10-22-2015, 09:31 PM
(This post was last modified: 01-28-2017, 03:39 PM by Yagami Light9.)
Rpcs3-a1f069f1
King Oddball [NPUB31651]
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10-22-2015, 09:31 PM
(This post was last modified: 01-28-2017, 03:39 PM by Yagami Light9.)
Rpcs3-a1f069f1
10-23-2015, 08:01 AM
(10-22-2015, 09:31 PM)Yagami Light9 Wrote: Rpcs3-a1f069f1 Could you include the full log file? It seems to be missing some of it at the start. Also, you should put flashATRAC.pic and flashMP3.pic into /dev_flash/sys/external. You can find those files on your PS3 system. And you can upload the screenshots as attachments to the post and even include them in the post itself. There's no need to upload to an external image site.
10-23-2015, 07:53 PM
does it work if you disable write color/depth buffer ?
10-24-2015, 07:04 AM
(This post was last modified: 01-28-2017, 03:37 PM by Yagami Light9.)
(10-23-2015, 07:53 PM)vlj Wrote: does it work if you disable write color/depth buffer ?Crash ___________________________________ rpcs3-ReleaseLLVM-6979c642 flashATRAC.pic and flashMP3.pic --> Freeze http://pastebin.com/6TAh4HNn without flash.pic --> http://www8.zippyshare.com/v/iSFoTL35/file.html
Known problem to me. Many games just stop processing after reading flashATRAC.pic. It happens since a long time. I may name many of titles.
01-28-2017, 10:56 AM
(This post was last modified: 01-28-2017, 10:57 AM by Yagami Light9.)
LLE used: Quote:- libsre.prx Issue: Quote:E {PPU[0x70000000] Thread (main_thread) [0x000c25ac]} PPU: 'cellSaveDataAutoLoad2' aborted Hack: Quote://s32 cellSaveDataAutoLoad2(ppu_thread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, PSetBuf setBuf,
02-01-2017, 12:20 PM
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