04-06-2012, 01:55 PM
r2516:
this game was playable in ooolder revs
-Log from netbeans debug.
this game was playable in ooolder revs
-Log from netbeans debug.
Code:
3571 [GUI] INFO emu - Java version: 1.6.0_31 (1.6.0_31-b05)
3572 [GUI] INFO emu - Jpcsp v0.6
3586 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10322
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 3.72
REGION = 32768
TITLE = Downstream Panic!
probably homebrew? false
3776 [GUI] INFO compiler - Compiler MethodMaxInstructions: 50
4165 [GUI] INFO loader - Found ModuleInfo name:'splash_psp' version:0101 attr:00000000 gp:00000000
4168 [GUI] INFO loader - Found 166 unresolved imports
4169 [GUI] INFO loader - 166 NIDS mapped
4173 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
4204 [GUI] INFO hle.sceDisplay - Saving GE to Textures
4205 [GUI] INFO ge - Only GE Graphics: false
4252 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
4253 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
4255 [GUI] INFO hle.sceMpeg - Media Engine enabled
4259 [GUI] INFO hle - Using the external audio decoder (SonicStage)
4679 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
4688 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
4695 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
4702 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
4708 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
4714 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
4721 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
4727 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
4733 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
4739 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
4745 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
4751 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
4757 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
4763 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
4768 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
4774 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
4780 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
4852 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
4854 [GUI] INFO emu - Using the following settings:
4855 [GUI] INFO emu - Configuration / Region
4857 [GUI] INFO emu - Language [English]
4858 [GUI] INFO emu - Button preference: ["O" for "Enter"]
4858 [GUI] INFO emu - Daylight savings: [Off]
4858 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
4859 [GUI] INFO emu - Time format: [24H]
4859 [GUI] INFO emu - Date format: [YYYY-MM-DD]
4859 [GUI] INFO emu - WLAN power saving mode: [Off]
4859 [GUI] INFO emu - Ad hoc channel: [Auto]
4860 [GUI] INFO emu - Nickname: []
4860 [GUI] INFO emu - Configuration / Video
4860 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
4861 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
4861 [GUI] INFO emu - [X] Use vertex cache
4861 [GUI] INFO emu - [X] Use shaders (experimental)
4862 [GUI] INFO emu - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
4862 [GUI] INFO emu - [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
4862 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
4862 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
4863 [GUI] INFO emu - [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
4863 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
4863 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
4864 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
4864 [GUI] INFO emu - [ ] Disable optimized VertexInfo reading (may improve compatibility)
4864 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
4864 [GUI] INFO emu - Configuration / Audio
4865 [GUI] INFO emu - [ ] Disable audio threads
4865 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
4865 [GUI] INFO emu - [ ] Disable audio blocking
4866 [GUI] INFO emu - Configuration / Memory
4866 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
4866 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
4866 [GUI] INFO emu - Configuration / Media
4867 [GUI] INFO emu - [X] Use Media Engine
4867 [GUI] INFO emu - [ ] Extract media files to tmp folder
4867 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
4868 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
4868 [GUI] INFO emu - Configuration / Compiler
4868 [GUI] INFO emu - [X] Use compiler (dynarec)
4869 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
4869 [GUI] INFO emu - [50] Maximum method size
4869 [GUI] INFO emu - Configuration / Crypto
4869 [GUI] INFO emu - [X] Extract decrypted EBOOT.BIN files to the TMP folder
4870 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
4870 [GUI] INFO emu - [X] Extract original PGD files to the TMP folder
4870 [GUI] INFO emu - Configuration / Display
4870 [GUI] INFO emu - Anti-aliasing: [OFF]
4871 [GUI] INFO emu - Resolution: [Native]
4871 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
4871 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
4916 [GUI] INFO ge - Using RenderingEngineLwjgl31
4916 [GUI] INFO ge - Using VBO
4916 [GUI] INFO ge - OpenGL version: 3.3.0
4917 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
4917 [GUI] INFO ge - GL_CONTEXT_FLAGS: 0x0
4917 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
4927 [GUI] INFO ge - Using shaders with Skinning
4927 [GUI] INFO ge - Using dynamic shaders
4928 [GUI] INFO ge - Using Geometry Shader for SPRITES
4929 [GUI] INFO ge - Using Native Color Lookup Tables (CLUT)
4983 [GUI] INFO ge - Using Geometry Shader shader-150.geom
4989 [GUI] INFO ge - Using shaders with Skinning
4990 [GUI] INFO ge - Using dynamic shaders
4990 [GUI] INFO ge - Using Geometry Shader for SPRITES
4990 [GUI] INFO ge - Using Native Color Lookup Tables (CLUT)
5035 [GUI] INFO ge - Using Geometry Shader shader-150.geom
5050 [GUI] INFO ge - Using Async Vertex Cache