Hello guys, I appreciate everyone's help, and I am happy to say "I beat Ys Seven"(I played until the end). I used the version 2537, with "Use Media Engine" and "Decode audio with Sonic Stage" audio only.
My two only major problem was in the Temple of Fire, with the black screen that appears when you pulled the lever, and in the Temple of the Wind, but as Servbotty(thank you) said, I enabled the option "Frame Skipping" to 60fps, only in that two parts and passed. The game emulated has some tiny bugs, but when it happens, I save my game, restarted the emulator and everything returned to normal. Attached to this message is the saves of my game. Sorry for the english and more time, thank you(obrigado).
(06-09-2012, 09:21 AM)bugmenot Wrote: Hello guys, I appreciate everyone's help, and I am happy to say "I beat Ys Seven"(I played until the end). I used the version 2537, with "Use Media Engine" and "Decode audio with Sonic Stage" audio only.
My two only major problem was in the Temple of Fire, with the black screen that appears when you pulled the lever, and in the Temple of the Wind, but as Servbotty(thank you) said, I enabled the option "Frame Skipping" to 60fps, only in that two parts and passed. The game emulated has some tiny bugs, but when it happens, I save my game, restarted the emulator and everything returned to normal. Attached to this message is the saves of my game. Sorry for the english and more time, thank you(obrigado).
Hello to all, I just have one question and that being, why does the music occasionally repeat itself on certain parts of the music? other than that I see and hear no problems currently with jpcsp svn r2982. Thanks for listening!.
The game runs great on ver 2957. However I get no BGM whatsoever. I tried using bugmenot's options of Using media engine and decoding audio with sonic stage, but still no luck.
Sound effects play fine, it's just the BGM which is completely missing from the game.
Game runs perfectly for me, but i have stumbled across some issues, like for example falling through the floor because the emulator fails to load a new screen transition so when i reach the edge i fall through the area it was supposed to load a new one and i die.