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BURNOUT DOMINATOR - ULUS10236
#1
- Failed to map import at 0x08B59A38 [0xF1E6202F] Module 'sceDemoMod'(attempt 1)
- sceKernelSignalSema and hleKernelWaitSema - unknown uid 0x0
- sometimes problem with mediaengine No video bytes decoded! but posible view video.pmf
- UNSUPPORTED: Both different SFIX (FF808080) and DFIX (FF606060) are not supported (blend equation=0)
- Unimplemented Green color mask and Unimplemented Blue color mask

I've put on half-playable, because the gameplay does have a strange effect with the camera


Attached Files Thumbnail(s)
               

.7z   log.7z (Size: 11.47 KB / Downloads: 157)
[Image: 1388267.png]
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#2
still having the same issue as above while the last errors are
Code:
370557 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (FF808080) and DFIX (FF606060) are not supported (blend equation=0)
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#3
ADHOC connection test.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server/Client
Code:
102893 [user_main] INFO  stdout - netconnpsp: waited 1 msec for previous shutdown to complete
102895 [user_main] INFO  stdout - dirtynetpsp: DirtySock SDK v4.8.1.0
102898 [NetLibIdle] INFO  stdout - dirtylibpsp: idle thread running -1
102900 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x0, netinitThreadPri=0x20, netinitThreadStack=0x0)
102901 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
102901 [user_main] INFO  stdout - dirtynetpsp: using AdhocId 'ULES0070'
102901 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x08BE3DA8
102903 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8b03980, adhocctlHandlerArg=0x9e0d9e0)
102905 [user_main] INFO  stdout - dirtynetpspinet: mac=C6:62:4A:6C:27:90
102906 [user_main] INFO  stdout - dirtynetpspadhoc: initiating IBSS scan for group 'BOUTLLOB'
102907 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
102907 [SceNetAdhocctl] INFO  stdout - dirtynetpspadhoc: got scan event
104959 [user_main] INFO  stdout - netconnpsp: NetConnStartup() called while module is already active
104960 [user_main] INFO  stdout - dirtynetpspadhoc: initiating IBSS scan for group 'BOUTLLOB'
104960 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
104961 [SceNetAdhocctl] INFO  stdout - dirtynetpspadhoc: got scan event
107073 [user_main] INFO  stdout - netconnpsp: NetConnStartup() called while module is already active
107073 [user_main] INFO  stdout - dirtynetpspadhoc: initiating IBSS scan for group 'BOUTLLOB'
...
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#4
using r 3090
still goes ingame
still has alot of graphics problems
here is an info log


Attached Files
.zip   log.zip (Size: 227.83 KB / Downloads: 149)
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