If you believe this - http://puu.sh/bAzSQ/47ba4fc0a3.png
I do not think that all games will run 2 times faster, I just brought the total percentage rate for all games.
(09-17-2014, 02:49 AM)gopalsr83 Wrote: Ekaseo, Darkriot, will you please let me know in which application are you seeing the crash? Also, the OS and rpcs3 config you are using.
Hi, welcome in the forums , the emu/program crashes when you run any app/homebrew/game in recompiler mode for me, im using Windows 7 ultimate, my config: everything turned off, vsync+ write color buffer are on, graphics are opengle (duh)+ lowest res 16:9,pad handler windows, spu interpreter, and i have the option to always start after boot.
and if you want, you can try PS3DOOM, Pintor / fail0verflow, scogger HD, to see if they work on recomp. have a nice day.
(09-17-2014, 02:49 AM)gopalsr83 Wrote: Ekaseo, Darkriot, will you please let me know in which application are you seeing the crash? Also, the OS and rpcs3 config you are using.
Everyone tested with an .exe compiled by Darkriot, but it is possible some mistake was done there, and by now it's not even the latest revision. It would perhaps be better if you posted a know working build if you are really interested in investigating crashing at this early point.
Also, I still can't even compile it, get syntax errors in gcc and nonsense in Visual Studio.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
09-17-2014, 01:13 PM (This post was last modified: 09-17-2014, 02:00 PM by Darkriot.)
Hello all, okay..i try it compile one time with new commit.
Compile completed. But this error still remained. (I'm use too win7 x64 ultimate with different settings in Rpcs3)
Okay, screen of error (Sorry for some russian...)
(09-17-2014, 01:13 PM)Darkriot Wrote: Hello all, okay..i try it compile one time with new commit.
Compile completed. But this error still remained. (I'm use too win7 x64 ultimate with different settings in Rpcs3)
Okay, screen of error (Sorry for some russian...)