07-13-2011, 01:36 AM
Hi.
Recently I started to debugging a game to patch and reverse some stuff and the best choice for me was JPCSP. I'm not really happy of the internal debugger that come with the emulator, so I downloaded the source code from the SVN and I edited some functions to get some extra debugging stuff on the log console. I'm here because I can't find the function that offer the memory reading, because I need to log every reading from the RAM with the current offset and the current position of the CPU executing (the PC). I found read32 and memread32, but these doesn't offer me all the reads from the psp emulated memory. I hope that some programmer of the project can reply me.
Recently I started to debugging a game to patch and reverse some stuff and the best choice for me was JPCSP. I'm not really happy of the internal debugger that come with the emulator, so I downloaded the source code from the SVN and I edited some functions to get some extra debugging stuff on the log console. I'm here because I can't find the function that offer the memory reading, because I need to log every reading from the RAM with the current offset and the current position of the CPU executing (the PC). I found read32 and memread32, but these doesn't offer me all the reads from the psp emulated memory. I hope that some programmer of the project can reply me.