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Linux
#11
New error appears:
[ 0%] Building CXX object CMakeFiles/rpcs3.dir/Emu/CPU/CPUThreadManager.cpp.o
In file included from /home/patrik/rpcs3/rpcs3/stdafx.h:279:0,
from /home/patrik/rpcs3/rpcs3/Emu/CPU/CPUThreadManager.cpp:1:
/home/patrik/rpcs3/rpcs3/../Utilities/IdManager.h: In instantiation of ‘ID_TYPE IdManager::GetNewID(const string&, T*, u32) [with T = CPUThread; ID_TYPE = unsigned int; std:Confusedtring = std::basic_string<char>; u32 = unsigned int]’:
/home/patrik/rpcs3/rpcs3/Emu/CPU/CPUThreadManager.cpp:39:121: required from here
/home/patrik/rpcs3/rpcs3/../Utilities/IdManager.h:116:22: error: use of deleted function ‘ID& ID::operator=(const ID&)’
m_id_map[m_cur_id] = std::move(ID(name, data, attr));
^
/home/patrik/rpcs3/rpcs3/../Utilities/IdManager.h:35:8: note: ‘ID& ID::operator=(const ID&)’ is implicitly declared as deleted because ‘ID’ declares a move constructor or move assignment operator
struct ID
^
make[2]: *** [CMakeFiles/rpcs3.dir/Emu/CPU/CPUThreadManager.cpp.o] Error 1
make[1]: *** [CMakeFiles/rpcs3.dir/all] Error 2
make: *** [all] Error 2
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#12
Sounds like an issue with the move constructor:

http://en.cppreference.com/w/cpp/languag...onstructor

I have never had this issue before so others can probably elaborate better than me, but isn't the issue because of the copy constructor is implicitly deleted using the move constructor?
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#13
The VS2013 CTP gave me the same problem, removing the redundant "std::move" and declaring and defining the move assignment operator fixed it for me.
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#14
New error Big Grin
Scanning dependencies of target rpcs3
[ 0%] Building CXX object CMakeFiles/rpcs3.dir/rpcs3.cpp.o
[ 1%] Building CXX object CMakeFiles/rpcs3.dir/AppConnector.cpp.o
[ 1%] Building CXX object CMakeFiles/rpcs3.dir/Ini.cpp.o
[ 2%] Building CXX object CMakeFiles/rpcs3.dir/Emu/Event.cpp.o
[ 2%] Building CXX object CMakeFiles/rpcs3.dir/Emu/HDD/HDD.cpp.o
[ 3%] Building CXX object CMakeFiles/rpcs3.dir/Emu/Cell/RawSPUThread.cpp.o
[ 3%] Building CXX object CMakeFiles/rpcs3.dir/Emu/Cell/PPCThread.cpp.o
[ 4%] Building CXX object CMakeFiles/rpcs3.dir/Emu/Cell/PPCThreadManager.cpp.o
[ 5%] Building CXX object CMakeFiles/rpcs3.dir/Emu/Cell/SPUThread.cpp.o
In file included from /home/patrik/rpcs3/rpcs3/Emu/Cell/SPUThread.cpp:6:0:
/home/patrik/rpcs3/rpcs3/Emu/Cell/SPURecompiler.h:10:20: fatal error: asmjit.h: File or directory not found
#include "asmjit.h"
^
compilation terminated.
make[2]: *** [CMakeFiles/rpcs3.dir/Emu/Cell/SPUThread.cpp.o] Error 1
make[1]: *** [CMakeFiles/rpcs3.dir/all] Error 2
make: *** [all] Error 2
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#15
It says right there, asmjit not found. Download all external stuff as seen on the github page.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#16
ssshadow: the cmake file hasn't been updated afaik, downloading it won't help him, he has to add it to the CMakeList.txt
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#17
(04-23-2014, 05:48 PM)Bigpet Wrote: ssshadow: the cmake file hasn't been updated afaik, downloading it won't help him, he has to add it to the CMakeList.txt

So ... cann somebody update the cmake file? I really don't know how to do it. Everything what I know is how to compile it. Smile
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