CodeBlock at 0x08A33EB4 by Native Code 'nop'
32818 [user_main] INFO compiler - Replacing CodeBlock at 0x089A9F34 by Native Code 'nop'
44873 [user_main] INFO compiler - Replacing CodeBlock at 0x089DFFC0 by Native Code 'nop'
53742 [user_main] INFO stdout - Request movie play
54252 [user_main] INFO hle.sceMpeg - sceMpegInit
54253 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/fm_cs_003.pmf flags = 1 permissions = 0777
54383 [user_main] WARN hle.ThreadManForUser - sceKernelStartThread SceUID=5e name:'movie_audio_thread' banned, not starting
57145 [user_main] WARN hle.ThreadManForUser - hleKernelWaitThreadEnd unknown thread 0x61
57146 [user_main] WARN hle.ThreadManForUser - hleKernelWaitThreadEnd SceUID=5e name:'movie_audio_thread' banned, not waiting
57146 [user_main] INFO hle.sceMpeg - sceMpegFinish
57404 [user_main] INFO compiler - Replacing CodeBlock at 0x0887F880 by Native Code 'nop'
57405 [user_main] INFO compiler - Replacing CodeBlock at 0x08819678 by Native Code 'nop'
57409 [user_main] INFO compiler - Replacing CodeBlock at 0x0888FEA0 by Native Code 'nop'
57410 [user_main] INFO compiler - Replacing CodeBlock at 0x08884628 by Native Code 'nop'
57431 [user_main] INFO compiler - Replacing CodeBlock at 0x089F1508 by Native Code 'nop'
57436 [user_main] INFO compiler - Replacing CodeBlock at 0x088403D8 by Native Code 'nop'
Code:
...
187245 [ExitGameTh] DEBUG runtime - Start of Callback 0x089F0B18
187245 [ExitGameTh] DEBUG runtime - End of Callback 0x089F0B18
187246 [ExitGameTh] DEBUG hle.ThreadManForUser - End of Interrupt
187246 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187246 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187247 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187247 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187248 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187248 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187249 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187249 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187249 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187250 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187251 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187251 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187251 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187252 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187253 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187253 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187253 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187254 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187255 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187255 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187255 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187256 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187257 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187257 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
187257 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187258 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187259 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187259 [ExitGameTh] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
187259 [ExitGameTh] DEBUG runtime - Switching to Thread idle0
187260 [ExitGameTh] DEBUG runtime - Switching to Thread idle1
187260 [ExitGameTh] DEBUG runtime - syncEmulator immediately=true
187260 [ExitGameTh] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
187261 [ExitGameTh] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
187261 [ExitGameTh] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x089F0B18(0x00000000,0x00000000)
187262 [ExitGameTh] DEBUG runtime - Start of Callback 0x089F0B18
187262 [ExitGameTh] DEBUG runtime - End of Callback 0x089F0B18
...
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x0880FA80 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 3709367 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 18774 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 18857 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 2122337565 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 524004137 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0058) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x0049 Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC8E00 - 0x09FC9E00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 518 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000000 us, rest 558082 us) Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x0052 Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC7E00 - 0x09FC8E00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x005E Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC0E00 - 0x09FC1E00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'atrac_thread_0' ID: 0x0059 Module ID: 0x0027
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A36ACC Stack: 0x09FC1E00 - 0x09FC7E00 Stack Size: 0x00006000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 4959 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01C4B8B5 29669557 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00079D00 498944 bytes
[ XX]
------------------------------------------------------------
Compability options used: None
Code:
3145 [Emu] INFO runtime - Using Compiler
3239 [Display] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
3242 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3243 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/sc_sascore.prx'): module from banlist not loaded
3244 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3244 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/videocodec.prx'): module from banlist not loaded
3245 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3245 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/audiocodec.prx'): module from banlist not loaded
3245 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3246 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpegbase.prx'): module from banlist not loaded
3246 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3246 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/libatrac3plus.prx'): module from banlist not loaded
3247 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3247 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/mpeg.prx'): module from banlist not loaded
3248 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3262 [BootTh] WARN emu - Encrypted file not supported! (~PSP)
3263 [BootTh] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/ifhandle.prx') encrypted module not loaded
3265 [Display] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0)
3267 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3272 [BootTh] WARN emu - Encrypted file not supported! (~PSP)
3273 [BootTh] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/memab.prx') encrypted module not loaded
3273 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
3273 [GUI] WARN ge - Unimplemented VSCX: coordX=0
3273 [GUI] WARN ge - Unimplemented VSCY: coordY=0
3273 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
3273 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
3274 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
3274 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
3274 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
3274 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
3274 [GUI] WARN ge - Unimplemented VFC: fog=0
3274 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
3278 [BootTh] WARN emu - Encrypted file not supported! (~PSP)
3278 [BootTh] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_auth.prx') encrypted module not loaded
3278 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3278 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet.prx'): module from banlist not loaded
3279 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3279 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc.prx'): module from banlist not loaded
3279 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3279 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhocctl.prx'): module from banlist not loaded
3280 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3280 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_matching.prx'): module from banlist not loaded
3280 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3280 [BootTh] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/prx/pspnet_adhoc_download.prx'): module from banlist not loaded
3280 [BootTh] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=1
3360 [BootTh] INFO emu - Found ModuleInfo name:'medievil_psp_hw' version:011b attr:00000000 gp:00000000
3360 [BootTh] INFO emu - Found 195 imports from 26 modules
3368 [BootTh] INFO emu - 195 NIDS mapped
3375 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'sc_sascore'
3375 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'videocodec'
3375 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
3376 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpegbase'
3376 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libatrac3plus'
3376 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'mpeg'
3376 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
3376 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'memab'
3377 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_auth'
3377 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
3377 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc'
3377 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhocctl'
3377 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_matching'
3377 [BootTh] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_adhoc_download'
3379 [BootTh] WARN hle.ModuleMgrForUser - Unimplemented NID function sceKernelStopUnloadSelfModule [0xCC1D3699]
3388 [user_main] INFO compiler - Replacing CodeBlock at 0x08A79340 by Native Code 'memset'
3406 [user_main] INFO compiler - Replacing CodeBlock at 0x08A28FB0 by Native Code 'nop'
3411 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1CFC8 by Native Code 'nop'
3411 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1AD20 by Native Code 'nop'
3420 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1206C by Native Code 'nop'
3422 [user_main] INFO compiler - Replacing CodeBlock at 0x08A7B350 by Native Code 'strlen'
3425 [user_main] INFO compiler - Replacing CodeBlock at 0x089F6DA8 by Native Code 'nop'
3430 [user_main] INFO compiler - Replacing CodeBlock at 0x089F13A4 by Native Code 'nop'
3442 [user_main] INFO compiler - Replacing CodeBlock at 0x089B6EE0 by Native Code 'nop'
3700 [user_main] INFO compiler - Replacing CodeBlock at 0x088AC93C by Native Code 'nop'
3886 [ExitGameTh] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=2f
3887 [ExitGameTh] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=30
3926 [user_main] INFO stdout - MediEvil PSP by SCEE Studio Cambridge
3931 [user_main] INFO stdout - System free: 617728 System largest: 617216
3940 [GUI] WARN ge - Unimplemented VSCX: coordX=0
3941 [GUI] WARN ge - Unimplemented VSCY: coordY=0
3941 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
3941 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
3941 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
3941 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
3941 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
3942 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
3942 [GUI] WARN ge - Unimplemented VFC: fog=0
3942 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
3943 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
3946 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
3955 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
3978 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
4020 [user_main] INFO compiler - Replacing CodeBlock at 0x08A1AEB4 by Native Code 'nop'
4026 [user_main] INFO compiler - Replacing CodeSequence at 0x08A6F6CC-0x08A6F6D8 by Native Code 'bzeroSequence'
4028 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08C454C0, grain=256, 32, 0, sampleRate=44100)
4041 [user_main] INFO compiler - Replacing CodeBlock at 0x08A34360 by Native Code 'nop'
4045 [user_main] INFO compiler - Replacing CodeBlock at 0x08A34368 by Native Code 'nop'
4046 [user_main] INFO hle.sceMpeg - sceMpegInit
4047 [user_main] INFO hle.sceMpeg - sceMpegFinish
4069 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x7990_size0x20e35000 flags = 1 permissions = 00
4120 [user_main] INFO compiler - Replacing CodeBlock at 0x089C4A08 by Native Code 'nop'
4162 [user_main] INFO compiler - Replacing CodeBlock at 0x08A29E58 by Native Code 'nop'
4501 [user_main] INFO compiler - Replacing CodeBlock at 0x08A7B144 by Native Code 'strchr'
4966 [user_main] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to ResManThread(Status PSP_THREAD_READY, Wait None)
5559 [user_main] INFO hle.sceMpeg - sceMpegInit
5561 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movies/p_00_cambridge_logo.pmf flags = 1 permissions = 0777
Code:
...
55337 [movie_audio_thread] DEBUG runtime - Start of Callback 0x089F0B18
55338 [movie_audio_thread] DEBUG runtime - End of Callback 0x089F0B18
55338 [movie_audio_thread] DEBUG hle.ThreadManForUser - End of Interrupt
55339 [movie_audio_thread] DEBUG hle.ThreadManForUser - Context switching to 'snd_tick_timer_thread(Status PSP_THREAD_READY, Wait None)' after reschedule
55339 [movie_audio_thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=3b name:'snd_tick_timer_thread'
55339 [movie_audio_thread] DEBUG runtime - Switching from Thread movie_audio_thread to snd_tick_timer_thread
55339 [movie_audio_thread] DEBUG runtime - syncThread currentThread=movie_audio_thread, currentRuntimeThread=snd_tick_timer_thread
55340 [movie_audio_thread] DEBUG runtime - Waiting to be scheduled...
55340 [snd_tick_timer_thread] DEBUG runtime - Scheduled, restarting...
55341 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55341 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelPollSema id=0x3a signal=1 'snd_tick_lock_sema'
55341 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55342 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55342 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55342 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55343 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55343 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8c454c0)
55343 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55344 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55344 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55344 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55345 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55345 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x3a name='snd_tick_lock_sema' signal=1
55345 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55346 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55346 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelPollSema id=0x3a signal=1 'snd_tick_lock_sema'
55346 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55347 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55347 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55347 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55348 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55348 [snd_tick_timer_thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8c454c0)
55349 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55349 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55349 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55350 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55350 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55350 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x3a name='snd_tick_lock_sema' signal=1
55351 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55351 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55351 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x3b
55351 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55352 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55352 [snd_tick_timer_thread] DEBUG hle.Kernel_Library - sceKernelIsCpuIntrEnable interruptsEnabled=true
55352 [snd_tick_timer_thread] DEBUG runtime - syncThread currentThread=snd_tick_timer_thread, currentRuntimeThread=snd_tick_timer_thread
55352 [snd_tick_timer_thread] DEBUG runtime - syncEmulator immediately=false
55353 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x37,signal=1,timeout=0x0) callbacks=false
55353 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'valloc_mutex_sema' fast check succeeded
55354 [snd_tick_timer_thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
55354 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
55354 [snd_tick_timer_thread] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x089F0B18(0x00000000,0x00000000)
55355 [snd_tick_timer_thread] DEBUG runtime - Start of Callback 0x089F0B18
55355 [snd_tick_timer_thread] DEBUG runtime - End of Callback 0x089F0B18
...
Code:
------------------------------------------------------------
Thread ID - 0x0000003B
Th Name - snd_tick_timer_thread
zr:0x00000000 at:0x08BA0000 v0:0x00000001 v1:0xFFFFFFFF
a0:0x08C40000 a1:0x00000001 a2:0x00000001 a3:0x00000000
t0:0x00000000 t1:0x00000001 t2:0x08B5801C t3:0x80440000
t4:0x00000060 t5:0xFFFFFFFF t6:0x00000001 t7:0x08C451E8
s0:0x00000001 s1:0x12345678 s2:0x08B50000 s3:0x08C3A940
s4:0x08C40000 s5:0x08C40000 s6:0x08C40000 s7:0x08B60000
t8:0x00000001 t9:0x08C360D4 k0:0x09FDDD00 k1:0x00000000
gp:0x00000000 sp:0x09FDDC60 fp:0x00000000 ra:0x08A8E220
0x08A8A240: 0x27BDFFC0 - addiu $sp, $sp, -64
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0044 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F0AA0 Stack: 0x09FC9E00 - 0x09FCAE00 Stack Size: 0x00001000
Thread Run Clocks: 200257 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 29 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 16 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0042 Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0908 Stack: 0x09FCAE00 - 0x09FDAE00 Stack Size: 0x00010000
Thread Run Clocks: 81023058 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0041) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_read_thread' ID: 0x004C Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089F5300 Stack: 0x09FC7E00 - 0x09FC8E00 Stack Size: 0x00001000
Thread Run Clocks: 506 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0048) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003B Module ID: 0x0027
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A240 Stack: 0x09FDCE00 - 0x09FDDE00 Stack Size: 0x00001000
Thread Run Clocks: 3096910 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1017 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'BootTh' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08804054 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 909 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002B Module ID: 0x0027
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3418 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 41442220 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2995 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'movie_audio_thread' ID: 0x0049 Module ID: 0x0027
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F51D8 Stack: 0x09FC8E00 - 0x09FC9E00 Stack Size: 0x00001000
Thread Run Clocks: 2049512984 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x003E Module ID: 0x0027
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDAE00 - 0x09FDCE00 Stack Size: 0x00002000
Thread Run Clocks: 750 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002D Module ID: 0x0027
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0A30 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 52 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 01C418B5 29628597 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00080D00 527616 bytes
[ XX]
------------------------------------------------------------