04-14-2013, 07:18 AM
No joxof, it doesn't work for me. Sorry to keep you waiting and not answering till now! :\
So, what can I say? Till this moment only one little thing has been fixed from all of three problems I mentioned. The problem that is fixed is mentioned in the sentence of my first question on the beginning of this post: "The first problem is the blurry effect when characters go into EX mode finishing attack (in this case Warrior of Light) and there also are slightly in the rest of the game. On this forum they told me:"What it does is that it first renders the blur and then scales the result/frame, when instead it should first scale the frame and then blur it at it's current resolution".", but the other part of this first question isn't fixed which problem is mentioned in this sentence:"Also, when I use the EX revenge (the slow motion attack in which the opponent is trapped in white time void), it decreases emulator speed greatly and the buggy graphics appear", and the other two questions aren't even touched, no progress hasn't been seen from almost 5 months in those two as in the other half of the first question. For second and third question I thing that filtering isn't good, for other things I'm not qualified to talk about, just please see if you can do anything, oke?
P.S.-One thing has changed, but I didn't mentioned it cause I knew that it will soon be worked out till somewhere and it needs still workout, and that thing is performance and normalization of gaming speed!
So, what can I say? Till this moment only one little thing has been fixed from all of three problems I mentioned. The problem that is fixed is mentioned in the sentence of my first question on the beginning of this post: "The first problem is the blurry effect when characters go into EX mode finishing attack (in this case Warrior of Light) and there also are slightly in the rest of the game. On this forum they told me:"What it does is that it first renders the blur and then scales the result/frame, when instead it should first scale the frame and then blur it at it's current resolution".", but the other part of this first question isn't fixed which problem is mentioned in this sentence:"Also, when I use the EX revenge (the slow motion attack in which the opponent is trapped in white time void), it decreases emulator speed greatly and the buggy graphics appear", and the other two questions aren't even touched, no progress hasn't been seen from almost 5 months in those two as in the other half of the first question. For second and third question I thing that filtering isn't good, for other things I'm not qualified to talk about, just please see if you can do anything, oke?
P.S.-One thing has changed, but I didn't mentioned it cause I knew that it will soon be worked out till somewhere and it needs still workout, and that thing is performance and normalization of gaming speed!