Posts: 1,087
Threads: 149
Joined: Sep 2011
Reputation:
8
Well done gid15
r3096 have voice now.
Atach Atrac3plus debug log
End log is just play finish human voice.
Can move to playable
Posts: 1,017
Threads: 17
Joined: Jan 2011
Reputation:
12
Moved to playable
Am I the only one with this cool sig?
Posts: 549
Threads: 63
Joined: Mar 2013
Reputation:
8
get "ERROR hle.sceAtrac3plus - ATRAC3 0 - Atrac buffer too small -559038737" when using latest JPCSP
0log.zip (Size: 55.13 KB / Downloads: 183)
I try to fixed by using libatrac3plus.prx
1log.zip (Size: 22.33 KB / Downloads: 167)
The older jpcsp is no problem
3595-log.zip (Size: 22.65 KB / Downloads: 215)
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
(11-01-2019, 06:57 AM)onelight Wrote: get "ERROR hle.sceAtrac3plus - ATRAC3 0 - Atrac buffer too small -559038737" when using latest JPCSP
I try to fixed by using libatrac3plus.prx
The older jpcsp is no problem Did it work with libatract3plus.prx?
It seems that the PSP is accepting an invalid value as bufferSize:
Code: 14:37:50 DEBUG hle.sceAtrac3plus - ATRAC3 0 - sceAtracSetDataAndGetID buffer=0x09725DE0, bufferSize=0xDEADBEEF
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Posts: 549
Threads: 63
Joined: Mar 2013
Reputation:
8
(11-03-2019, 09:36 AM)gid15 Wrote: (11-01-2019, 06:57 AM)onelight Wrote: get "ERROR hle.sceAtrac3plus - ATRAC3 0 - Atrac buffer too small -559038737" when using latest JPCSP
I try to fixed by using libatrac3plus.prx
The older jpcsp is no problem Did it work with libatract3plus.prx?
It seems that the PSP is accepting an invalid value as bufferSize:
Code: 14:37:50 DEBUG hle.sceAtrac3plus - ATRAC3 0 - sceAtracSetDataAndGetID buffer=0x09725DE0, bufferSize=0xDEADBEEF
Yes, voice is ok after I put libatract3plus.prx to flash0/kd
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
(11-03-2019, 01:22 PM)onelight Wrote: (11-03-2019, 09:36 AM)gid15 Wrote: (11-01-2019, 06:57 AM)onelight Wrote: get "ERROR hle.sceAtrac3plus - ATRAC3 0 - Atrac buffer too small -559038737" when using latest JPCSP
I try to fixed by using libatrac3plus.prx
The older jpcsp is no problem Did it work with libatract3plus.prx?
It seems that the PSP is accepting an invalid value as bufferSize:
Code: 14:37:50 DEBUG hle.sceAtrac3plus - ATRAC3 0 - sceAtracSetDataAndGetID buffer=0x09725DE0, bufferSize=0xDEADBEEF
Yes, voice is ok after I put libatract3plus.prx to flash0/kd OK, I have tried a fix in a6266b6. Does it help?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Posts: 549
Threads: 63
Joined: Mar 2013
Reputation:
8
(11-03-2019, 02:35 PM)gid15 Wrote: (11-03-2019, 01:22 PM)onelight Wrote: (11-03-2019, 09:36 AM)gid15 Wrote: (11-01-2019, 06:57 AM)onelight Wrote: get "ERROR hle.sceAtrac3plus - ATRAC3 0 - Atrac buffer too small -559038737" when using latest JPCSP
I try to fixed by using libatrac3plus.prx
The older jpcsp is no problem Did it work with libatract3plus.prx?
It seems that the PSP is accepting an invalid value as bufferSize:
Code: 14:37:50 DEBUG hle.sceAtrac3plus - ATRAC3 0 - sceAtracSetDataAndGetID buffer=0x09725DE0, bufferSize=0xDEADBEEF
Yes, voice is ok after I put libatract3plus.prx to flash0/kd OK, I have tried a fix in a6266b6. Does it help?
game is playable, but not voice
Posts: 2,420
Threads: 30
Joined: Dec 2009
Reputation:
50
(11-03-2019, 04:06 PM)onelight Wrote: game is playable, but not voice OK, I have tried a better fix in 6ca85a7. Does it help?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Posts: 549
Threads: 63
Joined: Mar 2013
Reputation:
8
(11-09-2019, 07:22 AM)gid15 Wrote: (11-03-2019, 04:06 PM)onelight Wrote: game is playable, but not voice OK, I have tried a better fix in 6ca85a7. Does it help?
Think you, now voice is ok
|