08-15-2010, 08:14 AM (This post was last modified: 08-15-2010, 08:25 AM by Darth1701.)
Topic in the old forum (but for the US version!) http://jpcsp.org/forum/viewtopic.php?f=27&t=2685
I think these games are mostly the same but I'm not totally sure as I don't own the US version
The game shows correctly a loading symbol, then then copyright informations, after that the LucasArts movie but only very shortly, it should also show the KROME movie but it doesn't. It then shows the menu. After choosing New game in Story mode it shows these "hyperspace" pictures, they stop every second or so with a invalid memory access, in the end it completly stops. Next it should play the intro movie ("A long time ago ...") but it stops before.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Settings: Ignore Invalid memory access + Media Engine enabled
The game has still problems with the logos (too short, not at all, noises).
Now shows the "A long time ..." screen but not the intro movie, after switching to the option screen a few times it shows the ingame intro with very bad graphic errors. Graphic errors are present the whole time. It could be a limitation with my hardware (AMD/ATI onboard). It is also very slow (2-3 fps)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(08-03-2011, 01:53 AM)dan83 Wrote: In last revisions,work fine.
Good speed,plays videos,bgms and sounds.The only problem are some yellow lines in the screen causes by Saving GE,but this option makes it look good.
Can you give me some informations about your settings, the graphics card and the driver? I want to verify your findings but on my hardware it still looks the same. Thx
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
08-03-2011, 11:38 PM (This post was last modified: 08-03-2011, 11:40 PM by dan83new.)
Of course.
My specs:
Windows 7 x64
Nvidia 250GTS
2gb RAM
Add log.
Add video.
Without recording works with more speed.
**http://www.youtube.com/watch?v=DNF6XGfNIm0**(there seems to be trouble adding video to youtube, and I've been banned)
Add video.
Without recording works with more speed.
**http://www.youtube.com/watch?v=DNF6XGfNIm0**(there seems to be trouble adding video to youtube, and I've been banned)
Thx, I will test it later and share the results.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(08-04-2011, 06:46 AM)Darth1701 Wrote: Thx, I will test it later and share the results.
I totally forgot to write about this in the forum but as you can imagine this game looks very bad with shaders on on my Radeon, using Catalyst 11.7. I also tested it just a minute ago on the new Catalyst 11.8 preview with OpenGL 4.2 support but this was also a total fail
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
(12-03-2012, 12:10 PM)Duke Nukem Wrote: This game also doesn't deserve half-playable status any longer in my book.
It works quite well despite some minor flaws.
Great!
Moved to Playable.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log