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10-27-2016, 06:16 PM
(This post was last modified: 10-27-2016, 06:17 PM by ssshadow.)
Opening video, menu, story mode, and fighting works, although it likes to randomly crash. Sound is perfect. So the only problems is that nothing is actually displayed. However you can still view everything through renderdoc, and I have attached a simple renderdoc trace of an invisible loading screen. OpenGL or Vulkan makes no difference, haven't tried DX12, doubt it would work either.
Settings:
OpenGL 1280x720
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
XAudio
LLE:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
"Screenshots":
(take note that graphics would be perfect if they were actually displayed)
Log from going in game and fighting:
arena.zip (Size: 443.85 KB / Downloads: 176)
Renderdoc trace:
arenaloading.zip (Size: 1.09 MB / Downloads: 165)
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Seems to be uploading the texture instead of reusing one from the texture cache (R/W buffers maybe?)
Texture caching does have some unimplemented stuff as of now, but you can try turning on R/W color buffers option with opengl and see if it helps.
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(10-28-2016, 04:44 PM)kd-11 Wrote: Seems to be uploading the texture instead of reusing one from the texture cache (R/W buffers maybe?)
Texture caching does have some unimplemented stuff as of now, but you can try turning on R/W color buffers option with opengl and see if it helps.
R/W color buffers have no (visible) difference.
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10-30-2016, 02:46 PM
(This post was last modified: 10-30-2016, 02:49 PM by Dante38490.)
This game not works for me (BLES euro version), i have Black screen and only sound :/, i have try with tree api and have same problem, but it iis very old time, just before big PR neko for jump 0.0.0.9 version i have ingame but actually not works,n i don't know why caused thus problem of blackscreen, RDR have same probleme
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Are you saying this game used to work before?
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10-30-2016, 03:45 PM
(This post was last modified: 10-30-2016, 03:45 PM by Dante38490.)
(10-30-2016, 03:11 PM)ssshadow Wrote: Are you saying this game used to work before?
yes, and i have try old build in version 0.0.0.6 and works, have a glitch but works
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(10-30-2016, 03:45 PM)Dante38490 Wrote: (10-30-2016, 03:11 PM)ssshadow Wrote: Are you saying this game used to work before?
yes, and i have try old build in version 0.0.0.6 and works, have a glitch but works
Does it go in-game? That is can you fight and all that?
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10-30-2016, 04:51 PM
(This post was last modified: 10-30-2016, 04:55 PM by Dante38490.)
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10-30-2016, 04:58 PM
(This post was last modified: 10-30-2016, 04:58 PM by ssshadow.)
Well that's quite the regression. Do you know exactly which commit broke it? It might be worth reporting.
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(10-30-2016, 04:58 PM)ssshadow Wrote: Well that's quite the regression. Do you know exactly which commit broke it? It might be worth reporting.
I already said, with a big PR a neko, in jump 0.0.0.0.9
https://github.com/RPCS3/rpcs3/pull/1521
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